shader: Implement DMNMX, DSET, DSETP
This commit is contained in:
parent
56be556eee
commit
e4e1cc11b8
16 changed files with 210 additions and 59 deletions
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@ -65,8 +65,11 @@ add_library(shader_recompiler STATIC
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frontend/maxwell/translate/impl/common_funcs.h
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frontend/maxwell/translate/impl/condition_code_set.cpp
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frontend/maxwell/translate/impl/double_add.cpp
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frontend/maxwell/translate/impl/double_compare_and_set.cpp
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frontend/maxwell/translate/impl/double_fused_multiply_add.cpp
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frontend/maxwell/translate/impl/double_min_max.cpp
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frontend/maxwell/translate/impl/double_multiply.cpp
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frontend/maxwell/translate/impl/double_set_predicate.cpp
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frontend/maxwell/translate/impl/exit_program.cpp
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frontend/maxwell/translate/impl/find_leading_one.cpp
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frontend/maxwell/translate/impl/floating_point_add.cpp
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@ -152,24 +152,7 @@ void DefineEntryPoint(Environment& env, EmitContext& ctx, Id main) {
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void SetupDenormControl(const Profile& profile, const IR::Program& program, EmitContext& ctx,
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Id main_func) {
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if (!profile.support_float_controls) {
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return;
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}
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const Info& info{program.info};
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if (!info.uses_fp32_denorms_flush && !info.uses_fp32_denorms_preserve &&
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!info.uses_fp16_denorms_flush && !info.uses_fp16_denorms_preserve) {
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return;
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}
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ctx.AddExtension("SPV_KHR_float_controls");
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if (info.uses_fp16 && profile.support_fp16_signed_zero_nan_preserve) {
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 16U);
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}
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if (profile.support_fp32_signed_zero_nan_preserve) {
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 32U);
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}
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if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
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// LOG_ERROR(HW_GPU, "Fp32 denorm flush and preserve on the same shader");
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} else if (info.uses_fp32_denorms_flush) {
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@ -210,6 +193,22 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit
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}
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}
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void SetupSignedNanCapabilities(const Profile& profile, const IR::Program& program,
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EmitContext& ctx, Id main_func) {
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if (program.info.uses_fp16 && profile.support_fp16_signed_zero_nan_preserve) {
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 16U);
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}
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if (profile.support_fp32_signed_zero_nan_preserve) {
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 32U);
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}
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if (program.info.uses_fp64 && profile.support_fp64_signed_zero_nan_preserve) {
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 64U);
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}
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}
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void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ctx) {
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if (info.uses_sampled_1d) {
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ctx.AddCapability(spv::Capability::Sampled1D);
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@ -260,7 +259,11 @@ std::vector<u32> EmitSPIRV(const Profile& profile, Environment& env, IR::Program
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EmitContext ctx{profile, program, binding};
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const Id main{DefineMain(ctx, program)};
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DefineEntryPoint(env, ctx, main);
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if (profile.support_float_controls) {
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ctx.AddExtension("SPV_KHR_float_controls");
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SetupDenormControl(profile, program, ctx, main);
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SetupSignedNanCapabilities(profile, program, ctx, main);
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}
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SetupCapabilities(profile, program.info, ctx);
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return ctx.Assemble();
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}
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@ -136,6 +136,7 @@ Id EmitSelectU32(EmitContext& ctx, Id cond, Id true_value, Id false_value);
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Id EmitSelectU64(EmitContext& ctx, Id cond, Id true_value, Id false_value);
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Id EmitSelectF16(EmitContext& ctx, Id cond, Id true_value, Id false_value);
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Id EmitSelectF32(EmitContext& ctx, Id cond, Id true_value, Id false_value);
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Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value);
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void EmitBitCastU16F16(EmitContext& ctx);
