Commit graph

4439 commits

Author SHA1 Message Date
Huw Pascoe
903906da3b Optimized Float<M,E> multiplication
Before:

ucomiss xmm1, xmm1
jp      .L9
pxor    xmm2, xmm2
mov     edx, 1
ucomiss xmm0, xmm2
setp    al
cmovne  eax, edx
test    al, al
jne     .L9
.L3:
movaps  xmm0, xmm2
ret
.L9:
ucomiss xmm0, xmm0
jp      .L10
pxor    xmm2, xmm2
mov     edx, 1
ucomiss xmm1, xmm2
setp    al
cmovne  eax, edx
test    al, al
je      .L3

After:

movaps  xmm2, xmm1
mulss   xmm2, xmm0
ucomiss xmm2, xmm2
jnp     .L3
ucomiss xmm1, xmm0
jnp     .L11
.L3:
movaps  xmm0, xmm2
ret
.L11:
pxor    xmm2, xmm2
jmp     .L3
2017-09-25 00:54:02 +01:00
MerryMage
67a70bd9e1 ARM_Interface: Implement PageTableChanged 2017-09-24 23:08:25 +01:00
MerryMage
4e5eb2044a memory: Remove GetCurrentPageTablePointers 2017-09-24 22:43:28 +01:00
MerryMage
c02bbb7030 memory: Add GetCurrentPageTable/SetCurrentPageTable
Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Huw Pascoe
876aa82c29 Optimized Morton 2017-09-24 22:27:14 +01:00
wwylele
7117fcc024 citra-qt: fix some untranslated strings 2017-09-24 17:53:35 +03:00
Subv
7096f01c14 HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that the Home Menu doesn't try to reboot the system.
As per 3dbrew:
"During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24 08:59:31 -05:00
Subv
b57d58c0dc HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize
We need to know what is being run so we can set the APT parameter destination AppId correctly.
Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24 08:59:30 -05:00
James Rowe
93930a966f Merge pull request #2921 from jroweboy/batch-fix-2
GPU: Add draw for immediate and batch modes
2017-09-24 07:57:16 -06:00
Subv
0b33e36292 HLE/SRV: Implemented RegisterService.
Now system modules can do more than just crash immediately on startup.
2017-09-24 00:12:58 -05:00
James Rowe
19d41dcc6e Remove pipeline.gpu_mode and fix minor issues 2017-09-23 09:28:20 -06:00
Yuri Kunde Schlesner
a7758b0b36 Merge pull request #2928 from huwpascoe/master
Fixed framebuffer warning
2017-09-22 04:06:38 +02:00
bunnei
6fc123d67c Merge pull request #2933 from huwpascoe/perf-1
Improved performance of FromAttributeBuffer
2017-09-19 13:18:35 -04:00
B3n30
28c726f205 WebService: Verify username and token (#2930)
* WebService: Verify username and token; Log errors in PostJson

* Fixup: added docstrings to the functions

* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits

* fixup: fmt warning
2017-09-18 21:18:26 -04:00
Huw Pascoe
a234e4c200 Improved performance of FromAttributeBuffer
Ternary operator is optimized by the compiler
whereas std::min() is meant to return a value.

