shader: Initial implementation of an AST
This commit is contained in:
parent
2930dccecc
commit
9170200a11
33 changed files with 1347 additions and 591 deletions
2
externals/sirit
vendored
2
externals/sirit
vendored
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@ -1 +1 @@
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Subproject commit 1f7b70730d610cfbd5099ab93dd38ec8a78e7e35
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Subproject commit c374bfd9fdff02a0cff85d005488967b1b0f675e
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@ -36,6 +36,8 @@ add_executable(shader_recompiler
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frontend/ir/program.cpp
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frontend/ir/program.h
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frontend/ir/reg.h
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frontend/ir/structured_control_flow.cpp
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frontend/ir/structured_control_flow.h
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frontend/ir/type.cpp
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frontend/ir/type.h
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frontend/ir/value.cpp
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@ -51,8 +53,6 @@ add_executable(shader_recompiler
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frontend/maxwell/opcodes.h
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frontend/maxwell/program.cpp
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frontend/maxwell/program.h
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frontend/maxwell/termination_code.cpp
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frontend/maxwell/termination_code.h
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frontend/maxwell/translate/impl/common_encoding.h
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frontend/maxwell/translate/impl/floating_point_add.cpp
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frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
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@ -105,8 +105,26 @@ void EmitSPIRV::EmitInst(EmitContext& ctx, IR::Inst* inst) {
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throw LogicError("Invalid opcode {}", inst->Opcode());
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}
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void EmitSPIRV::EmitPhi(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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static Id TypeId(const EmitContext& ctx, IR::Type type) {
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switch (type) {
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case IR::Type::U1:
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return ctx.u1;
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default:
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throw NotImplementedException("Phi node type {}", type);
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}
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}
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Id EmitSPIRV::EmitPhi(EmitContext& ctx, IR::Inst* inst) {
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const size_t num_args{inst->NumArgs()};
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boost::container::small_vector<Id, 64> operands;
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operands.reserve(num_args * 2);
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for (size_t index = 0; index < num_args; ++index) {
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IR::Block* const phi_block{inst->PhiBlock(index)};
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operands.push_back(ctx.Def(inst->Arg(index)));
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operands.push_back(ctx.BlockLabel(phi_block));
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}
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const Id result_type{TypeId(ctx, inst->Arg(0).Type())};
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return ctx.OpPhi(result_type, std::span(operands.data(), operands.size()));
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}
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void EmitSPIRV::EmitVoid(EmitContext&) {}
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@ -115,6 +133,29 @@ void EmitSPIRV::EmitIdentity(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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// FIXME: Move to its own file
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void EmitSPIRV::EmitBranch(EmitContext& ctx, IR::Inst* inst) {
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ctx.OpBranch(ctx.BlockLabel(inst->Arg(0).Label()));
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}
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void EmitSPIRV::EmitBranchConditional(EmitContext& ctx, IR::Inst* inst) {
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ctx.OpBranchConditional(ctx.Def(inst->Arg(0)), ctx.BlockLabel(inst->Arg(1).Label()),
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ctx.BlockLabel(inst->Arg(2).Label()));
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}
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void EmitSPIRV::EmitLoopMerge(EmitContext& ctx, IR::Inst* inst) {
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ctx.OpLoopMerge(ctx.BlockLabel(inst->Arg(0).Label()), ctx.BlockLabel(inst->Arg(1).Label()),
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spv::LoopControlMask::MaskNone);
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}
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void EmitSPIRV::EmitSelectionMerge(EmitContext& ctx, IR::Inst* inst) {
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ctx.OpSelectionMerge(ctx.BlockLabel(inst->Arg(0).Label()), spv::SelectionControlMask::MaskNone);
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}
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void EmitSPIRV::EmitReturn(EmitContext& ctx) {
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ctx.OpReturn();
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}
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void EmitSPIRV::EmitGetZeroFromOp(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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@ -124,18 +124,20 @@ private:
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void EmitInst(EmitContext& ctx, IR::Inst* inst);
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// Microinstruction emitters
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void EmitPhi(EmitContext& ctx);
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Id EmitPhi(EmitContext& ctx, IR::Inst* inst);
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void EmitVoid(EmitContext& ctx);
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void EmitIdentity(EmitContext& ctx);
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void EmitBranch(EmitContext& ctx, IR::Inst* inst);
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void EmitBranchConditional(EmitContext& ctx, IR::Inst* inst);
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void EmitExit(EmitContext& ctx);
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void EmitLoopMerge(EmitContext& ctx, IR::Inst* inst);
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void EmitSelectionMerge(EmitContext& ctx, IR::Inst* inst);
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void EmitReturn(EmitContext& ctx);
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void EmitUnreachable(EmitContext& ctx);
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void EmitGetRegister(EmitContext& ctx);
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void EmitSetRegister(EmitContext& ctx);
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void EmitGetPred(EmitContext& ctx);
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void EmitSetPred(EmitContext& ctx);
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void EmitSetGotoVariable(EmitContext& ctx);
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void EmitGetGotoVariable(EmitContext& ctx);
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Id EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
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void EmitGetAttribute(EmitContext& ctx);
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void EmitSetAttribute(EmitContext& ctx);
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@ -151,11 +153,11 @@ private:
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void EmitSetOFlag(EmitContext& ctx);
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Id EmitWorkgroupId(EmitContext& ctx);
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Id EmitLocalInvocationId(EmitContext& ctx);
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void EmitUndef1(EmitContext& ctx);
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void EmitUndef8(EmitContext& ctx);
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void EmitUndef16(EmitContext& ctx);
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void EmitUndef32(EmitContext& ctx);
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void EmitUndef64(EmitContext& ctx);
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Id EmitUndefU1(EmitContext& ctx);
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void EmitUndefU8(EmitContext& ctx);
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void EmitUndefU16(EmitContext& ctx);
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void EmitUndefU32(EmitContext& ctx);
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void EmitUndefU64(EmitContext& ctx);
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void EmitLoadGlobalU8(EmitContext& ctx);
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void EmitLoadGlobalS8(EmitContext& ctx);
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void EmitLoadGlobalU16(EmitContext& ctx);
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@ -22,6 +22,14 @@ void EmitSPIRV::EmitSetPred(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetGotoVariable(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitGetGotoVariable(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSPIRV::EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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if (!binding.IsImmediate()) {
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throw NotImplementedException("Constant buffer indexing");
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@ -3,28 +3,3 @@
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV {
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void EmitSPIRV::EmitBranch(EmitContext& ctx, IR::Inst* inst) {
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ctx.OpBranch(ctx.BlockLabel(inst->Arg(0).Label()));
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}
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void EmitSPIRV::EmitBranchConditional(EmitContext& ctx, IR::Inst* inst) {
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ctx.OpBranchConditional(ctx.Def(inst->Arg(0)), ctx.BlockLabel(inst->Arg(1).Label()),
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ctx.BlockLabel(inst->Arg(2).Label()));
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}
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void EmitSPIRV::EmitExit(EmitContext& ctx) {
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ctx.OpReturn();
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}
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void EmitSPIRV::EmitReturn(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitUnreachable(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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} // namespace Shader::Backend::SPIRV
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@ -6,23 +6,23 @@
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namespace Shader::Backend::SPIRV {
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void EmitSPIRV::EmitUndef1(EmitContext&) {
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Id EmitSPIRV::EmitUndefU1(EmitContext& ctx) {
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return ctx.OpUndef(ctx.u1);
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}
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void EmitSPIRV::EmitUndefU8(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitUndef8(EmitContext&) {
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void EmitSPIRV::EmitUndefU16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitUndef16(EmitContext&) {
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void EmitSPIRV::EmitUndefU32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitUndef32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitUndef64(EmitContext&) {
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void EmitSPIRV::EmitUndefU64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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@ -17,6 +17,8 @@ namespace Shader::IR {
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Block::Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end)
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: inst_pool{&inst_pool_}, location_begin{begin}, location_end{end} {}
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Block::Block(ObjectPool<Inst>& inst_pool_) : Block{inst_pool_, 0, 0} {}
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Block::~Block() = default;
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void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) {
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@ -38,8 +40,25 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
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return result_it;
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}
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void Block::AddImmediatePredecessor(IR::Block* immediate_predecessor) {
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imm_predecessors.push_back(immediate_predecessor);
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void Block::SetBranches(Condition cond, Block* branch_true_, Block* branch_false_) {
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branch_cond = cond;
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branch_true = branch_true_;
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branch_false = branch_false_;
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}
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void Block::SetBranch(Block* branch) {
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branch_cond = Condition{true};
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branch_true = branch;
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}
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void Block::SetReturn() {
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branch_cond = Condition{true};
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branch_true = nullptr;
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branch_false = nullptr;
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}
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bool Block::IsVirtual() const noexcept {
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return location_begin == location_end;
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}
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u32 Block::LocationBegin() const noexcept {
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@ -58,6 +77,12 @@ const Block::InstructionList& Block::Instructions() const noexcept {
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return instructions;
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}
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void Block::AddImmediatePredecessor(Block* block) {
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if (std::ranges::find(imm_predecessors, block) == imm_predecessors.end()) {
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imm_predecessors.push_back(block);
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}
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}
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std::span<IR::Block* const> Block::ImmediatePredecessors() const noexcept {
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return imm_predecessors;
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}
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@ -70,8 +95,17 @@ static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_i
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return fmt::format("$<unknown block {:016x}>", reinterpret_cast<u64>(block));
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}
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static size_t InstIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
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const Inst* inst) {
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const auto [it, is_inserted]{inst_to_index.emplace(inst, inst_index + 1)};
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if (is_inserted) {
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++inst_index;
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}
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return it->second;
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}
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static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_index,
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const std::map<const Inst*, size_t>& inst_to_index,
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std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
