slic3r: Bump to 1.2.1
Also adds OpenGL and WxGLCanvas to perlPackages.. OpenGL currently contains some pretty ugly hacks regarding OpenGL feature-detection. Expect it to fail on different systems.
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commit
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5 changed files with 160 additions and 5 deletions
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@ -3,21 +3,20 @@
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}:
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stdenv.mkDerivation rec {
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version = "1.1.7";
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version = "1.2.1";
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name = "slic3r-${version}";
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# Slic3r doesn't put out tarballs, only a git repository is available
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src = fetchgit {
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url = "git://github.com/alexrj/Slic3r";
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rev = "refs/tags/${version}";
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sha256 = "0hss90iw4xwca08d03wrz0fds5nqwb9zjqii2n6rgpcl4km69fka";
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sha256 = "03xj2kv2d4j6nwmdd5cyghnvjyj4g7g9z0ynynbviyfiplmka2ph";
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};
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buildInputs = with perlPackages; [ perl makeWrapper which
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EncodeLocale MathClipper ExtUtilsXSpp BoostGeometryUtils
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MathConvexHullMonotoneChain MathGeometryVoronoi MathPlanePath Moo
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IOStringy ClassXSAccessor Wx GrowlGNTP NetDBus ImportInto XMLSAX
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ExtUtilsMakeMaker
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ExtUtilsMakeMaker OpenGL WxGLCanvas
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];
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desktopItem = makeDesktopItem {
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@ -34,12 +33,16 @@ stdenv.mkDerivation rec {
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export SLIC3R_NO_AUTO=true
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export PERL5LIB="./xs/blib/arch/:./xs/blib/lib:$PERL5LIB"
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substituteInPlace Build.PL \
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--replace "0.9918" "0.9923" \
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--replace "eval" ""
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pushd xs
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perl Build.PL
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perl Build
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popd
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perl Build.PL
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perl Build.PL --gui
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'';
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installPhase = ''
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59
pkgs/applications/misc/slic3r/fix-no-display.patch
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59
pkgs/applications/misc/slic3r/fix-no-display.patch
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@ -0,0 +1,59 @@
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diff --git a/Build.PL b/Build.PL
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index 8b21c15..fd3aff0 100644
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--- a/Build.PL
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+++ b/Build.PL
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@@ -33,9 +33,6 @@ my $sudo = grep { $_ eq '--sudo' } @ARGV;
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my $gui = grep { $_ eq '--gui' } @ARGV;
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my $xs_only = grep { $_ eq '--xs' } @ARGV;
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if ($gui) {
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- %prereqs = qw(
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- Wx 0.9918
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- );
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%recommends = qw(
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Growl::GNTP 0.15
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Wx::GLCanvas 0
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diff --git a/lib/Slic3r/GUI.pm b/lib/Slic3r/GUI.pm
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index 842ff44..ea0af64 100644
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--- a/lib/Slic3r/GUI.pm
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+++ b/lib/Slic3r/GUI.pm
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@@ -26,7 +26,7 @@ use Slic3r::GUI::OptionsGroup::Field;
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use Slic3r::GUI::SimpleTab;
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use Slic3r::GUI::Tab;
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-our $have_OpenGL = eval "use Slic3r::GUI::PreviewCanvas; 1";
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+our $have_OpenGL = 0;
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use Wx 0.9901 qw(:bitmap :dialog :icon :id :misc :systemsettings :toplevelwindow
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:filedialog);
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diff --git a/lib/Slic3r/GUI/Plater/2DToolpaths.pm b/lib/Slic3r/GUI/Plater/2DToolpaths.pm
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index 8e48a72..7bed973 100644
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--- a/lib/Slic3r/GUI/Plater/2DToolpaths.pm
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+++ b/lib/Slic3r/GUI/Plater/2DToolpaths.pm
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@@ -90,18 +90,20 @@ sub set_z {
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package Slic3r::GUI::Plater::2DToolpaths::Canvas;
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use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_IDLE EVT_MOUSEWHEEL EVT_MOUSE_EVENTS);
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-use OpenGL qw(:glconstants :glfunctions :glufunctions);
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-use base qw(Wx::GLCanvas Class::Accessor);
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-use Wx::GLCanvas qw(:all);
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use List::Util qw(min first);
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use Slic3r::Geometry qw(scale unscale epsilon);
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__PACKAGE__->mk_accessors(qw(print z layers color init dirty bb));
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-# make OpenGL::Array thread-safe
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-{
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- no warnings 'redefine';
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- *OpenGL::Array::CLONE_SKIP = sub { 1 };
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+if ($Slic3r::GUI::have_OpenGL) {
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+ use OpenGL qw(:glconstants :glfunctions :glufunctions);
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+ use Wx::GLCanvas qw(:all);
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+ use base qw(Wx::GLCanvas Class::Accessor);
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+ # make OpenGL::Array thread-safe
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+ {
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+ no warnings 'redefine';
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+ *OpenGL::Array::CLONE_SKIP = sub { 1 };
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+ }
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}
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sub new {