I've noticed a 5%-10% emulation speed increase.
2017-09-17 15:56:36 +01:00
Huw Pascoe
6a110ac5f5 Fixed framebuffer warning 2017-09-17 11:57:06 +01:00
Yuri Kunde Schlesner
255fd8768d Merge pull request #2906 from Subv/ns_new_framework
Services/NS: Port ns:s to the new service framework.
2017-09-16 21:13:51 +02:00
Subv
3d86e3afc4 Services/NS: Port ns:s to the new service framework. 2017-09-16 10:52:45 -05:00
Yuri Kunde Schlesner
699c920991 Merge pull request #2900 from wwylele/clip-2
PICA: implement custom clip plane
2017-09-16 10:23:00 +02:00
B3n30
813837c5cf Merge pull request #2842 from Subv/switchable_page_table
Kernel/Memory: Give each process its own page table and allow switching the current page table upon reschedule
2017-09-15 22:41:45 +02:00
Subv
7a3ab7c63d CPU/Dynarmic: Disable the fast page-table access in dynarmic until it supports switching page tables at runtime. 2017-09-15 14:26:22 -05:00
Subv
3bde97ea05 Tests/VFP: Use a standalone pagetable for the TestEnvironment memory operations.
This fixes building the tests
2017-09-15 14:26:20 -05:00
Subv
f18a176b60 Kernel/Memory: Make IsValidPhysicalAddress not go through the current process' virtual memory mapping. 2017-09-15 14:26:18 -05:00
Subv
b178089251 Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.
We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15 14:26:15 -05:00
Subv
214150f00c Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer. 2017-09-15 14:26:13 -05:00
bunnei
588077184b Merge pull request #2915 from wwylele/font-archive-2
APT: load different shared font depending on the region
2017-09-11 21:39:56 -04:00
James Rowe
ad0b57f407 GPU: Add draw for immediate and batch modes
PR #1461 introduced a regression where some games would change configuration
even while in the poorly named "drawing" mode, which broke the heuristic
citra was using to determine when to draw the batch. This change adds
back in a draw call for batching, and also adds in a draw call in
immediate mode each time it adds a triangle.
2017-09-11 09:21:43 -06:00
Subv
c34ec5e77c Kernel/Memory: Switch the current page table when a new process is scheduled. 2017-09-10 15:14:31 -05:00
Subv
6d2734a074 Kernel/Memory: Give each Process its own page table.
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
bunnei
11baa40d75 Merge pull request #2865 from wwylele/gs++
PICA: implemented geometry shader
2017-09-07 23:02:59 -04:00
bunnei
ff4941fb3a Merge pull request #2914 from wwylele/fresnel-fix
pica/lighting: only apply Fresnel factor for the last light
2017-09-05 10:00:49 -04:00
Weiyi Wang
617b6974b9 Merge pull request #2831 from Subv/uds_auth
Services/UDS: Handle beacon frames and the basic AP connection sequence frames.
2017-09-05 15:03:56 +03:00
mailwl
11f2eff17d Remove _flag in var names 2017-09-04 12:15:15 +03:00
mailwl
589babbf74 Mii Selector Applet: update Mii structures 2017-09-04 12:04:12 +03:00
James Rowe
79f177c6d2 Fix icon for citra qt 2017-09-03 11:26:10 -06:00
wwylele
59a9aaf388 APT: load different shared font depending on the region 2017-09-03 12:34:11 +03:00
wwylele
12fbc8c8df pica/lighting: only apply Fresnel factor for the last light 2017-09-03 08:22:03 +03:00
DaMan
40505bc4fc Add manifest 2017-09-02 20:08:11 -04:00
bunnei
f251b8873a Merge pull request #2909 from wwylele/telemetry-gas
video_core: report telemetry for gas mode
2017-08-31 11:12:55 -04:00
wwylele
e2c41a5891 video_core: report telemetry for gas mode 2017-08-31 12:54:17 +03:00
bunnei
e450a2d2b8 Merge pull request #2858 from MerryMage/interp-on-a-frame-basis
interpolate: Interpolate on a frame-by-frame basis
2017-08-30 21:56:43 -04:00
bunnei
f0e461bf6f Merge pull request #2891 from wwylele/sw-bump
SwRasterizer/Lighting: implement bump mapping
2017-08-30 21:07:30 -04:00
bunnei
75cd28a7cc Merge pull request #2899 from wwylele/touch-refactor
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
Sebastian Valle
acbd46366c Merge pull request #2905 from danzel/fix-2902
Use recursive_mutex instead of mutex to fix #2902
2017-08-29 09:35:56 -05:00
danzel
8266064796 Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
MerryMage
933508e2a2 interpolate: Interpolate on a frame-by-frame basis 2017-08-28 10:54:41 +01:00
Weiyi Wang
647f017c6d Merge pull request #2892 from Subv/warnings2
Warnings: Fixed a few missing-return warnings in video_core.
2017-08-28 03:21:51 -05:00
Subv
f64cd87604 Services/UDS: Remove an old duplicated declaration of WifiPacket. 2017-08-27 10:48:15 -05:00
Subv
d088dbfbe1 Services/UDS: Handle the connection sequence packets.
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27 10:48:13 -05:00
Subv
2e9f544ecc Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded. 2017-08-27 10:48:11 -05:00
Subv
54411bef4e Services/UDS: Add functions to generate 802.11 auth and assoc response frames. 2017-08-27 10:48:09 -05:00
bunnei
7698567fc9 web_backend: Fix CPR bug where Winsock is not properly initializing. 2017-08-26 19:45:41 -04:00
Subv
da88f3b8f0 Warnings: Fixed a few missing-return warnings in video_core. 2017-08-26 11:58:22 -05:00
bunnei
c8562b21d9 web_backend: Fix asynchronous JSON post by spawning new thread. 2017-08-25 23:37:47 -04:00
bunnei
04bd0c957e web_services: Refactor to remove dependency on Core. 2017-08-25 23:10:02 -04:00
bunnei
9f0da33c33 qt: Add an option to view/regenerate telemetry ID. 2017-08-25 23:10:02 -04:00
bunnei
5d7b364a21 default_ini: Use correct telemetry endpoint URL. 2017-08-25 23:10:01 -04:00
bunnei
2e37201c63 # This is a combination of 2 commits.
# This is the 1st commit message:

qt: Add web configuration tab.

# The commit message #2 will be skipped:

# fixup! qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
fb17e866aa qt: Add web configuration tab. 2017-08-25 23:10:01 -04:00
bunnei
41328afb58 web_backend: User config for username and token, support anonymous post. 2017-08-25 23:10:01 -04:00
bunnei
40f417125b telemetry: Log frontend type. 2017-08-25 23:10:01 -04:00
bunnei
c781aea947 settings: Add enable_telemetry, citra_username, and citra_token. 2017-08-25 23:10:00 -04:00
bunnei
d6a819c7cb telemetry_session: Log telemetry ID. 2017-08-25 23:10:00 -04:00
bunnei
59ad933022 citra_qt: Show one-time callout messages to user. 2017-08-25 23:10:00 -04:00
ThaMighty90
3cdf854e44 SidebySide Layout (#2859)
* added a SidebySide Layout

* Reworked, so both screen have the same height and cleaned up screen translates.

* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp

* delete the x64 files

* deleted ui_configure_graphics.h

* added Option for the Layout in the xml

* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables

* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down

* reworked intends :). changed function description for SideFrameLayout

* some description reworking
2017-08-25 17:53:07 -04:00
wwylele
417cb45e3f SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL 2017-08-25 07:26:45 +03:00
wwylele
addbcd5784 gl_rasterizer: implement custom clip plane 2017-08-25 07:26:45 +03:00
wwylele
ea51a3af26 SwRasterizer: implement custom clip plane 2017-08-24 15:34:27 +03:00
wwylele
2617de1fe6 EmuWindow: refactor touch input into a TouchDevice 2017-08-24 15:00:56 +03:00
wwylele
c84e60b470 HID: use TouchDevice for touch pad 2017-08-24 13:56:43 +03:00
James Rowe
61442d6afb Merge pull request #2839 from Subv/global_kernel_lock
Kernel/HLE: Use a mutex  to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-23 18:17:44 -06:00
bunnei
2bbff9fa96 Merge pull request #2893 from Subv/not_schedule_main_thread
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22 17:45:47 -04:00
Subv
f484927ed0 Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation. 2017-08-22 09:30:58 -05:00
Subv
bca8916cea Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22 09:30:55 -05:00
James Rowe
a8675f4287 Merge pull request #2888 from Subv/warnings
Fixed some warnings in the core project.
2017-08-22 08:09:09 -06:00
wwylele
4d058cfb76 motion_emu: fix initialization order 2017-08-22 11:43:44 +03:00
wwylele
17c6104d2a gl_rasterizer/lighting: more accurate CP formula 2017-08-22 09:34:44 +03:00
wwylele
b5aa570354 SwRasterizer/Lighting: implement LUT input CP 2017-08-22 09:34:44 +03:00
wwylele
3e478ca131 SwRasterizer/Lighting: implement bump mapping 2017-08-22 09:34:44 +03:00
Subv
fa228ca637 Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
Subv
8a9a4e2c42 GPU/Warnings: Explicitly cast the screen refresh ticks to u64. 2017-08-21 08:34:30 -05:00
Subv
65f19b51c4 Warnings: Add UNREACHABLE macros to switches that contemplate all possible values. 2017-08-21 08:34:28 -05:00
Subv
145a7293a3 HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects. 2017-08-21 08:34:27 -05:00
Subv
d237a89048 CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions. 2017-08-21 08:34:25 -05:00
Subv
9d0841b48b Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv
d3fb1d6c38 Dyncom: Fixed a conversion warning when decoding thumb instructions. 2017-08-21 08:20:36 -05:00
wwylele
63b6e802cd swrasterizer: remove invalid TODO
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f swrasterizer/clipper: remove tested TODO
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele
5a4af616c6 gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader 2017-08-21 08:03:07 +03:00
wwylele
1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d Merge pull request #2872 from wwylele/sw-geo-factor
SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
James Rowe
bbfa9d0635 Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
54c0c8adee HID: fix a comment and a warning 2017-08-20 08:37:48 +03:00
James Rowe
8afa81ac1b Merge pull request #2871 from wwylele/sw-spotlight
SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
B3n30
5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele
0f35755572 pica/command_processor: build geometry pipeline and run geometry shader
The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
 - no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
 - GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
 - GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
 - GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele
8285ca4ad8 pica/shader/jit: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
wwylele
36981a5aa6 pica/primitive_assembly: Handle winding for GS primitive
hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele
bb63ae3052 correct constness 2017-08-19 10:13:20 +03:00
wwylele
28128348f2 pica/shader/interpreter: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
wwylele
46c6973d2b pica/shader: extend UnitState for GS
Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele
223bd35450 motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner
21204ba488 Merge pull request #2881 from MerryMage/dsp-firm-check
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage
b67c2dc82c dsp_dsp: Remove size assertion in LoadComponent 2017-08-15 10:16:50 +01:00
Dave Leaver
bf71fc0342 Fix Spelling/English mistakes 2017-08-14 09:15:39 +12:00
Sebastian Valle
d59f503729 Merge pull request #2843 from Subv/applet_slots
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
wwylele
686fb3e78c gl_shader_gen: don't call SampleTexture when bump map is not used 2017-08-11 18:35:00 +03:00
wwylele
188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
wwylele
867eabd6b7 HID: use MotionDevice for Accelerometer and Gyroscope 2017-08-11 11:03:18 +03:00
Weiyi Wang
53ef90d1bd Merge pull request #2874 from danzel/spelling-1
Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel
8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +12:00
wwylele
945f9a1b04 SwRasterizer/Lighting: implement spot light 2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a SwRasterizer/Lighting: implement geometric factor 2017-08-11 01:18:43 +03:00
Weiyi Wang
aaf5161344 Merge pull request #2863 from wwylele/pad-state-zero
HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele
599de29ea3 HID: zero unused PadState bits 2017-08-10 17:01:03 +03:00
wwylele
5d9d42f0d0 SwRasterizer/Lighting: use make_tuple instead of constructor
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele
db309b2423 pica/regs: layout geometry shader configuration regs
All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
bunnei
c2466a2f19 Merge pull request #2862 from j-selby/update-cryptopp
Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang
792dee47a7 Merge pull request #2822 from wwylele/sw_lighting-2
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang
93ab46e500 Merge pull request #2856 from wwylele/shader-share
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
mailwl
a6273dd56a Service/dlp: Update function tables according 3dbrew 2017-08-09 16:14:07 +03:00
James
1a44949ef7 Update cryptopp 2017-08-08 17:50:09 +10:00
Subv
177e8ce655 Services/APT: Use the AppletAttributes union directly when dealing with applet attrs. 2017-08-07 16:09:55 -05:00
Subv
73fba0de46 Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 -05:00
wwylele
baa24f4ea9 pica: upload shared shader code to both unit 2017-08-07 10:30:05 +03:00
Andrea Pascal
f55b7aefd9 Quickfix typo in OpenGL 3.3 error message
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
bunnei
fb8de89859 telemetry: Add field for OsPlatform. 2017-08-03 20:10:38 -04:00
