arrayfire: use plain callPackage instead of darwin.apple_sdk_11_0.callPackage
This commit is contained in:
parent
fab8a8fe38
commit
4dc3266a3b
2 changed files with 5 additions and 1 deletions
|
@ -48,6 +48,10 @@ stdenv.mkDerivation rec {
|
|||
|
||||
nativeBuildInputs = [
|
||||
cmake
|
||||
# ArrayFire have their own CMake functions for downloading the
|
||||
# dependencies, and it uses git. Even though we bypass that system by
|
||||
# downloading the dependencies beforehand, CMake files still invoke git for
|
||||
# checking...
|
||||
git
|
||||
pkg-config
|
||||
];
|
||||
|
|
|
@ -20548,7 +20548,7 @@ with pkgs;
|
|||
|
||||
armadillo = callPackage ../development/libraries/armadillo { };
|
||||
|
||||
arrayfire = darwin.apple_sdk_11_0.callPackage ../development/libraries/arrayfire {
|
||||
arrayfire = callPackage ../development/libraries/arrayfire {
|
||||
cudaPackages = cudaPackages_12;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue