2017-09-17 21:51:15 +02:00
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{ stdenv, fetchFromGitHub, zlib, python, cmake }:
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stdenv.mkDerivation rec
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{
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name = "ptex-${version}";
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2018-07-30 20:45:56 +02:00
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version = "2.3.0";
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2017-09-17 21:51:15 +02:00
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src = fetchFromGitHub {
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owner = "wdas";
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repo = "ptex";
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rev = "v${version}";
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2018-07-30 20:45:56 +02:00
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sha256 = "0nfz0y66bmi6xckn1whi4sfd8i3ibln212fgm4img2z98b6vccyg";
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2017-09-17 21:51:15 +02:00
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};
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outputs = [ "bin" "dev" "out" "lib" ];
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buildInputs = [ zlib python cmake ];
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enableParallelBuilding = true;
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buildPhase = ''
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mkdir -p $out
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make prefix=$out
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mkdir -p $bin/bin
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mkdir -p $dev/include
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mkdir -p $lib/lib
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'';
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installPhase = ''
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make install
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mv $out/bin $bin/
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'';
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meta = with stdenv.lib; {
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description = "Per-Face Texture Mapping for Production Rendering";
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homepage = "http://ptex.us/";
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license = licenses.bsd3;
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platforms = platforms.all;
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maintainers = [ maintainers.guibou ];
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};
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}
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