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const Value& arg) {
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if (arg.IsEmpty()) {
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return "<null>";
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@ -80,10 +114,7 @@ static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_ind
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return BlockToIndex(block_to_index, arg.Label());
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}
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if (!arg.IsImmediate()) {
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if (const auto it{inst_to_index.find(arg.Inst())}; it != inst_to_index.end()) {
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return fmt::format("%{}", it->second);
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}
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return fmt::format("%<unknown inst {:016x}>", reinterpret_cast<u64>(arg.Inst()));
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return fmt::format("%{}", InstIndex(inst_to_index, inst_index, arg.Inst()));
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}
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switch (arg.Type()) {
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case Type::U1:
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@ -125,14 +156,14 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
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const Opcode op{inst.Opcode()};
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ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
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if (TypeOf(op) != Type::Void) {
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ret += fmt::format("%{:<5} = {}", inst_index, op);
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ret += fmt::format("%{:<5} = {}", InstIndex(inst_to_index, inst_index, &inst), op);
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} else {
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ret += fmt::format(" {}", op); // '%00000 = ' -> 1 + 5 + 3 = 9 spaces
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}
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const size_t arg_count{NumArgsOf(op)};
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const size_t arg_count{inst.NumArgs()};
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for (size_t arg_index = 0; arg_index < arg_count; ++arg_index) {
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const Value arg{inst.Arg(arg_index)};
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const std::string arg_str{ArgToIndex(block_to_index, inst_to_index, arg)};
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const std::string arg_str{ArgToIndex(block_to_index, inst_to_index, inst_index, arg)};
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ret += arg_index != 0 ? ", " : " ";
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if (op == Opcode::Phi) {
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ret += fmt::format("[ {}, {} ]", arg_index,
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@ -140,20 +171,19 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
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} else {
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ret += arg_str;
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}
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if (op != Opcode::Phi) {
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const Type actual_type{arg.Type()};
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const Type expected_type{ArgTypeOf(op, arg_index)};
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if (!AreTypesCompatible(actual_type, expected_type)) {
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ret += fmt::format("<type error: {} != {}>", actual_type, expected_type);
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}
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}
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}
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if (TypeOf(op) != Type::Void) {
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ret += fmt::format(" (uses: {})\n", inst.UseCount());
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} else {
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ret += '\n';
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}
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inst_to_index.emplace(&inst, inst_index);
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++inst_index;
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}
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return ret;
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}
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@ -11,7 +11,9 @@
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#include <boost/intrusive/list.hpp>
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#include "shader_recompiler/frontend/ir/condition.h"
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#include "shader_recompiler/frontend/ir/microinstruction.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/object_pool.h"
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namespace Shader::IR {
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using const_reverse_iterator = InstructionList::const_reverse_iterator;
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explicit Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end);
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explicit Block(ObjectPool<Inst>& inst_pool_);
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~Block();
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Block(const Block&) = delete;
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iterator PrependNewInst(iterator insertion_point, Opcode op,
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std::initializer_list<Value> args = {}, u64 flags = 0);
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/// Adds a new immediate predecessor to the basic block.
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void AddImmediatePredecessor(IR::Block* immediate_predecessor);
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/// Set the branches to jump to when all instructions have executed.
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void SetBranches(Condition cond, Block* branch_true, Block* branch_false);
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/// Set the branch to unconditionally jump to when all instructions have executed.
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void SetBranch(Block* branch);
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/// Mark the block as a return block.
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void SetReturn();
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/// Returns true when the block does not implement any guest instructions directly.
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[[nodiscard]] bool IsVirtual() const noexcept;
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/// Gets the starting location of this basic block.
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[[nodiscard]] u32 LocationBegin() const noexcept;
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/// Gets the end location for this basic block.
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@ -54,8 +63,23 @@ public:
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/// Gets an immutable reference to the instruction list for this basic block.
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[[nodiscard]] const InstructionList& Instructions() const noexcept;
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/// Adds a new immediate predecessor to this basic block.
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void AddImmediatePredecessor(Block* block);
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/// Gets an immutable span to the immediate predecessors.
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[[nodiscard]] std::span<IR::Block* const> ImmediatePredecessors() const noexcept;
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[[nodiscard]] std::span<Block* const> ImmediatePredecessors() const noexcept;
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[[nodiscard]] Condition BranchCondition() const noexcept {
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return branch_cond;
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}
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[[nodiscard]] bool IsTerminationBlock() const noexcept {
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return !branch_true && !branch_false;
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}
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[[nodiscard]] Block* TrueBranch() const noexcept {
