nixpkgs-suyu/pkgs/games/gzdoom/default.nix

56 lines
1.6 KiB
Nix
Raw Normal View History

{ stdenv, fetchFromGitHub, cmake, makeWrapper
2019-06-02 23:37:50 +02:00
, openal, fluidsynth_1, soundfont-fluid, libGL, SDL2
2016-12-17 13:04:44 +01:00
, bzip2, zlib, libjpeg, libsndfile, mpg123, game-music-emu }:
2015-05-10 19:50:56 +02:00
2016-12-17 13:04:44 +01:00
stdenv.mkDerivation rec {
pname = "gzdoom";
2020-02-08 12:00:45 +01:00
version = "4.3.3";
2016-12-17 13:04:44 +01:00
src = fetchFromGitHub {
2015-05-10 19:50:56 +02:00
owner = "coelckers";
repo = "gzdoom";
2016-12-17 13:04:44 +01:00
rev = "g${version}";
2020-02-08 12:00:45 +01:00
sha256 = "1c4vhnvvwy1rs8xm01kqd486h5xsiccwkf95fjx7912zr49yalks";
2015-05-10 19:50:56 +02:00
};
2017-01-30 09:38:13 +01:00
nativeBuildInputs = [ cmake makeWrapper ];
2016-12-17 13:04:44 +01:00
buildInputs = [
2019-06-02 23:37:50 +02:00
SDL2 libGL openal fluidsynth_1 bzip2 zlib libjpeg libsndfile mpg123
2016-12-17 13:04:44 +01:00
game-music-emu
];
enableParallelBuilding = true;
2015-05-10 19:50:56 +02:00
2019-10-30 03:23:29 +01:00
NIX_CFLAGS_LINK = "-lopenal -lfluidsynth";
2015-05-10 19:50:56 +02:00
2016-12-17 13:04:44 +01:00
preConfigure = ''
sed -i \
-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
2019-10-25 11:10:06 +02:00
libraries/zmusic/mididevices/music_fluidsynth_mididevice.cpp
2015-05-10 19:50:56 +02:00
'';
installPhase = ''
2016-12-17 13:04:44 +01:00
install -Dm755 gzdoom "$out/lib/gzdoom/gzdoom"
for i in *.pk3; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
for i in fm_banks/*; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
for i in soundfonts/*; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
2016-12-17 13:04:44 +01:00
mkdir $out/bin
2017-01-30 09:38:13 +01:00
makeWrapper $out/lib/gzdoom/gzdoom $out/bin/gzdoom
2015-05-10 19:50:56 +02:00
'';
2016-12-17 13:04:44 +01:00
meta = with stdenv.lib; {
homepage = "https://github.com/coelckers/gzdoom";
2015-05-10 19:50:56 +02:00
description = "A Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features";
license = licenses.gpl3;
2019-01-04 08:32:39 +01:00
platforms = ["x86_64-linux"];
2016-12-17 13:04:44 +01:00
maintainers = with maintainers; [ lassulus ];
2015-05-10 19:50:56 +02:00
};
}