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@ -0,0 +1,5 @@
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GLUT=20801
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VERSION=3.0 Mesa 10.2.6
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VENDOR=Intel Open Source Technology Center
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RENDERER=Mesa DRI Intel(R) Ivybridge Mobile
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EXTENSIONS=GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_multi_bind GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_INTEL_performance_query
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55
pkgs/development/perl-modules/perl-opengl.patch
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55
pkgs/development/perl-modules/perl-opengl.patch
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@ -0,0 +1,55 @@
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diff --git a/Makefile.PL b/Makefile.PL
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index 55c485c..8501c02 100644
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--- a/Makefile.PL
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+++ b/Makefile.PL
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@@ -116,12 +116,7 @@ if ($^O eq 'MSWin32' || $IS_W32API)
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# Look for available libs
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our @libdirs = qw
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{
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- -L/usr/lib
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- -L/usr/X11R6/lib
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- -L/usr/local/lib
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- -L/usr/openwin/lib
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- -L/opt/csw/lib
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- -L/usr/local/freeglut/lib
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+ @@libpaths@@
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};
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our @check_libs = qw
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@@ -764,7 +759,6 @@ sub get_extensions
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my $exc_file = 'gl_exclude.h';
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unlink($exc_file) if (-e $exc_file);
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my $glv_file = 'utils/glversion.txt';
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- unlink($glv_file) if (-e $glv_file);
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# Only run the rest if GLUT is installed
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print "Testing GLUT version\n" if ($verbose);
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@@ -817,7 +811,7 @@ sub get_extensions
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$make_ver = ";make -f Makefile " . (length($lib) ? "GLUT_LIB=$lib " : "") . (length($def) ? "GLUT_DEF=$def " : "");
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print "glversion: '$make_ver'\n" if $verbose>1;
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}
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- my $exec = 'cd utils'."$make_ver clean".$make_ver;
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+ my $exec = 'cd utils'.$make_ver;
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print "glversion: $exec\n" if ($verbose);
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my $stat = `$exec`;
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print "\n$stat\n\n" if ($verbose);
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diff --git a/utils/Makefile b/utils/Makefile
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index 910dcaf..1b1ac57 100644
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--- a/utils/Makefile
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+++ b/utils/Makefile
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@@ -21,14 +21,13 @@ EXTRALIBS=-lGLU -lXi -lXmu -lXext -lX11 -lm
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all: glversion.txt
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glversion.txt: glversion
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- ./glversion > glversion.txt
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+ echo "skipping build of glversion.txt"
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glversion: glversion.o
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${LINK} glversion.o ${LDFLAGS} ${EXTRALIBS} -o glversion
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chmod u+x glversion
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clean:
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- rm -f glversion.txt
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rm -f glversion
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rm -f glversion.o
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@ -6833,6 +6833,29 @@ let self = _self // overrides; _self = with self; {
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};
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};
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OpenGL = buildPerlPackage rec {
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name = "OpenGL-0.6703";
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src = fetchurl {
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url = "mirror://cpan/authors/id/C/CH/CHM/${name}.tar.gz";
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sha256 = "0k2k8zg84qj1ry77i9dvmfdfpg13s6117wy5bc4nvnzv37qcvy32";
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};
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buildInputs = with pkgs; [ mesa mesa_glu freeglut xlibs.libX11 xlibs.libXi xlibs.libXmu xlibs.libXext xdummy ];
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patches = [ ../development/perl-modules/perl-opengl.patch ];
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configurePhase = ''
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substituteInPlace Makefile.PL \
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--replace "@@libpaths@@" '${stdenv.lib.concatStringsSep "\n" (map (f: "-L${f}/lib") buildInputs)}'
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cp -v ${../development/perl-modules/perl-opengl-gl-extensions.txt} utils/glversion.txt
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perl Makefile.PL PREFIX=$out INSTALLDIRS=site $makeMakerFlags
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'';
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doCheck = false;
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};
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NetOpenIDCommon = buildPerlPackage rec {
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name = "Net-OpenID-Common-1.18";
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src = fetchurl {
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doCheck = false;
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};
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WxGLCanvas = buildPerlPackage rec {
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name = "Wx-GLCanvas-0.09";
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src = fetchurl {
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url = "mirror://cpan/authors/id/M/MB/MBARBON/${name}.tar.gz";
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sha256 = "1q4gvj4gdx4l8k4mkgiix24p9mdfy1miv7abidf0my3gy2gw5lka";
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};
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propagatedBuildInputs = [ Wx OpenGL pkgs.mesa_glu ];
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doCheck = false;
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};
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X11Protocol = buildPerlPackage rec {
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name = "X11-Protocol-0.56";
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src = fetchurl {
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