steam: add /steamrt/run.sh
This is needed for Steam Beta which expects run.sh to print runtime library paths. Fixes #31384.
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cbfb586151
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1 changed files with 26 additions and 14 deletions
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@ -37,6 +37,20 @@ let
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++ lib.optional withPrimus primus
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++ extraPkgs pkgs;
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ldPath = map (x: "/steamrt/${steam-runtime-wrapped.arch}/" + x) steam-runtime-wrapped.libs
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++ lib.optionals (steam-runtime-wrapped-i686 != null) (map (x: "/steamrt/${steam-runtime-wrapped-i686.arch}/" + x) steam-runtime-wrapped-i686.libs);
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runSh = writeScript "run.sh" ''
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#!${stdenv.shell}
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runtime_paths="${lib.concatStringsSep ":" ldPath}"
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if [ "$1" == "--print-steam-runtime-library-paths" ]; then
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echo "$runtime_paths"
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exit 0
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fi
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export LD_LIBRARY_PATH="$runtime_paths:$LD_LIBRARY_PATH"
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exec "$@"
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'';
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in buildFHSUserEnv rec {
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name = "steam";
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@ -74,6 +88,7 @@ in buildFHSUserEnv rec {
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${lib.optionalString (steam-runtime-wrapped-i686 != null) ''
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ln -s ../lib32/steam-runtime steamrt/${steam-runtime-wrapped-i686.arch}
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''}
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ln -s ${runSh} steamrt/run.sh
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'';
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extraInstallCommands = ''
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@ -96,10 +111,7 @@ in buildFHSUserEnv rec {
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targetPkgs = commonTargetPkgs;
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inherit multiPkgs extraBuildCommands;
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runScript =
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let ldPath = map (x: "/steamrt/${steam-runtime-wrapped.arch}/" + x) steam-runtime-wrapped.libs
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++ lib.optionals (steam-runtime-wrapped-i686 != null) (map (x: "/steamrt/${steam-runtime-wrapped-i686.arch}/" + x) steam-runtime-wrapped-i686.libs);
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in writeScript "steam-run" ''
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runScript = writeScript "steam-run" ''
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#!${stdenv.shell}
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run="$1"
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if [ "$run" = "" ]; then
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