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return branch_true;
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}
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[[nodiscard]] Block* FalseBranch() const noexcept {
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return branch_false;
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}
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[[nodiscard]] bool empty() const {
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return instructions.empty();
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@ -129,10 +153,18 @@ private:
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/// List of instructions in this block
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InstructionList instructions;
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/// Condition to choose the branch to take
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Condition branch_cond{true};
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/// Block to jump into when the branch condition evaluates as true
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Block* branch_true{nullptr};
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/// Block to jump into when the branch condition evaluates as false
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Block* branch_false{nullptr};
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/// Block immediate predecessors
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std::vector<IR::Block*> imm_predecessors;
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std::vector<Block*> imm_predecessors;
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};
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using BlockList = std::vector<Block*>;
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[[nodiscard]] std::string DumpBlock(const Block& block);
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[[nodiscard]] std::string DumpBlock(const Block& block,
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@ -16,7 +16,6 @@ std::string NameOf(Condition condition) {
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ret = fmt::to_string(condition.FlowTest());
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}
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const auto [pred, negated]{condition.Pred()};
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if (pred != Pred::PT || negated) {
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if (!ret.empty()) {
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ret += '&';
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}
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|
@ -24,7 +23,6 @@ std::string NameOf(Condition condition) {
|
|||
ret += '!';
|
||||
}
|
||||
ret += fmt::to_string(pred);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ public:
|
|||
explicit Condition(Pred pred_, bool pred_negated_ = false) noexcept
|
||||
: Condition(FlowTest::T, pred_, pred_negated_) {}
|
||||
|
||||
Condition(bool value) : Condition(Pred::PT, !value) {}
|
||||
explicit Condition(bool value) : Condition(Pred::PT, !value) {}
|
||||
|
||||
auto operator<=>(const Condition&) const noexcept = default;
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
namespace Shader::IR {
|
||||
|
||||
struct Function {
|
||||
boost::container::small_vector<Block*, 16> blocks;
|
||||
BlockList blocks;
|
||||
};
|
||||
|
||||
} // namespace Shader::IR
|
||||
|
|
|
@ -44,26 +44,29 @@ F64 IREmitter::Imm64(f64 value) const {
|
|||
return F64{Value{value}};
|
||||
}
|
||||
|
||||
void IREmitter::Branch(IR::Block* label) {
|
||||
void IREmitter::Branch(Block* label) {
|
||||
label->AddImmediatePredecessor(block);
|
||||
Inst(Opcode::Branch, label);
|
||||
}
|
||||
|
||||
void IREmitter::BranchConditional(const U1& cond, IR::Block* true_label, IR::Block* false_label) {
|
||||
Inst(Opcode::BranchConditional, cond, true_label, false_label);
|
||||
void IREmitter::BranchConditional(const U1& condition, Block* true_label, Block* false_label) {
|
||||
true_label->AddImmediatePredecessor(block);
|
||||
false_label->AddImmediatePredecessor(block);
|
||||
Inst(Opcode::BranchConditional, condition, true_label, false_label);
|
||||
}
|
||||
|
||||
void IREmitter::Exit() {
|
||||
Inst(Opcode::Exit);
|
||||
void IREmitter::LoopMerge(Block* merge_block, Block* continue_target) {
|
||||
Inst(Opcode::LoopMerge, merge_block, continue_target);
|
||||
}
|
||||
|
||||
void IREmitter::SelectionMerge(Block* merge_block) {
|
||||
Inst(Opcode::SelectionMerge, merge_block);
|
||||
}
|
||||
|
||||
void IREmitter::Return() {
|
||||
Inst(Opcode::Return);
|
||||
}
|
||||
|
||||
void IREmitter::Unreachable() {
|
||||
Inst(Opcode::Unreachable);
|
||||
}
|
||||
|
||||
U32 IREmitter::GetReg(IR::Reg reg) {
|
||||
return Inst<U32>(Opcode::GetRegister, reg);
|
||||
}
|
||||
|
@ -81,6 +84,14 @@ U1 IREmitter::GetPred(IR::Pred pred, bool is_negated) {
|
|||
}
|
||||
}
|
||||
|
||||
U1 IREmitter::GetGotoVariable(u32 id) {
|
||||
return Inst<U1>(Opcode::GetGotoVariable, id);
|
||||
}
|
||||
|
||||
void IREmitter::SetGotoVariable(u32 id, const U1& value) {
|
||||
Inst(Opcode::SetGotoVariable, id, value);
|
||||
}
|
||||
|
||||
void IREmitter::SetPred(IR::Pred pred, const U1& value) {
|
||||
Inst(Opcode::SetPred, pred, value);
|
||||
}
|
||||
|
@ -121,6 +132,20 @@ void IREmitter::SetOFlag(const U1& value) {
|
|||
Inst(Opcode::SetOFlag, value);
|
||||
}
|
||||
|
||||
U1 IREmitter::Condition(IR::Condition cond) {
|
||||
if (cond == IR::Condition{true}) {
|
||||
return Imm1(true);
|
||||
} else if (cond == IR::Condition{false}) {
|
||||
return Imm1(false);
|
||||
}
|
||||
const FlowTest flow_test{cond.FlowTest()};
|
||||
const auto [pred, is_negated]{cond.Pred()};
|
||||
if (flow_test == FlowTest::T) {
|
||||
return GetPred(pred, is_negated);
|
||||
}
|
||||
throw NotImplementedException("Condition {}", cond);
|
||||
}
|
||||
|
||||
F32 IREmitter::GetAttribute(IR::Attribute attribute) {
|
||||
return Inst<F32>(Opcode::GetAttribute, attribute);
|
||||
}
|
||||
|
|
|
@ -16,11 +16,11 @@ namespace Shader::IR {
|
|||
|
||||
class IREmitter {
|
||||
public:
|
||||
explicit IREmitter(Block& block_) : block{block_}, insertion_point{block.end()} {}
|
||||
explicit IREmitter(Block& block_) : block{&block_}, insertion_point{block->end()} {}
|
||||
explicit IREmitter(Block& block_, Block::iterator insertion_point_)
|
||||
: block{block_}, insertion_point{insertion_point_} {}
|
||||
: block{&block_}, insertion_point{insertion_point_} {}
|
||||
|
||||
Block& block;
|
||||
Block* block;
|
||||
|
||||
[[nodiscard]] U1 Imm1(bool value) const;
|
||||
[[nodiscard]] U8 Imm8(u8 value) const;
|
||||
|
@ -31,11 +31,11 @@ public:
|
|||
[[nodiscard]] U64 Imm64(u64 value) const;
|
||||
[[nodiscard]] F64 Imm64(f64 value) const;
|
||||
|
||||
void Branch(IR::Block* label);
|
||||
void BranchConditional(const U1& cond, IR::Block* true_label, IR::Block* false_label);
|
||||
void Exit();
|
||||
void Branch(Block* label);
|
||||
void BranchConditional(const U1& condition, Block* true_label, Block* false_label);
|
||||
void LoopMerge(Block* merge_block, Block* continue_target);
|
||||
void SelectionMerge(Block* merge_block);
|
||||
void Return();
|
||||
void Unreachable();
|
||||
|
||||
[[nodiscard]] U32 GetReg(IR::Reg reg);
|
||||
void SetReg(IR::Reg reg, const U32& value);
|
||||
|
@ -43,6 +43,9 @@ public:
|
|||
[[nodiscard]] U1 GetPred(IR::Pred pred, bool is_negated = false);
|
||||
void SetPred(IR::Pred pred, const U1& value);
|
||||
|
||||
[[nodiscard]] U1 GetGotoVariable(u32 id);
|
||||
void SetGotoVariable(u32 id, const U1& value);
|
||||
|
||||
[[nodiscard]] U32 GetCbuf(const U32& binding, const U32& byte_offset);
|
||||
|
||||
[[nodiscard]] U1 GetZFlag();
|
||||
|
@ -55,6 +58,8 @@ public:
|
|||
void SetCFlag(const U1& value);
|
||||
void SetOFlag(const U1& value);
|
||||
|
||||
[[nodiscard]] U1 Condition(IR::Condition cond);
|
||||
|
||||
[[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
|
||||
void SetAttribute(IR::Attribute attribute, const F32& value);
|
||||
|
||||
|
@ -168,7 +173,7 @@ private:
|
|||
|
||||
template <typename T = Value, typename... Args>
|
||||
T Inst(Opcode op, Args... args) {
|
||||
auto it{block.PrependNewInst(insertion_point, op, {Value{args}...})};
|
||||
auto it{block->PrependNewInst(insertion_point, op, {Value{args}...})};
|
||||
return T{Value{&*it}};
|
||||
}
|
||||
|
||||
|
@ -184,7 +189,7 @@ private:
|
|||
T Inst(Opcode op, Flags<FlagType> flags, Args... args) {
|
||||
u64 raw_flags{};
|
||||
std::memcpy(&raw_flags, &flags.proxy, sizeof(flags.proxy));
|
||||
auto it{block.PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)};
|
||||
auto it{block->PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)};
|
||||
return T{Value{&*it}};
|
||||
}
|
||||
};
|
||||
|
|
|
@ -51,9 +51,9 @@ bool Inst::MayHaveSideEffects() const noexcept {
|
|||
switch (op) {
|
||||
case Opcode::Branch:
|
||||
