diff --git a/pkgs/games/ecwolf/default.nix b/pkgs/games/ecwolf/default.nix index 40b06d88269b..e4da23d2fbcc 100644 --- a/pkgs/games/ecwolf/default.nix +++ b/pkgs/games/ecwolf/default.nix @@ -28,38 +28,11 @@ stdenv.mkDerivation rec { nativeBuildInputs = [ cmake copyDesktopItems pkg-config ]; buildInputs = [ zlib bzip2 libjpeg SDL2 SDL2_net SDL2_mixer gtk3 ]; - desktopItems = [ - (makeDesktopItem { - name = "ecwolf"; - exec = "ecwolf"; - comment = "Enhanced Wolfenstein 3D port"; - desktopName = "Wolfenstein 3D"; - categories = [ "Game" ]; - }) - ]; - - # Change the location where the ecwolf executable looks for the ecwolf.pk3 - # file. - # - # By default, it expects the PK3 file to reside in the same directory as the - # executable, which is not desirable. - # We will adjust the code so that it can be retrieved from the share/ - # directory. - - preConfigure = '' - sed -i -e "s|ecwolf.pk3|$out/share/ecwolf/ecwolf.pk3|" src/version.h - '' # Disable app bundle creation on Darwin. It fails, and it is not needed to run it from the Nix store - + lib.optionalString stdenv.isDarwin '' + preConfigure = lib.optionalString stdenv.isDarwin '' sed -i -e "s|include(\''${CMAKE_CURRENT_SOURCE_DIR}/macosx/install.txt)||" src/CMakeLists.txt ''; - # Install the required PK3 file in the required data directory - postInstall = '' - mkdir -p $out/share/ecwolf - cp ecwolf.pk3 $out/share/ecwolf - ''; - meta = with lib; { description = "Enhanched SDL-based port of Wolfenstein 3D for various platforms"; homepage = "https://maniacsvault.net/ecwolf/";