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Id EmitBitCastU32F32(EmitContext& ctx, Id value);
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void EmitBitCastU64F64(EmitContext& ctx);
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@ -35,4 +35,8 @@ Id EmitSelectF32(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.F32[1], cond, true_value, false_value);
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}
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Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.F64[1], cond, true_value, false_value);
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}
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} // namespace Shader::Backend::SPIRV
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@ -529,6 +529,8 @@ Value IREmitter::Select(const U1& condition, const Value& true_value, const Valu
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return Inst(Opcode::SelectU64, condition, true_value, false_value);
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case Type::F32:
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return Inst(Opcode::SelectF32, condition, true_value, false_value);
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case Type::F64:
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return Inst(Opcode::SelectF64, condition, true_value, false_value);
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default:
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throw InvalidArgument("Invalid type {}", true_value.Type());
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}
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@ -131,6 +131,7 @@ OPCODE(SelectU32, U32, U1,
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OPCODE(SelectU64, U64, U1, U64, U64, )
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OPCODE(SelectF16, F16, U1, F16, F16, )
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OPCODE(SelectF32, F32, U1, F32, F32, )
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OPCODE(SelectF64, F64, U1, F64, F64, )
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// Bitwise conversions
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OPCODE(BitCastU16F16, U16, F16, )
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@ -37,8 +37,8 @@ INST(DFMA_reg, "DFMA (reg)", "0101 1011 0111 ----")
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INST(DFMA_rc, "DFMA (rc)", "0101 0011 0111 ----")
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INST(DFMA_cr, "DFMA (cr)", "0100 1011 0111 ----")
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INST(DFMA_imm, "DFMA (imm)", "0011 011- 0111 ----")
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INST(DMNMX_reg, "DMNMX (reg)", "0100 1100 0101 0---")
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INST(DMNMX_cbuf, "DMNMX (cbuf)", "0101 1100 0101 0---")
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INST(DMNMX_reg, "DMNMX (reg)", "0101 1100 0101 0---")
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INST(DMNMX_cbuf, "DMNMX (cbuf)", "0100 1100 0101 0---")
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INST(DMNMX_imm, "DMNMX (imm)", "0011 100- 0101 0---")
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INST(DMUL_reg, "DMUL (reg)", "0101 1100 1000 0---")
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INST(DMUL_cbuf, "DMUL (cbuf)", "0100 1100 1000 0---")
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@ -0,0 +1,59 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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void DSET(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) {
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union {
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u64 insn;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<8, 8, IR::Reg> src_a_reg;
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BitField<39, 3, IR::Pred> pred;
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BitField<42, 1, u64> neg_pred;
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BitField<43, 1, u64> negate_a;
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BitField<44, 1, u64> abs_b;
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BitField<45, 2, BooleanOp> bop;
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BitField<48, 4, FPCompareOp> compare_op;
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BitField<52, 1, u64> bf;
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BitField<53, 1, u64> negate_b;
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BitField<54, 1, u64> abs_a;
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} const dset{insn};
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const IR::F64 op_a{v.ir.FPAbsNeg(v.D(dset.src_a_reg), dset.abs_a != 0, dset.negate_a != 0)};
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const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dset.abs_b != 0, dset.negate_b != 0)};
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IR::U1 pred{v.ir.GetPred(dset.pred)};
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if (dset.neg_pred != 0) {
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pred = v.ir.LogicalNot(pred);
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}
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const IR::U1 cmp_result{FloatingPointCompare(v.ir, op_a, op_b, dset.compare_op)};
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const IR::U1 bop_result{PredicateCombine(v.ir, cmp_result, pred, dset.bop)};
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const IR::U32 one_mask{v.ir.Imm32(-1)};
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const IR::U32 fp_one{v.ir.Imm32(0x3f800000)};
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const IR::U32 fail_result{v.ir.Imm32(0)};
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const IR::U32 pass_result{dset.bf == 0 ? one_mask : fp_one};
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v.X(dset.dest_reg, IR::U32{v.ir.Select(bop_result, pass_result, fail_result)});
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}
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} // Anonymous namespace
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void TranslatorVisitor::DSET_reg(u64 insn) {
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DSET(*this, insn, GetDoubleReg20(insn));
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}
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void TranslatorVisitor::DSET_cbuf(u64 insn) {
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DSET(*this, insn, GetDoubleCbuf(insn));
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}
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void TranslatorVisitor::DSET_imm(u64 insn) {