case Opcode::BranchConditional:
|
||||
case Opcode::Exit:
|
||||
case Opcode::LoopMerge:
|
||||
case Opcode::SelectionMerge:
|
||||
case Opcode::Return:
|
||||
case Opcode::Unreachable:
|
||||
case Opcode::SetAttribute:
|
||||
case Opcode::SetAttributeIndexed:
|
||||
case Opcode::WriteGlobalU8:
|
||||
|
|
|
@ -10,15 +10,17 @@ OPCODE(Identity, Opaque, Opaq
|
|||
// Control flow
|
||||
OPCODE(Branch, Void, Label, )
|
||||
OPCODE(BranchConditional, Void, U1, Label, Label, )
|
||||
OPCODE(Exit, Void, )
|
||||
OPCODE(LoopMerge, Void, Label, Label, )
|
||||
OPCODE(SelectionMerge, Void, Label, )
|
||||
OPCODE(Return, Void, )
|
||||
OPCODE(Unreachable, Void, )
|
||||
|
||||
// Context getters/setters
|
||||
OPCODE(GetRegister, U32, Reg, )
|
||||
OPCODE(SetRegister, Void, Reg, U32, )
|
||||
OPCODE(GetPred, U1, Pred, )
|
||||
OPCODE(SetPred, Void, Pred, U1, )
|
||||
OPCODE(GetGotoVariable, U1, U32, )
|
||||
OPCODE(SetGotoVariable, Void, U32, U1, )
|
||||
OPCODE(GetCbuf, U32, U32, U32, )
|
||||
OPCODE(GetAttribute, U32, Attribute, )
|
||||
OPCODE(SetAttribute, Void, Attribute, U32, )
|
||||
|
@ -36,11 +38,11 @@ OPCODE(WorkgroupId, U32x3,
|
|||
OPCODE(LocalInvocationId, U32x3, )
|
||||
|
||||
// Undefined
|
||||
OPCODE(Undef1, U1, )
|
||||
OPCODE(Undef8, U8, )
|
||||
OPCODE(Undef16, U16, )
|
||||
OPCODE(Undef32, U32, )
|
||||
OPCODE(Undef64, U64, )
|
||||
OPCODE(UndefU1, U1, )
|
||||
OPCODE(UndefU8, U8, )
|
||||
OPCODE(UndefU16, U16, )
|
||||
OPCODE(UndefU32, U32, )
|
||||
OPCODE(UndefU64, U64, )
|
||||
|
||||
// Memory operations
|
||||
OPCODE(LoadGlobalU8, U32, U64, )
|
||||
|
|
742
src/shader_recompiler/frontend/ir/structured_control_flow.cpp
Normal file
742
src/shader_recompiler/frontend/ir/structured_control_flow.cpp
Normal file
|
@ -0,0 +1,742 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <ranges>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::IR {
|
||||
namespace {
|
||||
struct Statement;
|
||||
|
||||
// Use normal_link because we are not guaranteed to destroy the tree in order
|
||||
using ListBaseHook =
|
||||
boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>;
|
||||
|
||||
using Tree = boost::intrusive::list<Statement,
|
||||
// Allow using Statement without a definition
|
||||
boost::intrusive::base_hook<ListBaseHook>,
|
||||
// Avoid linear complexity on splice, size is never called
|
||||
boost::intrusive::constant_time_size<false>>;
|
||||
using Node = Tree::iterator;
|
||||
using ConstNode = Tree::const_iterator;
|
||||
|
||||
enum class StatementType {
|
||||
Code,
|
||||
Goto,
|
||||
Label,
|
||||
If,
|
||||
Loop,
|
||||
Break,
|
||||
Return,
|
||||
Function,
|
||||
Identity,
|
||||
Not,
|
||||
Or,
|
||||
SetVariable,
|
||||
Variable,
|
||||
};
|
||||
|
||||
bool HasChildren(StatementType type) {
|
||||
switch (type) {
|
||||
case StatementType::If:
|
||||
case StatementType::Loop:
|
||||
case StatementType::Function:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct Goto {};
|
||||
struct Label {};
|
||||
struct If {};
|
||||
struct Loop {};
|
||||
struct Break {};
|
||||
struct Return {};
|
||||
struct FunctionTag {};
|
||||
struct Identity {};
|
||||
struct Not {};
|
||||
struct Or {};
|
||||
struct SetVariable {};
|
||||
struct Variable {};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
|
||||
#endif
|
||||
struct Statement : ListBaseHook {
|
||||
Statement(Block* code_, Statement* up_) : code{code_}, up{up_}, type{StatementType::Code} {}
|
||||
Statement(Goto, Statement* cond_, Node label_, Statement* up_)
|
||||
: label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
|
||||
Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
|
||||
Statement(If, Statement* cond_, Tree&& children_, Statement* up_)
|
||||
: children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {}
|
||||
Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_)
|
||||
: children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {}
|
||||
Statement(Break, Statement* cond_, Statement* up_)
|
||||
: cond{cond_}, up{up_}, type{StatementType::Break} {}
|
||||
Statement(Return) : type{StatementType::Return} {}
|
||||
Statement(FunctionTag) : children{}, type{StatementType::Function} {}
|
||||
Statement(Identity, Condition cond_) : guest_cond{cond_}, type{StatementType::Identity} {}
|
||||
Statement(Not, Statement* op_) : op{op_}, type{StatementType::Not} {}
|
||||
Statement(Or, Statement* op_a_, Statement* op_b_)
|
||||
: op_a{op_a_}, op_b{op_b_}, type{StatementType::Or} {}
|
||||
Statement(SetVariable, u32 id_, Statement* op_, Statement* up_)
|
||||
: op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
|
||||
Statement(Variable, u32 id_) : id{id_}, type{StatementType::Variable} {}
|
||||
|
||||
~Statement() {
|
||||
if (HasChildren(type)) {
|
||||
std::destroy_at(&children);
|
||||
}
|
||||
}
|
||||
|
||||
union {
|
||||
Block* code;
|
||||
Node label;
|
||||
Tree children;
|
||||
Condition guest_cond;
|
||||
Statement* op;
|
||||
Statement* op_a;
|
||||
};
|
||||
union {
|
||||
Statement* cond;
|
||||
Statement* op_b;
|
||||
u32 id;
|
||||
};
|
||||
Statement* up{};
|
||||
StatementType type;
|
||||
};
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
std::string DumpExpr(const Statement* stmt) {
|
||||
switch (stmt->type) {
|
||||
case StatementType::Identity:
|
||||
return fmt::format("{}", stmt->guest_cond);
|
||||
case StatementType::Not:
|
||||
return fmt::format("!{}", DumpExpr(stmt->op));
|
||||
case StatementType::Or:
|
||||
return fmt::format("{} || {}", DumpExpr(stmt->op_a), DumpExpr(stmt->op_b));
|
||||
case StatementType::Variable:
|
||||
return fmt::format("goto_L{}", stmt->id);
|
||||
default:
|
||||
return "<invalid type>";
|
||||
}
|
||||
}
|
||||
|
||||
std::string DumpTree(const Tree& tree, u32 indentation = 0) {
|
||||
std::string ret;
|
||||
std::string indent(indentation, ' ');
|
||||
for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
|
||||
switch (stmt->type) {
|
||||
case StatementType::Code:
|
||||
ret += fmt::format("{} Block {:04x};\n", indent, stmt->code->LocationBegin());
|
||||
break;
|
||||
case StatementType::Goto:
|
||||
ret += fmt::format("{} if ({}) goto L{};\n", indent, DumpExpr(stmt->cond),
|
||||
stmt->label->id);
|
||||
break;
|
||||
case StatementType::Label:
|
||||
ret += fmt::format("{}L{}:\n", indent, stmt->id);
|
||||
break;
|
||||
case StatementType::If:
|
||||
ret += fmt::format("{} if ({}) {{\n", indent, DumpExpr(stmt->cond));
|
||||
ret += DumpTree(stmt->children, indentation + 4);
|
||||
ret += fmt::format("{} }}\n", indent);
|
||||
break;
|
||||
case StatementType::Loop:
|
||||
ret += fmt::format("{} do {{\n", indent);
|
||||
ret += DumpTree(stmt->children, indentation + 4);
|
||||
ret += fmt::format("{} }} while ({});\n", indent, DumpExpr(stmt->cond));
|
||||
break;
|
||||
case StatementType::Break:
|
||||
ret += fmt::format("{} if ({}) break;\n", indent, DumpExpr(stmt->cond));
|
||||
break;
|
||||
case StatementType::Return:
|
||||
ret += fmt::format("{} return;\n", indent);
|
||||
break;
|
||||
case StatementType::SetVariable:
|
||||
ret += fmt::format("{} goto_L{} = {};\n", indent, stmt->id, DumpExpr(stmt->op));
|
||||
break;
|
||||
case StatementType::Function:
|
||||
case StatementType::Identity:
|
||||
case StatementType::Not:
|
||||
case StatementType::Or:
|
||||
case StatementType::Variable:
|
||||
throw LogicError("Statement can't be printed");
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool HasNode(const Tree& tree, ConstNode stmt) {
|
||||
const auto end{tree.end()};
|
||||
for (auto it = tree.begin(); it != end; ++it) {
|
||||
if (it == stmt || (HasChildren(it->type) && HasNode(it->children, stmt))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Node FindStatementWithLabel(Tree& tree, ConstNode goto_stmt) {
|
||||
const ConstNode label_stmt{goto_stmt->label};
|
||||
const ConstNode end{tree.end()};
|
||||
for (auto it = tree.begin(); it != end; ++it) {
|
||||
if (it == label_stmt || (HasChildren(it->type) && HasNode(it->children, label_stmt))) {
|
||||
return it;
|
||||
}
|
||||
}
|
||||
throw LogicError("Lift label not in tree");
|
||||
}
|
||||
|
||||
void SanitizeNoBreaks(const Tree& tree) {
|
||||
if (std::ranges::find(tree, StatementType::Break, &Statement::type) != tree.end()) {
|
||||
throw NotImplementedException("Capturing statement with break nodes");
|
||||
}
|
||||
}
|
||||
|
||||
size_t Level(Node stmt) {
|
||||
size_t level{0};
|
||||
Statement* node{stmt->up};
|
||||
while (node) {
|
||||
++level;
|
||||
node = node->up;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
bool IsDirectlyRelated(Node goto_stmt, Node label_stmt) {
|
||||
const size_t goto_level{Level(goto_stmt)};
|
||||
const size_t label_level{Level(label_stmt)};
|
||||
size_t min_level;
|
||||
size_t max_level;
|
||||
Node min;
|
||||
Node max;
|
||||
if (label_level < goto_level) {
|
||||
min_level = label_level;
|
||||
max_level = goto_level;
|
||||
min = label_stmt;
|
||||
max = goto_stmt;
|
||||
} else { // goto_level < label_level
