4cd21b43c1
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame. |
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.. | ||
archive_backend.h | ||
archive_romfs.cpp | ||
archive_romfs.h | ||
archive_savedata.cpp | ||
archive_savedata.h | ||
archive_sdmc.cpp | ||
archive_sdmc.h | ||
archive_systemsavedata.cpp | ||
archive_systemsavedata.h | ||
directory_backend.h | ||
directory_romfs.cpp | ||
directory_romfs.h | ||
disk_archive.cpp | ||
disk_archive.h | ||
file_backend.h | ||
file_romfs.cpp | ||
file_romfs.h |