bunnei
9390d54bb3 telemetry: Add field for BuildName. 2017-08-03 20:10:37 -04:00
bunnei
5c631ec9c5 telemetry: Add field for RequiresSharedFont. 2017-08-03 20:10:37 -04:00
bunnei
a621ab6853 telemetry_session: Log BuildDate and ProgramName fields. 2017-08-03 20:10:37 -04:00
bunnei
f44a1e0291 common: Add build timestamp to scm_rev. 2017-08-03 20:10:37 -04:00
bunnei
9b8e5bea66 core: Expose AppLoader as a public interface. 2017-08-03 20:10:37 -04:00
bunnei
f5cf9960d9 loader: Expose program title. 2017-08-03 20:10:37 -04:00
wwylele
2252a63f80 SwRasterizer/Lighting: shorten file name 2017-08-03 13:51:22 +03:00
wwylele
eda28266fb SwRasterizer/Lighting: move to its own file 2017-08-02 22:20:40 +03:00
wwylele
48b4105871 SwRasterizer/Lighting: reduce confusion 2017-08-02 22:07:15 +03:00
wwylele
c59ed47608 SwRasterizer/Lighting: move quaternion normalization to the caller 2017-08-02 22:05:53 +03:00
James
941a722ff1 Handle invalid filenames when renaming files/directories 2017-07-31 17:11:53 +10:00
Weiyi Wang
60024ad7c2 Merge pull request #2848 from wwylele/shader-loop-fix
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
bunnei
05a38e307c Merge pull request #2679 from MerryMage/interp-tests
DynCom VFP tests
2017-07-27 11:21:36 -04:00
bunnei
f15e5522dc Merge pull request #2840 from Subv/apt_parameter
Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27 11:14:27 -04:00
wwylele
c89f804a01 pica/shader_interpreter: fix off-by-one in LOOP 2017-07-27 13:48:27 +03:00
bunnei
a724fb3657 Merge pull request #2837 from wwylele/shader-debugger-fix
Misc shader debugger fixes
2017-07-26 16:00:10 -04:00
B3n30
718423e506 Network: Moved NintendoOUI initalization to RoomMember constructor 2017-07-26 21:06:40 +02:00
MerryMage
a08edd67eb tests: Add tests for vadd 2017-07-23 12:29:51 +01:00
MerryMage
567c3a2ee7 tests: Arm testing framework 2017-07-23 12:08:43 +01:00
Sebastian Valle
c6a2e519ef Merge pull request #2816 from wwylele/proctex-lutlutlut
gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
Sebastian Valle
e646bd902d Merge pull request #2834 from wwylele/depth-enable-fix
gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00
Weiyi Wang
045d0b5bbd Merge pull request #2799 from yuriks/virtual-cached-range-flush
Add address conversion functions returning optional, Add function to flush virtual region from rasterizer cache
2017-07-22 10:15:52 +03:00
Subv
e59ab7c1d6 Service/APT: Log Send/Cancel/Receive/GlanceParameter calls even if they return an error. 2017-07-21 15:03:06 -05:00
Subv
68596a7068 Services/APT: Return the proper error code when calling SendParameter with an outstanding parameter already in memory. 2017-07-21 14:59:26 -05:00
Subv
a9bc417f59 Services/APT: Reset the APT parameter inside CancelParameter if the conditions are met. 2017-07-21 14:59:25 -05:00
Subv
e403638d9b Services/APT: Properly clear the apt parameter after a successful ReceiveParameter call. 2017-07-21 14:59:22 -05:00
Subv
2dc720c355 Services/APT: Use the right error codes in ReceiveParameter and GlanceParameter when the parameter doesn't exist. 2017-07-21 14:59:21 -05:00
Subv
5682608df7 Services/APT: Use boost::optional for the APT parameter structure. 2017-07-21 14:59:20 -05:00
wwylele
49602139c8 debugger/shader: display LOOP 2017-07-20 23:30:34 +03:00
wwylele
b5609e1578 debugger/shader: print the invert flag for JMPU 2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba debugger/shader: fix address register for reverted arithmetic op 2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5 debugger/shader: fix inverted uniform flow control 2017-07-20 22:47:53 +03:00
bunnei
df8b9863f9 telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
bunnei
822e8d21ea Merge pull request #2804 from Kloen/theming
citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
Weiyi Wang
