This mode is far more power full since this makes use of `nix` for dependency management of emscripten libraries and targets by using the `mkDerivation` which is implemented by `pkgs.emscriptenStdenv` and `pkgs.buildEmscriptenPackage`. The source for the packages is in `pkgs/top-level/emscripten-packages.nix` and the abstraction behind it in `pkgs/development/em-modules/generic/default.nix`. From the root of the nixpkgs repository:
Let's see two different examples from `pkgs/top-level/emscripten-packages.nix`:
*`pkgs.zlib.override`
*`pkgs.buildEmscriptenPackage`
Both are interesting concepts.
A special requirement of the `pkgs.buildEmscriptenPackage` is the `doCheck = true` is a default meaning that each emscriptenPackage requires a `checkPhase` implemented.
* Use `export EMCC_DEBUG=2` from within a emscriptenPackage's `phase` to get more detailed debug output what is going wrong.
* ~/.emscripten cache is requiring us to set `HOME=$TMPDIR` in individual phases. This makes compilation slower but also makes it more deterministic.
This example uses `zlib` from nixpkgs but instead of compiling **C** to **ELF** it compiles **C** to **JS** since we were using `pkgs.zlib.override` and changed stdenv to `pkgs.emscriptenStdenv`. A few adaptions and hacks were set in place to make it working. One advantage is that when `pkgs.zlib` is updated, it will automatically update this package as well. However, this can also be the downside...
Use `nix-shell -I nixpkgs=/some/dir/nixpkgs -A emscriptenPackages.libz` and from there you can go trough the individual steps. This makes it easy to build a good `unit test` or list the files of the project.
1.`nix-shell -I nixpkgs=/some/dir/nixpkgs -A emscriptenPackages.libz`
Using this toolchain makes it easy to leverage `nix` from NixOS, MacOSX or even Windows (WSL+ubuntu+nix). This toolchain is reproducible, behaves like the rest of the packages from nixpkgs and contains a set of well working examples to learn and adapt from.