96 lines
2.4 KiB
C++
96 lines
2.4 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <vector>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/vfs.h"
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#include "core/loader/loader.h"
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namespace FileSys {
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enum class GamecardSize : u8 {
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S_1GB = 0xFA,
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S_2GB = 0xF8,
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S_4GB = 0xF0,
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S_8GB = 0xE0,
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S_16GB = 0xE1,
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S_32GB = 0xE2,
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};
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struct GamecardInfo {
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std::array<u8, 0x70> data;
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};
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static_assert(sizeof(GamecardInfo) == 0x70, "GamecardInfo has incorrect size.");
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struct GamecardHeader {
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std::array<u8, 0x100> signature;
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u32_le magic;
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u32_le secure_area_start;
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u32_le backup_area_start;
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u8 kek_index;
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GamecardSize size;
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u8 header_version;
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u8 flags;
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u64_le package_id;
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u64_le valid_data_end;
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u128 info_iv;
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u64_le hfs_offset;
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u64_le hfs_size;
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std::array<u8, 0x20> hfs_header_hash;
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std::array<u8, 0x20> initial_data_hash;
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u32_le secure_mode_flag;
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u32_le title_key_flag;
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u32_le key_flag;
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u32_le normal_area_end;
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GamecardInfo info;
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};
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static_assert(sizeof(GamecardHeader) == 0x200, "GamecardHeader has incorrect size.");
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enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
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class XCI : public ReadOnlyVfsDirectory {
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public:
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explicit XCI(VirtualFile file);
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Loader::ResultStatus GetStatus() const;
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u8 GetFormatVersion() const;
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VirtualDir GetPartition(XCIPartition partition) const;
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VirtualDir GetSecurePartition() const;
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VirtualDir GetNormalPartition() const;
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VirtualDir GetUpdatePartition() const;
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VirtualDir GetLogoPartition() const;
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std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
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VirtualFile GetNCAFileByType(NCAContentType type) const;
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std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
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std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
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std::string GetName() const override;
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std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
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protected:
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bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
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private:
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Loader::ResultStatus AddNCAFromPartition(XCIPartition part);
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VirtualFile file;
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GamecardHeader header{};
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Loader::ResultStatus status;
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std::vector<VirtualDir> partitions;
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std::vector<std::shared_ptr<NCA>> ncas;
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};
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} // namespace FileSys
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