nixpkgs-suyu/pkgs/games/gargoyle/darwin.patch

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--- a/garglk/fontmac.m
+++ b/garglk/fontmac.m
@@ -167,7 +167,7 @@ static void propfont(char *file, int style)
}
}
-static NSMutableArray<NSURL *> * gli_registered_fonts = nil;
+static NSMutableArray * gli_registered_fonts = nil;
static NSDistributedLock * gli_font_lock = nil;
void fontreplace(char *font, int type)
@@ -181,7 +181,7 @@ void fontreplace(char *font, int type)
NSFontDescriptor * fontFamilyDescriptor =
[[NSFontDescriptor fontDescriptorWithFontAttributes: nil] fontDescriptorWithFamily: fontFamily];
- NSArray<NSFontDescriptor *> * fontMatches =
+ NSArray * fontMatches =
[fontFamilyDescriptor matchingFontDescriptorsWithMandatoryKeys: nil];
for (NSFontDescriptor * sysfont in fontMatches)
@@ -259,7 +259,7 @@ void fontload(void)
// obtain a list of all files in the Fonts directory
NSString * fontFolder = [[NSString stringWithUTF8String: env] stringByAppendingPathComponent: @"Fonts"];
- NSArray<NSString *> * fontFiles = [[NSFileManager defaultManager] contentsOfDirectoryAtPath: fontFolder error: nil];
+ NSArray * fontFiles = [[NSFileManager defaultManager] contentsOfDirectoryAtPath: fontFolder error: nil];
// create a collection to hold the registered font URLs
gli_registered_fonts = [NSMutableArray new];
--- a/garglk/launchmac.m
+++ b/garglk/launchmac.m
2018-11-11 04:42:39 +01:00
@@ -556,7 +556,7 @@ static BOOL isTextbufferEvent(NSEvent * evt)
<GargoyleApp, NSApplicationDelegate, NSWindowDelegate>
{
BOOL openedFirstGame;
- NSMutableDictionary<NSNumber *, GargoyleWindow *> * windows;
+ NSMutableDictionary * windows;
NSConnection * link;
}
- (BOOL) launchFile: (NSString *) file;
--- a/garglk/ttsmac.m
+++ b/garglk/ttsmac.m
@@ -30,7 +30,7 @@
#import "sysmac.h"
// a queue of phrases to feed to the speech synthesizer
-static NSMutableArray<NSString *> * phraseQueue = nil;
+static NSMutableArray * phraseQueue = nil;
static NSRange purgeRange;
@interface SpeechDelegate : NSObject <NSSpeechSynthesizerDelegate>
@@ -96,10 +96,10 @@ void gli_initialize_tts(void)
NSString * lang = [NSString stringWithCString: gli_conf_speak_language
encoding: NSUTF8StringEncoding];
- NSArray<NSString *> * voices = [NSSpeechSynthesizer availableVoices];
+ NSArray * voices = [NSSpeechSynthesizer availableVoices];
for (NSString * voice in voices)
{
- NSDictionary<NSString *, id> * attr = [NSSpeechSynthesizer attributesForVoice: voice];
+ NSDictionary * attr = [NSSpeechSynthesizer attributesForVoice: voice];
if ([lang isEqualToString: [attr objectForKey: NSVoiceLocaleIdentifier]])
{
[synth setVoice: voice];