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DSET(*this, insn, GetDoubleImm20(insn));
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}
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} // namespace Shader::Maxwell
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@ -0,0 +1,50 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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void DMNMX(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) {
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union {
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u64 insn;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<8, 8, IR::Reg> src_a_reg;
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BitField<39, 3, IR::Pred> pred;
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BitField<42, 1, u64> neg_pred;
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BitField<45, 1, u64> negate_b;
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BitField<46, 1, u64> abs_a;
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BitField<48, 1, u64> negate_a;
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BitField<49, 1, u64> abs_b;
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} const dmnmx{insn};
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const IR::U1 pred{v.ir.GetPred(dmnmx.pred)};
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const IR::F64 op_a{v.ir.FPAbsNeg(v.D(dmnmx.src_a_reg), dmnmx.abs_a != 0, dmnmx.negate_a != 0)};
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const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dmnmx.abs_b != 0, dmnmx.negate_b != 0)};
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IR::F64 max{v.ir.FPMax(op_a, op_b)};
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IR::F64 min{v.ir.FPMin(op_a, op_b)};
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if (dmnmx.neg_pred != 0) {
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std::swap(min, max);
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}
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v.D(dmnmx.dest_reg, IR::F64{v.ir.Select(pred, min, max)});
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}
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} // Anonymous namespace
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void TranslatorVisitor::DMNMX_reg(u64 insn) {
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DMNMX(*this, insn, GetDoubleReg20(insn));
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}
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void TranslatorVisitor::DMNMX_cbuf(u64 insn) {
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DMNMX(*this, insn, GetDoubleCbuf(insn));
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}
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void TranslatorVisitor::DMNMX_imm(u64 insn) {
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DMNMX(*this, insn, GetDoubleImm20(insn));
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}
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} // namespace Shader::Maxwell
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@ -0,0 +1,54 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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void DSETP(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) {
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union {
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u64 insn;
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BitField<0, 3, IR::Pred> dest_pred_b;
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BitField<3, 3, IR::Pred> dest_pred_a;
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BitField<6, 1, u64> negate_b;
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BitField<7, 1, u64> abs_a;
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BitField<8, 8, IR::Reg> src_a_reg;
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BitField<39, 3, IR::Pred> bop_pred;
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BitField<42, 1, u64> neg_bop_pred;
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BitField<43, 1, u64> negate_a;
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BitField<44, 1, u64> abs_b;
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BitField<45, 2, BooleanOp> bop;
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BitField<48, 4, FPCompareOp> compare_op;
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} const dsetp{insn};
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const IR::F64 op_a{v.ir.FPAbsNeg(v.D(dsetp.src_a_reg), dsetp.abs_a != 0, dsetp.negate_a != 0)};
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const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dsetp.abs_b != 0, dsetp.negate_b != 0)};
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const BooleanOp bop{dsetp.bop};
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const FPCompareOp compare_op{dsetp.compare_op};
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const IR::U1 comparison{FloatingPointCompare(v.ir, op_a, op_b, compare_op)};
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const IR::U1 bop_pred{v.ir.GetPred(dsetp.bop_pred, dsetp.neg_bop_pred != 0)};
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const IR::U1 result_a{PredicateCombine(v.ir, comparison, bop_pred, bop)};
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const IR::U1 result_b{PredicateCombine(v.ir, v.ir.LogicalNot(comparison), bop_pred, bop)};
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v.ir.SetPred(dsetp.dest_pred_a, result_a);
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v.ir.SetPred(dsetp.dest_pred_b, result_b);
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}
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} // Anonymous namespace
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void TranslatorVisitor::DSETP_reg(u64 insn) {
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DSETP(*this, insn, GetDoubleReg20(insn));
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}
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void TranslatorVisitor::DSETP_cbuf(u64 insn) {
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DSETP(*this, insn, GetDoubleCbuf(insn));
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}
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void TranslatorVisitor::DSETP_imm(u64 insn) {
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DSETP(*this, insn, GetDoubleImm20(insn));
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}
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} // namespace Shader::Maxwell