924215a41f Merge pull request #2818 from B3n30/network
Enable data transfer over ENet
2017-07-17 17:08:02 +03:00
B3n30
7dbbd8a02e stubbed frd::UnscrambleLocalFriendCode (#2827) 2017-07-16 21:32:08 -05:00
B3n30
77df82f5d6 Network: Changed timeout for receiving packets to 100ms 2017-07-16 21:30:17 +02:00
B3n30
253d3dd3d8 Network: Propagate Room closing to connected members 2017-07-16 21:30:10 +02:00
B3n30
a0626221a5 Network: Made send async in RoomMember 2017-07-16 21:30:04 +02:00
B3n30
859be35d54 Network: Send the game title 2017-07-16 21:29:57 +02:00
B3n30
42e57c1218 Network: Enable sending and receiving chat messages 2017-07-16 21:29:49 +02:00
B3n30
35a0b32553 Network: Handle the disconnect of a client 2017-07-16 21:29:41 +02:00
B3n30
641346c15c Network: Enable to send WifiPackets 2017-07-16 21:29:34 +02:00
B3n30
ebff5ba514 Network: Init Network in SDL and QT 2017-07-16 21:29:19 +02:00
B3n30
77677e205e Network: Send JoinRequest and handle the answer in RoomMember 2017-07-16 21:29:11 +02:00
B3n30
2af9a7146d Network: Handle join request in Room 2017-07-16 21:29:02 +02:00
B3n30
7d9b7394dd Network: Added Packet class for serialization 2017-07-16 21:28:55 +02:00
B3n30
589dc083a5 Network: Threads for Room and RoomMember 2017-07-16 21:28:47 +02:00
Weiyi Wang
e634b75754 Merge pull request #2784 from wwylele/font-archive
load shared font from system archive
2017-07-16 20:12:55 +03:00
bunnei
28c3575679 web_backend: Specify api-version on JSON post. 2017-07-11 18:34:30 -04:00
bunnei
33b012e86b web_service: Add CMake flag to enable. 2017-07-11 18:33:41 -04:00
bunnei
8af3ebb149 telemetry_session: Use TelemetryJson to submit real telemetry. 2017-07-11 18:33:40 -04:00
bunnei
fd3b4451ec web_service: Implement JSON serialization of telemetry data. 2017-07-11 18:33:38 -04:00
bunnei
a634efa40e web_backend: Add initial interface to POST data to Citra Web Services. 2017-07-11 18:33:25 -04:00
wwylele
4feff63ffa SwRasterizer/Lighting: dist atten lut input need to be clamp 2017-07-11 22:19:00 +03:00
wwylele
56e5425e59 SwRasterizer/Lighting: unify float suffix 2017-07-11 22:15:35 +03:00
wwylele
e415558a4f SwRasterizer/Lighting: get rid of nested return 2017-07-11 22:15:35 +03:00
wwylele
c6d1472513 SwRasterizer/Lighting: refactor GetLutValue into a function.
merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele
f13cf506e0 SwRasterizer: only interpolate quat and view when lighting is enabled 2017-07-11 21:35:57 +03:00
wwylele
fe44e843fe vector_math: remove dead template parameter 2017-07-11 20:08:56 +03:00
wwylele
efc655aec0 SwRasterizer/Lighting: pass lighting state as parameter 2017-07-11 20:06:26 +03:00
wwylele
f3660ba9dd vector_math: remove broken SFINAE stuff
this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
Subv
9906feefbd SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 2017-07-11 19:39:15 +03:00
Subv
7526af5e52 SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function. 2017-07-11 19:39:15 +03:00
Subv
b8229a7684 SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors. 2017-07-11 19:39:15 +03:00
Subv
7bc467e872 SwRasterizer/Lighting: Do not use global state in LookupLightingLut. 2017-07-11 19:39:15 +03:00
Subv
37ac2b6657 SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale. 2017-07-11 19:39:15 +03:00
Subv
6250f52e93 SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop. 2017-07-11 19:39:15 +03:00
Subv
2d69a9b8bf SwRasterizer: Run clang-format 2017-07-11 19:39:15 +03:00
Subv
73566ff7a9 SwRasterizer: Flip the vertex quaternions before clipping (if necessary). 2017-07-11 19:39:15 +03:00
Subv
2a75837bc3 SwRasterizer: Corrected the light LUT lookups. 2017-07-11 19:39:15 +03:00
Subv
f2d4d5c219 SwRasterizer: Corrected the light LUT lookups. 2017-07-11 19:39:15 +03:00
Subv
80b6fc592e SwRasterizer: Fixed the lighting lut lookup function. 2017-07-11 19:39:15 +03:00