|
||||
min_level = goto_level;
|
||||
max_level = label_level;
|
||||
min = goto_stmt;
|
||||
max = label_stmt;
|
||||
}
|
||||
while (max_level > min_level) {
|
||||
--max_level;
|
||||
max = max->up;
|
||||
}
|
||||
return min->up == max->up;
|
||||
}
|
||||
|
||||
bool IsIndirectlyRelated(Node goto_stmt, Node label_stmt) {
|
||||
return goto_stmt->up != label_stmt->up && !IsDirectlyRelated(goto_stmt, label_stmt);
|
||||
}
|
||||
|
||||
bool SearchNode(const Tree& tree, ConstNode stmt, size_t& offset) {
|
||||
++offset;
|
||||
|
||||
const auto end = tree.end();
|
||||
for (ConstNode it = tree.begin(); it != end; ++it) {
|
||||
++offset;
|
||||
if (stmt == it) {
|
||||
return true;
|
||||
}
|
||||
if (HasChildren(it->type) && SearchNode(it->children, stmt, offset)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
class GotoPass {
|
||||
public:
|
||||
explicit GotoPass(std::span<Block* const> blocks, ObjectPool<Statement, 64>& stmt_pool)
|
||||
: pool{stmt_pool} {
|
||||
std::vector gotos{BuildUnorderedTreeGetGotos(blocks)};
|
||||
fmt::print(stdout, "BEFORE\n{}\n", DumpTree(root_stmt.children));
|
||||
for (const Node& goto_stmt : gotos | std::views::reverse) {
|
||||
RemoveGoto(goto_stmt);
|
||||
}
|
||||
fmt::print(stdout, "AFTER\n{}\n", DumpTree(root_stmt.children));
|
||||
}
|
||||
|
||||
Statement& RootStatement() noexcept {
|
||||
return root_stmt;
|
||||
}
|
||||
|
||||
private:
|
||||
void RemoveGoto(Node goto_stmt) {
|
||||
// Force goto_stmt and label_stmt to be directly related
|
||||
const Node label_stmt{goto_stmt->label};
|
||||
if (IsIndirectlyRelated(goto_stmt, label_stmt)) {
|
||||
// Move goto_stmt out using outward-movement transformation until it becomes
|
||||
// directly related to label_stmt
|
||||
while (!IsDirectlyRelated(goto_stmt, label_stmt)) {
|
||||
goto_stmt = MoveOutward(goto_stmt);
|
||||
}
|
||||
}
|
||||
// Force goto_stmt and label_stmt to be siblings
|
||||
if (IsDirectlyRelated(goto_stmt, label_stmt)) {
|
||||
const size_t label_level{Level(label_stmt)};
|
||||
size_t goto_level{Level(goto_stmt)};
|
||||
if (goto_level > label_level) {
|
||||
// Move goto_stmt out of its level using outward-movement transformations
|
||||
while (goto_level > label_level) {
|
||||
goto_stmt = MoveOutward(goto_stmt);
|
||||
--goto_level;
|
||||
}
|
||||
} else { // Level(goto_stmt) < Level(label_stmt)
|
||||
if (Offset(goto_stmt) > Offset(label_stmt)) {
|
||||
// Lift goto_stmt to above stmt containing label_stmt using goto-lifting
|
||||
// transformations
|
||||
goto_stmt = Lift(goto_stmt);
|
||||
}
|
||||
// Move goto_stmt into label_stmt's level using inward-movement transformation
|
||||
while (goto_level < label_level) {
|
||||
goto_stmt = MoveInward(goto_stmt);
|
||||
++goto_level;
|
||||
}
|
||||
}
|
||||
}
|
||||
// TODO: Remove this
|
||||
Node it{goto_stmt};
|
||||
bool sibling{false};
|
||||
do {
|
||||
sibling |= it == label_stmt;
|
||||
--it;
|
||||
} while (it != goto_stmt->up->children.begin());
|
||||
while (it != goto_stmt->up->children.end()) {
|
||||
sibling |= it == label_stmt;
|
||||
++it;
|
||||
}
|
||||
if (!sibling) {
|
||||
throw LogicError("Not siblings");
|
||||
}
|
||||
|
||||
// goto_stmt and label_stmt are guaranteed to be siblings, eliminate
|
||||
if (std::next(goto_stmt) == label_stmt) {
|
||||
// Simply eliminate the goto if the label is next to it
|
||||
goto_stmt->up->children.erase(goto_stmt);
|
||||
} else if (Offset(goto_stmt) < Offset(label_stmt)) {
|
||||
// Eliminate goto_stmt with a conditional
|
||||
EliminateAsConditional(goto_stmt, label_stmt);
|
||||
} else {
|
||||
// Eliminate goto_stmt with a loop
|
||||
EliminateAsLoop(goto_stmt, label_stmt);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Node> BuildUnorderedTreeGetGotos(std::span<Block* const> blocks) {
|
||||
// Assume all blocks have two branches
|
||||
std::vector<Node> gotos;
|
||||
gotos.reserve(blocks.size() * 2);
|
||||
|
||||
const std::unordered_map labels_map{BuildLabels(blocks)};
|
||||
Tree& root{root_stmt.children};
|
||||
auto insert_point{root.begin()};
|
||||
for (Block* const block : blocks) {
|
||||
++insert_point; // Skip label
|
||||
++insert_point; // Skip set variable
|
||||
root.insert(insert_point, *pool.Create(block, &root_stmt));
|
||||
|
||||
if (block->IsTerminationBlock()) {
|
||||
root.insert(insert_point, *pool.Create(Return{}));
|
||||
continue;
|
||||
}
|
||||
const Condition cond{block->BranchCondition()};
|
||||
Statement* const true_cond{pool.Create(Identity{}, Condition{true})};
|
||||
if (cond == Condition{true} || cond == Condition{false}) {
|
||||
const bool is_true{cond == Condition{true}};
|
||||
const Block* const branch{is_true ? block->TrueBranch() : block->FalseBranch()};
|
||||
const Node label{labels_map.at(branch)};
|
||||
Statement* const goto_stmt{pool.Create(Goto{}, true_cond, label, &root_stmt)};
|
||||
gotos.push_back(root.insert(insert_point, *goto_stmt));
|
||||
} else {
|
||||
Statement* const ident_cond{pool.Create(Identity{}, cond)};
|
||||
const Node true_label{labels_map.at(block->TrueBranch())};
|
||||
const Node false_label{labels_map.at(block->FalseBranch())};
|
||||
Statement* goto_true{pool.Create(Goto{}, ident_cond, true_label, &root_stmt)};
|
||||
Statement* goto_false{pool.Create(Goto{}, true_cond, false_label, &root_stmt)};
|
||||
gotos.push_back(root.insert(insert_point, *goto_true));
|
||||
gotos.push_back(root.insert(insert_point, *goto_false));
|
||||
}
|
||||
}
|
||||
return gotos;
|
||||
}
|
||||
|
||||
std::unordered_map<const Block*, Node> BuildLabels(std::span<Block* const> blocks) {
|
||||
// TODO: Consider storing labels intrusively inside the block
|
||||
std::unordered_map<const Block*, Node> labels_map;
|
||||
Tree& root{root_stmt.children};
|
||||
u32 label_id{0};
|
||||
for (const Block* const block : blocks) {
|
||||
Statement* const label{pool.Create(Label{}, label_id, &root_stmt)};
|
||||
labels_map.emplace(block, root.insert(root.end(), *label));
|
||||
Statement* const false_stmt{pool.Create(Identity{}, Condition{false})};
|
||||
root.push_back(*pool.Create(SetVariable{}, label_id, false_stmt, &root_stmt));
|
||||
++label_id;
|
||||
}
|
||||
return labels_map;
|
||||
}
|
||||
|
||||
void UpdateTreeUp(Statement* tree) {
|
||||
for (Statement& stmt : tree->children) {
|
||||
stmt.up = tree;
|
||||
}
|
||||
}
|
||||
|
||||
void EliminateAsConditional(Node goto_stmt, Node label_stmt) {
|
||||
Tree& body{goto_stmt->up->children};
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_stmt);
|
||||
Statement* const cond{pool.Create(Not{}, goto_stmt->cond)};
|
||||
Statement* const if_stmt{pool.Create(If{}, cond, std::move(if_body), goto_stmt->up)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
body.erase(goto_stmt);
|
||||
}
|
||||
|
||||
void EliminateAsLoop(Node goto_stmt, Node label_stmt) {
|
||||
Tree& body{goto_stmt->up->children};
|
||||
Tree loop_body;
|
||||
loop_body.splice(loop_body.begin(), body, label_stmt, goto_stmt);
|
||||
Statement* const cond{goto_stmt->cond};
|
||||
Statement* const loop{pool.Create(Loop{}, cond, std::move(loop_body), goto_stmt->up)};
|
||||
UpdateTreeUp(loop);
|
||||
body.insert(goto_stmt, *loop);
|
||||
body.erase(goto_stmt);
|
||||
}
|
||||
|
||||
[[nodiscard]] Node MoveOutward(Node goto_stmt) {
|
||||
switch (goto_stmt->up->type) {
|
||||
case StatementType::If:
|
||||
return MoveOutwardIf(goto_stmt);
|
||||
case StatementType::Loop:
|
||||
return MoveOutwardLoop(goto_stmt);
|
||||
default:
|
||||
throw LogicError("Invalid outward movement");
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] Node MoveInward(Node goto_stmt) {
|
||||
Statement* const parent{goto_stmt->up};
|
||||
Tree& body{parent->children};
|
||||
const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
|
||||
const Node label{goto_stmt->label};
|
||||
const u32 label_id{label->id};
|
||||
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
|
||||
body.insert(goto_stmt, *set_var);
|
||||
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_nested_stmt);
|
||||
Statement* const variable{pool.Create(Variable{}, label_id)};
|
||||
Statement* const neg_var{pool.Create(Not{}, variable)};
|
||||
if (!if_body.empty()) {
|
||||
Statement* const if_stmt{pool.Create(If{}, neg_var, std::move(if_body), parent)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
}
|
||||
body.erase(goto_stmt);
|
||||
|
||||
// Update nested if condition
|
||||
switch (label_nested_stmt->type) {
|
||||
case StatementType::If:
|
||||
label_nested_stmt->cond = pool.Create(Or{}, neg_var, label_nested_stmt->cond);
|
||||
break;
|
||||
case StatementType::Loop:
|
||||
break;
|
||||
default:
|
||||
throw LogicError("Invalid inward movement");
|
||||
}
|
||||
Tree& nested_tree{label_nested_stmt->children};
|
||||
Statement* const new_goto{pool.Create(Goto{}, variable, label, &*label_nested_stmt)};
|
||||
return nested_tree.insert(nested_tree.begin(), *new_goto);
|
||||
}
|
||||
|
||||
[[nodiscard]] Node Lift(Node goto_stmt) {