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@ -24,7 +24,7 @@ void FMNMX(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
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const IR::U1 pred{v.ir.GetPred(fmnmx.pred)};
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const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fmnmx.src_a_reg), fmnmx.abs_a != 0, fmnmx.negate_a != 0)};
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const IR::F32 op_b = v.ir.FPAbsNeg(src_b, fmnmx.abs_b != 0, fmnmx.negate_b != 0);
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const IR::F32 op_b{v.ir.FPAbsNeg(src_b, fmnmx.abs_b != 0, fmnmx.negate_b != 0)};
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const IR::FpControl control{
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.no_contraction{false},
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@ -81,42 +81,6 @@ void TranslatorVisitor::DEPBAR() {
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// DEPBAR is a no-op
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}
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void TranslatorVisitor::DMNMX_reg(u64) {
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ThrowNotImplemented(Opcode::DMNMX_reg);
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}
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void TranslatorVisitor::DMNMX_cbuf(u64) {
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ThrowNotImplemented(Opcode::DMNMX_cbuf);
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}
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void TranslatorVisitor::DMNMX_imm(u64) {
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ThrowNotImplemented(Opcode::DMNMX_imm);
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}
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void TranslatorVisitor::DSET_reg(u64) {
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ThrowNotImplemented(Opcode::DSET_reg);
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}
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void TranslatorVisitor::DSET_cbuf(u64) {
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ThrowNotImplemented(Opcode::DSET_cbuf);
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}
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void TranslatorVisitor::DSET_imm(u64) {
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ThrowNotImplemented(Opcode::DSET_imm);
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}
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void TranslatorVisitor::DSETP_reg(u64) {
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ThrowNotImplemented(Opcode::DSETP_reg);
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}
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void TranslatorVisitor::DSETP_cbuf(u64) {
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ThrowNotImplemented(Opcode::DSETP_cbuf);
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}
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void TranslatorVisitor::DSETP_imm(u64) {
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ThrowNotImplemented(Opcode::DSETP_imm);
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}
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void TranslatorVisitor::FCHK_reg(u64) {
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ThrowNotImplemented(Opcode::FCHK_reg);
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}
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@ -130,6 +130,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::CompositeInsertF64x2:
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case IR::Opcode::CompositeInsertF64x3:
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case IR::Opcode::CompositeInsertF64x4:
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case IR::Opcode::SelectF64:
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case IR::Opcode::BitCastU64F64:
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case IR::Opcode::BitCastF64U64:
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case IR::Opcode::PackDouble2x32:
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@ -229,7 +229,6 @@ void FoldISub32(IR::Inst& inst) {
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}
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}
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template <typename T>
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void FoldSelect(IR::Inst& inst) {
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const IR::Value cond{inst.Arg(0)};
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if (cond.IsImmediate()) {
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@ -340,8 +339,15 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
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return FoldBitCast<IR::Opcode::BitCastU32F32, u32, f32>(inst, IR::Opcode::BitCastF32U32);
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case IR::Opcode::IAdd64:
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return FoldAdd<u64>(block, inst);
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case IR::Opcode::SelectU1:
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case IR::Opcode::SelectU8:
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case IR::Opcode::SelectU16:
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case IR::Opcode::SelectU32:
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return FoldSelect<u32>(inst);
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case IR::Opcode::SelectU64:
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case IR::Opcode::SelectF16:
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case IR::Opcode::SelectF32:
|
||||
case IR::Opcode::SelectF64:
|
||||
return FoldSelect(inst);
|
||||
case IR::Opcode::LogicalAnd:
|
||||
return FoldLogicalAnd(inst);
|
||||
case IR::Opcode::LogicalOr:
|
||||
|
|
|
@ -18,6 +18,7 @@ struct Profile {
|
|||
bool support_fp32_denorm_flush{};
|
||||
bool support_fp16_signed_zero_nan_preserve{};
|
||||
bool support_fp32_signed_zero_nan_preserve{};
|
||||
bool support_fp64_signed_zero_nan_preserve{};
|
||||
|
||||
// FClamp is broken and OpFMax + OpFMin should be used instead
|
||||
bool has_broken_spirv_clamp{};
|
||||
|
|
|
@ -244,6 +244,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
|
|||
float_control.shaderSignedZeroInfNanPreserveFloat16 != VK_FALSE,
|
||||
.support_fp32_signed_zero_nan_preserve =
|
||||
float_control.shaderSignedZeroInfNanPreserveFloat32 != VK_FALSE,
|
||||
.support_fp64_signed_zero_nan_preserve =
|
||||
float_control.shaderSignedZeroInfNanPreserveFloat64 != VK_FALSE,
|
||||
.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR,
|
||||
};
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue