2021-01-25 09:26:54 +01:00
|
|
|
{lib, fetchurl, buildGoPackage}:
|
2019-05-25 12:14:43 +02:00
|
|
|
|
|
|
|
buildGoPackage rec {
|
|
|
|
|
|
|
|
pname = "harmonist";
|
2021-03-09 03:16:36 +01:00
|
|
|
version = "0.4.1";
|
2019-05-25 12:14:43 +02:00
|
|
|
|
|
|
|
goPackagePath = "git.tuxfamily.org/harmonist/harmonist.git";
|
|
|
|
|
|
|
|
src = fetchurl {
|
|
|
|
url = "https://download.tuxfamily.org/harmonist/releases/${pname}-${version}.tar.gz";
|
2021-03-09 03:16:36 +01:00
|
|
|
sha256 = "19abqmzz9nnlnizkskvlkcpahk8lzrl57mgg6dfxn25l55vfznws";
|
2019-05-25 12:14:43 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
goDeps = ./deps.nix;
|
|
|
|
|
2020-04-28 03:50:57 +02:00
|
|
|
postInstall = "mv $out/bin/harmonist.git $out/bin/harmonist";
|
2019-05-25 12:14:43 +02:00
|
|
|
|
2021-01-11 08:54:33 +01:00
|
|
|
meta = with lib; {
|
2019-05-25 12:14:43 +02:00
|
|
|
description = "A stealth coffee-break roguelike game";
|
|
|
|
longDescription = ''
|
|
|
|
Harmonist is a stealth coffee-break roguelike game. The game has a heavy
|
|
|
|
focus on tactical positioning, light and noise mechanisms, making use of
|
|
|
|
various terrain types and cones of view for monsters. Aiming for a
|
|
|
|
replayable streamlined experience, the game avoids complex inventory
|
|
|
|
management and character building, relying on items and player
|
|
|
|
adaptability for character progression.
|
|
|
|
'';
|
|
|
|
homepage = "https://harmonist.tuxfamily.org/";
|
|
|
|
license = licenses.isc;
|
|
|
|
platforms = platforms.unix;
|
2021-03-09 03:16:36 +01:00
|
|
|
maintainers = with maintainers; [];
|
2019-05-25 12:14:43 +02:00
|
|
|
};
|
|
|
|
}
|