suyu/externals/metal-cpp/MetalFX/MTLFXSpatialScaler.hpp

372 lines
18 KiB
C++

//-------------------------------------------------------------------------------------------------------------------------------------------------------------
//
// MetalFX/MTLFXSpatialScaler.hpp
//
// Copyright 2020-2023 Apple Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#pragma once
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#include "MTLFXDefines.hpp"
#include "MTLFXPrivate.hpp"
#include "../Metal/Metal.hpp"
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
namespace MTLFX
{
_MTLFX_ENUM( NS::Integer, SpatialScalerColorProcessingMode )
{
SpatialScalerColorProcessingModePerceptual = 0,
SpatialScalerColorProcessingModeLinear = 1,
SpatialScalerColorProcessingModeHDR = 2
};
class SpatialScalerDescriptor : public NS::Copying< SpatialScalerDescriptor >
{
public:
static class SpatialScalerDescriptor* alloc();
class SpatialScalerDescriptor* init();
MTL::PixelFormat colorTextureFormat() const;
void setColorTextureFormat( MTL::PixelFormat format );
MTL::PixelFormat outputTextureFormat() const;
void setOutputTextureFormat( MTL::PixelFormat format );
NS::UInteger inputWidth() const;
void setInputWidth( NS::UInteger width );
NS::UInteger inputHeight() const;
void setInputHeight( NS::UInteger height );
NS::UInteger outputWidth() const;
void setOutputWidth( NS::UInteger width );
NS::UInteger outputHeight() const;
void setOutputHeight( NS::UInteger height );
SpatialScalerColorProcessingMode colorProcessingMode() const;
void setColorProcessingMode( SpatialScalerColorProcessingMode mode );
class SpatialScaler* newSpatialScaler( const MTL::Device* pDevice );
static bool supportsDevice( const MTL::Device* );
};
class SpatialScaler : public NS::Referencing< SpatialScaler >
{
public:
MTL::TextureUsage colorTextureUsage() const;
MTL::TextureUsage outputTextureUsage() const;
NS::UInteger inputContentWidth() const;
void setInputContentWidth( NS::UInteger width );
NS::UInteger inputContentHeight() const;
void setInputContentHeight( NS::UInteger height );
MTL::Texture* colorTexture() const;
void setColorTexture( MTL::Texture* pTexture );
MTL::Texture* outputTexture() const;
void setOutputTexture( MTL::Texture* pTexture );
MTL::PixelFormat colorTextureFormat() const;
MTL::PixelFormat outputTextureFormat() const;
NS::UInteger inputWidth() const;
NS::UInteger inputHeight() const;
NS::UInteger outputWidth() const;
NS::UInteger outputHeight() const;
SpatialScalerColorProcessingMode colorProcessingMode() const;
MTL::Fence* fence() const;
void setFence( MTL::Fence* pFence );
void encodeToCommandBuffer( MTL::CommandBuffer* pCommandBuffer );
};
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTLFX::SpatialScalerDescriptor* MTLFX::SpatialScalerDescriptor::alloc()
{
return NS::Object::alloc< SpatialScalerDescriptor >( _MTLFX_PRIVATE_CLS( MTLFXSpatialScalerDescriptor ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTLFX::SpatialScalerDescriptor* MTLFX::SpatialScalerDescriptor::init()
{
return NS::Object::init< SpatialScalerDescriptor >();
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::SpatialScalerDescriptor::colorTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( colorTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScalerDescriptor::setColorTextureFormat( MTL::PixelFormat format )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setColorTextureFormat_ ), format );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::SpatialScalerDescriptor::outputTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( outputTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScalerDescriptor::setOutputTextureFormat( MTL::PixelFormat format )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setOutputTextureFormat_ ), format );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScalerDescriptor::inputWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScalerDescriptor::setInputWidth( NS::UInteger width )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputWidth_ ), width );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScalerDescriptor::inputHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScalerDescriptor::setInputHeight( NS::UInteger height )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputHeight_ ), height );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScalerDescriptor::outputWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScalerDescriptor::setOutputWidth( NS::UInteger width )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setOutputWidth_ ), width );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScalerDescriptor::outputHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScalerDescriptor::setOutputHeight( NS::UInteger height )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setOutputHeight_ ), height );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTLFX::SpatialScalerColorProcessingMode MTLFX::SpatialScalerDescriptor::colorProcessingMode() const
{
return Object::sendMessage< SpatialScalerColorProcessingMode >( this, _MTLFX_PRIVATE_SEL( colorProcessingMode ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScalerDescriptor::setColorProcessingMode( SpatialScalerColorProcessingMode mode )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setColorProcessingMode_ ), mode );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTLFX::SpatialScaler* MTLFX::SpatialScalerDescriptor::newSpatialScaler( const MTL::Device* pDevice )
{
return Object::sendMessage< SpatialScaler* >( this, _MTLFX_PRIVATE_SEL( newSpatialScalerWithDevice_ ), pDevice );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE bool MTLFX::SpatialScalerDescriptor::supportsDevice( const MTL::Device* pDevice )
{
return Object::sendMessageSafe< bool >( _NS_PRIVATE_CLS( MTLFXSpatialScalerDescriptor ), _MTLFX_PRIVATE_SEL( supportsDevice_ ), pDevice );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::TextureUsage MTLFX::SpatialScaler::colorTextureUsage() const
{
return Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( colorTextureUsage ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::TextureUsage MTLFX::SpatialScaler::outputTextureUsage() const
{
return Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( outputTextureUsage ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScaler::inputContentWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputContentWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScaler::setInputContentWidth( NS::UInteger width )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputContentWidth_ ), width );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScaler::inputContentHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputContentHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScaler::setInputContentHeight( NS::UInteger height )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setInputContentHeight_ ), height );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Texture* MTLFX::SpatialScaler::colorTexture() const
{
return Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( colorTexture ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScaler::setColorTexture( MTL::Texture* pTexture )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setColorTexture_ ), pTexture );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Texture* MTLFX::SpatialScaler::outputTexture() const
{
return Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( outputTexture ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScaler::setOutputTexture( MTL::Texture* pTexture )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setOutputTexture_ ), pTexture );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::SpatialScaler::colorTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( colorTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::PixelFormat MTLFX::SpatialScaler::outputTextureFormat() const
{
return Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( outputTextureFormat ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScaler::inputWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScaler::inputHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScaler::outputWidth() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputWidth ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE NS::UInteger MTLFX::SpatialScaler::outputHeight() const
{
return Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputHeight ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTLFX::SpatialScalerColorProcessingMode MTLFX::SpatialScaler::colorProcessingMode() const
{
return Object::sendMessage< SpatialScalerColorProcessingMode >( this, _MTLFX_PRIVATE_SEL( colorProcessingMode ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE MTL::Fence* MTLFX::SpatialScaler::fence() const
{
return Object::sendMessage< MTL::Fence* >( this, _MTLFX_PRIVATE_SEL( fence ) );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScaler::setFence( MTL::Fence* pFence )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( setFence_ ), pFence );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTLFX::SpatialScaler::encodeToCommandBuffer( MTL::CommandBuffer* pCommandBuffer )
{
Object::sendMessage< void >( this, _MTL_PRIVATE_SEL( encodeToCommandBuffer_ ), pCommandBuffer );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------