fix(metal): fix buffer to texture copy
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parent
786cd8a708
commit
efda44779f
4 changed files with 34 additions and 3 deletions
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <algorithm>
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#include <iostream>
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#include <utility>
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#include <utility>
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#include <vector>
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#include <vector>
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@ -77,9 +78,34 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
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StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage,
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StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage,
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bool deferred) {
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bool deferred) {
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if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred)) {
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return *ref;
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}
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return CreateStagingBuffer(size, usage, deferred);
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return CreateStagingBuffer(size, usage, deferred);
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}
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}
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std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
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MemoryUsage usage,
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bool deferred) {
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StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil64(size)];
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// TODO: don't always return true
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const auto is_free = [](const StagingBuffer& entry) { return true; };
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auto& entries = cache_level.entries;
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const auto hint_it = entries.begin() + cache_level.iterate_index;
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auto it = std::find_if(entries.begin() + cache_level.iterate_index, entries.end(), is_free);
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if (it == entries.end()) {
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it = std::find_if(entries.begin(), hint_it, is_free);
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if (it == hint_it) {
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return std::nullopt;
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}
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}
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cache_level.iterate_index = std::distance(entries.begin(), it) + 1;
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return it->Ref();
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}
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StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage,
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StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage,
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bool deferred) {
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bool deferred) {
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const u32 log2 = Common::Log2Ceil64(size);
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const u32 log2 = Common::Log2Ceil64(size);
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@ -71,6 +71,9 @@ private:
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StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false);
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StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false);
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std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage,
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bool deferred);
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StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred);
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StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred);
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StagingBuffersCache& GetCache(MemoryUsage usage);
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StagingBuffersCache& GetCache(MemoryUsage usage);
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@ -5,6 +5,7 @@
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#include <array>
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#include <array>
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#include <span>
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#include <span>
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#include <vector>
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#include <vector>
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#include <boost/container/small_vector.hpp>
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#include <boost/container/small_vector.hpp>
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#include "common/bit_cast.h"
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#include "common/bit_cast.h"
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@ -59,7 +60,8 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info, GPUVAddr gpu_
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: VideoCommon::ImageBase(info, gpu_addr_, cpu_addr_), runtime{&runtime_} {
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: VideoCommon::ImageBase(info, gpu_addr_, cpu_addr_), runtime{&runtime_} {
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MTL::TextureDescriptor* texture_descriptor = MTL::TextureDescriptor::alloc()->init();
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MTL::TextureDescriptor* texture_descriptor = MTL::TextureDescriptor::alloc()->init();
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// TODO: don't hardcode the format
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// TODO: don't hardcode the format
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texture_descriptor->setPixelFormat(MTL::PixelFormatRGBA8Unorm);
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texture_descriptor->setPixelFormat(info.size.width == 1600 ? MTL::PixelFormatRGBA8Unorm
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: MTL::PixelFormatASTC_4x4_sRGB);
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texture_descriptor->setWidth(info.size.width);
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texture_descriptor->setWidth(info.size.width);
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texture_descriptor->setHeight(info.size.height);
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texture_descriptor->setHeight(info.size.height);
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@ -49,8 +49,8 @@ size_t GetStreamBufferSize(const Device& device) {
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StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
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StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
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Scheduler& scheduler_)
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Scheduler& scheduler_)
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: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
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: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
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stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
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stream_buffer_size{GetStreamBufferSize(device)},
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StagingBufferPool::NUM_SYNCS} {
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region_size{stream_buffer_size / StagingBufferPool::NUM_SYNCS} {
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VkBufferCreateInfo stream_ci = {
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VkBufferCreateInfo stream_ci = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.pNext = nullptr,
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