|
||||
Statement* const parent{goto_stmt->up};
|
||||
Tree& body{parent->children};
|
||||
const Node label{goto_stmt->label};
|
||||
const u32 label_id{label->id};
|
||||
const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
|
||||
const auto type{label_nested_stmt->type};
|
||||
|
||||
Tree loop_body;
|
||||
loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
|
||||
SanitizeNoBreaks(loop_body);
|
||||
Statement* const variable{pool.Create(Variable{}, label_id)};
|
||||
Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
|
||||
UpdateTreeUp(loop_stmt);
|
||||
const Node loop_node{body.insert(goto_stmt, *loop_stmt)};
|
||||
|
||||
Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
|
||||
loop_stmt->children.push_front(*new_goto);
|
||||
const Node new_goto_node{loop_stmt->children.begin()};
|
||||
|
||||
Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)};
|
||||
loop_stmt->children.push_back(*set_var);
|
||||
|
||||
body.erase(goto_stmt);
|
||||
return new_goto_node;
|
||||
}
|
||||
|
||||
Node MoveOutwardIf(Node goto_stmt) {
|
||||
const Node parent{Tree::s_iterator_to(*goto_stmt->up)};
|
||||
Tree& body{parent->children};
|
||||
const u32 label_id{goto_stmt->label->id};
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, &*parent)};
|
||||
body.insert(goto_stmt, *set_goto_var);
|
||||
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), body.end());
|
||||
if_body.pop_front();
|
||||
Statement* const cond{pool.Create(Variable{}, label_id)};
|
||||
Statement* const neg_cond{pool.Create(Not{}, cond)};
|
||||
Statement* const if_stmt{pool.Create(If{}, neg_cond, std::move(if_body), &*parent)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
|
||||
body.erase(goto_stmt);
|
||||
|
||||
Statement* const new_cond{pool.Create(Variable{}, label_id)};
|
||||
Statement* const new_goto{pool.Create(Goto{}, new_cond, goto_stmt->label, parent->up)};
|
||||
Tree& parent_tree{parent->up->children};
|
||||
return parent_tree.insert(std::next(parent), *new_goto);
|
||||
}
|
||||
|
||||
Node MoveOutwardLoop(Node goto_stmt) {
|
||||
Statement* const parent{goto_stmt->up};
|
||||
Tree& body{parent->children};
|
||||
const u32 label_id{goto_stmt->label->id};
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
|
||||
Statement* const cond{pool.Create(Variable{}, label_id)};
|
||||
Statement* const break_stmt{pool.Create(Break{}, cond, parent)};
|
||||
body.insert(goto_stmt, *set_goto_var);
|
||||
body.insert(goto_stmt, *break_stmt);
|
||||
body.erase(goto_stmt);
|
||||
|
||||
const Node loop{Tree::s_iterator_to(*goto_stmt->up)};
|
||||
Statement* const new_goto_cond{pool.Create(Variable{}, label_id)};
|
||||
Statement* const new_goto{pool.Create(Goto{}, new_goto_cond, goto_stmt->label, loop->up)};
|
||||
Tree& parent_tree{loop->up->children};
|
||||
return parent_tree.insert(std::next(loop), *new_goto);
|
||||
}
|
||||
|
||||
size_t Offset(ConstNode stmt) const {
|
||||
size_t offset{0};
|
||||
if (!SearchNode(root_stmt.children, stmt, offset)) {
|
||||
fmt::print(stdout, "{}\n", DumpTree(root_stmt.children));
|
||||
throw LogicError("Node not found in tree");
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
|
||||
ObjectPool<Statement, 64>& pool;
|
||||
Statement root_stmt{FunctionTag{}};
|
||||
};
|
||||
|
||||
Block* TryFindForwardBlock(const Statement& stmt) {
|
||||
const Tree& tree{stmt.up->children};
|
||||
const ConstNode end{tree.cend()};
|
||||
ConstNode forward_node{std::next(Tree::s_iterator_to(stmt))};
|
||||
while (forward_node != end && !HasChildren(forward_node->type)) {
|
||||
if (forward_node->type == StatementType::Code) {
|
||||
return forward_node->code;
|
||||
}
|
||||
++forward_node;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] U1 VisitExpr(IREmitter& ir, const Statement& stmt) {
|
||||
switch (stmt.type) {
|
||||
case StatementType::Identity:
|
||||
return ir.Condition(stmt.guest_cond);
|
||||
case StatementType::Not:
|
||||
return ir.LogicalNot(U1{VisitExpr(ir, *stmt.op)});
|
||||
case StatementType::Or:
|
||||
return ir.LogicalOr(VisitExpr(ir, *stmt.op_a), VisitExpr(ir, *stmt.op_b));
|
||||
case StatementType::Variable:
|
||||
return ir.GetGotoVariable(stmt.id);
|
||||
default:
|
||||
throw NotImplementedException("Statement type {}", stmt.type);
|
||||
}
|
||||
}
|
||||
|
||||
class TranslatePass {
|
||||
public:
|
||||
TranslatePass(ObjectPool<Inst>& inst_pool_, ObjectPool<Block>& block_pool_,
|
||||
ObjectPool<Statement, 64>& stmt_pool_, Statement& root_stmt,
|
||||
const std::function<void(IR::Block*)>& func_, BlockList& block_list_)
|
||||
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, func{func_},
|
||||
block_list{block_list_} {
|
||||
Visit(root_stmt, nullptr, nullptr);
|
||||
}
|
||||
|
||||
private:
|
||||
void Visit(Statement& parent, Block* continue_block, Block* break_block) {
|
||||
Tree& tree{parent.children};
|
||||
Block* current_block{nullptr};
|
||||
|
||||
for (auto it = tree.begin(); it != tree.end(); ++it) {
|
||||
Statement& stmt{*it};
|
||||
switch (stmt.type) {
|
||||
case StatementType::Label:
|
||||
// Labels can be ignored
|
||||
break;
|
||||
case StatementType::Code: {
|
||||
if (current_block && current_block != stmt.code) {
|
||||
IREmitter ir{*current_block};
|
||||
ir.Branch(stmt.code);
|
||||
}
|
||||
current_block = stmt.code;
|
||||
func(stmt.code);
|
||||
block_list.push_back(stmt.code);
|
||||
break;
|
||||
}
|
||||
case StatementType::SetVariable: {
|
||||
if (!current_block) {
|
||||
current_block = MergeBlock(parent, stmt);
|
||||
}
|
||||
IREmitter ir{*current_block};
|
||||
ir.SetGotoVariable(stmt.id, VisitExpr(ir, *stmt.op));
|
||||
break;
|
||||
}
|
||||
case StatementType::If: {
|
||||
if (!current_block) {
|
||||
current_block = block_pool.Create(inst_pool);
|
||||
block_list.push_back(current_block);
|
||||
}
|
||||
Block* const merge_block{MergeBlock(parent, stmt)};
|
||||
|
||||
// Visit children
|
||||
const size_t first_block_index{block_list.size()};
|
||||
Visit(stmt, merge_block, break_block);
|
||||
|
||||
// Implement if header block
|
||||
Block* const first_if_block{block_list.at(first_block_index)};
|
||||
IREmitter ir{*current_block};
|
||||
const U1 cond{VisitExpr(ir, *stmt.cond)};
|
||||
ir.SelectionMerge(merge_block);
|
||||
ir.BranchConditional(cond, first_if_block, merge_block);
|
||||
|
||||
current_block = merge_block;
|
||||
break;
|
||||
}
|
||||
case StatementType::Loop: {
|
||||
Block* const loop_header_block{block_pool.Create(inst_pool)};
|
||||
if (current_block) {
|
||||
IREmitter{*current_block}.Branch(loop_header_block);
|
||||
}
|
||||
block_list.push_back(loop_header_block);
|
||||
|
||||
Block* const new_continue_block{block_pool.Create(inst_pool)};
|
||||
Block* const merge_block{MergeBlock(parent, stmt)};
|
||||
|
||||
// Visit children
|
||||
const size_t first_block_index{block_list.size()};
|
||||
Visit(stmt, new_continue_block, merge_block);
|
||||
|
||||
// The continue block is located at the end of the loop
|
||||
block_list.push_back(new_continue_block);
|
||||
|
||||
// Implement loop header block
|
||||
Block* const first_loop_block{block_list.at(first_block_index)};
|
||||
IREmitter ir{*loop_header_block};
|
||||
ir.LoopMerge(merge_block, new_continue_block);
|
||||
ir.Branch(first_loop_block);
|
||||
|
||||
// Implement continue block
|
||||
IREmitter continue_ir{*new_continue_block};
|
||||
const U1 continue_cond{VisitExpr(continue_ir, *stmt.cond)};
|
||||
continue_ir.BranchConditional(continue_cond, ir.block, merge_block);
|
||||
|
||||
current_block = merge_block;
|
||||
break;
|
||||
}
|
||||
case StatementType::Break: {
|
||||
if (!current_block) {
|
||||
current_block = block_pool.Create(inst_pool);
|
||||
block_list.push_back(current_block);
|
||||
}
|
||||
Block* const skip_block{MergeBlock(parent, stmt)};
|
||||
|
||||
IREmitter ir{*current_block};
|
||||
ir.BranchConditional(VisitExpr(ir, *stmt.cond), break_block, skip_block);
|
||||
|
||||
current_block = skip_block;
|
||||
break;
|
||||
}
|
||||
case StatementType::Return: {
|
||||
if (!current_block) {
|
||||
current_block = block_pool.Create(inst_pool);
|
||||
block_list.push_back(current_block);
|
||||
}
|
||||
IREmitter{*current_block}.Return();
|
||||
current_block = nullptr;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
throw NotImplementedException("Statement type {}", stmt.type);
|
||||
}
|
||||
}
|
||||
if (current_block && continue_block) {
|
||||
IREmitter ir{*current_block};
|
||||
ir.Branch(continue_block);
|
||||
}
|
||||
}
|
||||
|
||||
Block* MergeBlock(Statement& parent, Statement& stmt) {
|
||||
if (Block* const block{TryFindForwardBlock(stmt)}) {
|
||||
return block;
|
||||
}
|
||||
// Create a merge block we can visit later
|
||||
Block* const block{block_pool.Create(inst_pool)};
|
||||
Statement* const merge_stmt{stmt_pool.Create(block, &parent)};
|
||||
parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
|
||||
return block;
|
||||
}
|
||||
|
||||
ObjectPool<Statement, 64>& stmt_pool;
|
||||
ObjectPool<Inst>& inst_pool;
|
||||
ObjectPool<Block>& block_pool;
|
||||
const std::function<void(IR::Block*)>& func;
|
||||
BlockList& block_list;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
|
||||
std::span<Block* const> unordered_blocks,
|
||||
const std::function<void(Block*)>& func) {
|
||||
ObjectPool<Statement, 64> stmt_pool;
|
||||
GotoPass goto_pass{unordered_blocks, stmt_pool};
|
||||
BlockList block_list;
|
||||
TranslatePass translate_pass{inst_pool, block_pool, stmt_pool, goto_pass.RootStatement(),
|
||||
func, block_list};
|
||||
return block_list;
|
||||
}
|
||||
|
||||
} // namespace Shader::IR
|
22
src/shader_recompiler/frontend/ir/structured_control_flow.h
Normal file
22
src/shader_recompiler/frontend/ir/structured_control_flow.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <span>
|
||||
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/microinstruction.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::IR {
|
||||
|
||||
[[nodiscard]] BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
|
||||
std::span<Block* const> unordered_blocks,
|
||||
const std::function<void(Block*)>& func);
|
||||
|
||||
} // namespace Shader::IR
|
|
@ -17,38 +17,49 @@
|
|||
#include "shader_recompiler/frontend/maxwell/location.h"
|
||||
|
||||
namespace Shader::Maxwell::Flow {
|
||||
namespace {
|
||||
struct Compare {
|
||||
bool operator()(const Block& lhs, Location rhs) const noexcept {
|
||||
return lhs.begin < rhs;
|
||||
}
|
||||
|
||||
bool operator()(Location lhs, const Block& rhs) const noexcept {
|
||||
return lhs < rhs.begin;
|
||||
}
|
||||
|
||||
bool operator()(const Block& lhs, const Block& rhs) const noexcept {
|
||||
return lhs.begin < rhs.begin;
|
||||
}
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
static u32 BranchOffset(Location pc, Instruction inst) {
|
||||
return pc.Offset() + inst.branch.Offset() + 8;
|
||||
}
|
||||
|
||||
static std::array<Block, 2> Split(Block&& block, Location pc, BlockId new_id) {
|
||||
if (pc <= block.begin || pc >= block.end) {
|
||||
static void Split(Block* old_block, Block* new_block, Location pc) {
|
||||
if (pc <= old_block->begin || pc >= old_block->end) {
|
||||
throw InvalidArgument("Invalid address to split={}", pc);
|
||||
}
|
||||
return {
|
||||
Block{
|
||||
.begin{block.begin},
|
||||
*new_block = Block{
|
||||
.begin{pc},
|
||||
.end{old_block->end},
|
||||
.end_class{old_block->end_class},
|
||||
.stack{old_block->stack},
|
||||
.cond{old_block->cond},
|
||||
.branch_true{old_block->branch_true},
|
||||
.branch_false{old_block->branch_false},
|
||||
.ir{nullptr},
|
||||
};
|
||||
*old_block = Block{
|
||||
.begin{old_block->begin},
|
||||
.end{pc},
|
||||
.end_class{EndClass::Branch},
|
||||
.id{block.id},
|
||||
.stack{block.stack},
|
||||
.cond{true},
|
||||
.branch_true{new_id},
|
||||
.branch_false{UNREACHABLE_BLOCK_ID},
|
||||
.imm_predecessors{},
|
||||
},
|
||||
Block{
|
||||
.begin{pc},
|
||||
.end{block.end},
|
||||
.end_class{block.end_class},
|
||||
.id{new_id},
|
||||
.stack{std::move(block.stack)},
|
||||
.cond{block.cond},
|
||||
.branch_true{block.branch_true},
|
||||
.branch_false{block.branch_false},
|
||||
.imm_predecessors{},
|
||||
},
|
||||
.stack{std::move(old_block->stack)},
|
||||
.cond{IR::Condition{true}},
|
||||
.branch_true{new_block},
|
||||
.branch_false{nullptr},
|
||||
.ir{nullptr},
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -112,7 +123,7 @@ static bool HasFlowTest(Opcode opcode) {
|
|||
|
||||
static std::string NameOf(const Block& block) {
|
||||
if (block.begin.IsVirtual()) {
|
||||
return fmt::format("\"Virtual {}\"", block.id);
|
||||
return fmt::format("\"Virtual {}\"", block.begin);
|
||||
} else {
|
||||
return fmt::format("\"{}\"", block.begin);
|
||||
}
|
||||
|
@ -158,126 +169,23 @@ bool Block::Contains(Location pc) const noexcept {
|
|||
Function::Function(Location start_address)
|
||||
: entrypoint{start_address}, labels{{
|
||||
.address{start_address},
|
||||
.block_id{0},
|
||||
.block{nullptr},
|
||||
.stack{},
|
||||
}} {}
|
||||
|
||||
void Function::BuildBlocksMap() {
|
||||
const size_t num_blocks{NumBlocks()};
|
||||
blocks_map.resize(num_blocks);
|
||||
for (size_t block_index = 0; block_index < num_blocks; ++block_index) {
|
||||
Block& block{blocks_data[block_index]};
|
||||
blocks_map[block.id] = █
|
||||
}
|
||||
}
|
||||
|
||||
void Function::BuildImmediatePredecessors() {
|
||||
for (const Block& block : blocks_data) {
|
||||
if (block.branch_true != UNREACHABLE_BLOCK_ID) {
|
||||
blocks_map[block.branch_true]->imm_predecessors.push_back(block.id);
|
||||
}
|
||||
if (block.branch_false != UNREACHABLE_BLOCK_ID) {
|
||||
blocks_map[block.branch_false]->imm_predecessors.push_back(block.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Function::BuildPostOrder() {
|
||||
boost::container::small_vector<BlockId, 0x110> block_stack;
|
||||
post_order_map.resize(NumBlocks());
|
||||
|
||||
Block& first_block{blocks_data[blocks.front()]};
|
||||
first_block.post_order_visited = true;
|
||||
block_stack.push_back(first_block.id);
|
||||
|
||||
const auto visit_branch = [&](BlockId block_id, BlockId branch_id) {
|
||||
if (branch_id == UNREACHABLE_BLOCK_ID) {
|
||||
return false;
|
||||
}
|
||||
if (blocks_map[branch_id]->post_order_visited) {
|
||||
return false;
|
||||
}
|
||||
blocks_map[branch_id]->post_order_visited = true;
|
||||
|
||||
// Calling push_back twice is faster than insert on msvc
|
||||
block_stack.push_back(block_id);
|
||||
block_stack.push_back(branch_id);
|
||||
return true;
|
||||
};
|
||||
while (!block_stack.empty()) {
|
||||
const Block* const block{blocks_map[block_stack.back()]};
|
||||
block_stack.pop_back();
|
||||
|
||||
if (!visit_branch(block->id, block->branch_true) &&
|
||||
!visit_branch(block->id, block->branch_false)) {
|
||||
post_order_map[block->id] = static_cast<u32>(post_order_blocks.size());
|
||||
post_order_blocks.push_back(block->id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Function::BuildImmediateDominators() {
|
||||
auto transform_block_id{std::views::transform([this](BlockId id) { return blocks_map[id]; })};
|
||||
auto reverse_order_but_first{std::views::reverse | std::views::drop(1) | transform_block_id};
|
||||
auto has_idom{std::views::filter([](Block* block) { return block->imm_dominator; })};
|
||||
auto intersect{[this](Block* finger1, Block* finger2) {
|
||||
while (finger1 != finger2) {
|
||||
while (post_order_map[finger1->id] < post_order_map[finger2->id]) {
|
||||
finger1 = finger1->imm_dominator;
|
||||
}
|
||||
while (post_order_map[finger2->id] < post_order_map[finger1->id]) {
|
||||
finger2 = finger2->imm_dominator;
|
||||
}
|
||||
}
|
||||
return finger1;
|
||||
}};
|
||||
for (Block& block : blocks_data) {
|
||||
block.imm_dominator = nullptr;
|
||||
}
|
||||
Block* const start_block{&blocks_data[blocks.front()]};
|
||||
start_block->imm_dominator = start_block;
|
||||
|
||||
bool changed{true};
|
||||
while (changed) {
|
||||
changed = false;
|
||||
for (Block* const block : post_order_blocks | reverse_order_but_first) {
|
||||
Block* new_idom{};
|
||||
for (Block* predecessor : block->imm_predecessors | transform_block_id | has_idom) {
|
||||
new_idom = new_idom ? intersect(predecessor, new_idom) : predecessor;
|
||||
}
|
||||
changed |= block->imm_dominator != new_idom;
|
||||
block->imm_dominator = new_idom;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Function::BuildDominanceFrontier() {
|
||||
auto transform_block_id{std::views::transform([this](BlockId id) { return blocks_map[id]; })};
|
||||
auto has_enough_predecessors{[](Block& block) { return block.imm_predecessors.size() >= 2; }};
|
||||
for (Block& block : blocks_data | std::views::filter(has_enough_predecessors)) {
|
||||
for (Block* current : block.imm_predecessors | transform_block_id) {
|
||||
while (current != block.imm_dominator) {
|
||||
current->dominance_frontiers.push_back(current->id);
|
||||
current = current->imm_dominator;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CFG::CFG(Environment& env_, Location start_address) : env{env_} {
|
||||
VisitFunctions(start_address);
|
||||
|
||||
for (Function& function : functions) {
|
||||
function.BuildBlocksMap();
|
||||
function.BuildImmediatePredecessors();
|
||||
function.BuildPostOrder();
|
||||
function.BuildImmediateDominators();
|
||||
function.BuildDominanceFrontier();
|
||||
}
|
||||
}
|
||||
|
||||
void CFG::VisitFunctions(Location start_address) {
|
||||
CFG::CFG(Environment& env_, ObjectPool<Block>& block_pool_, Location start_address)
|
||||
: env{env_}, block_pool{block_pool_} {
|
||||
functions.emplace_back(start_address);
|
||||
functions.back().labels.back().block = block_pool.Create(Block{
|
||||
.begin{start_address},
|
||||
.end{start_address},
|
||||
.end_class{EndClass::Branch},
|
||||
.stack{},
|
||||
.cond{IR::Condition{true}},
|
||||
.branch_true{nullptr},
|
||||
.branch_false{nullptr},
|
||||
.ir{nullptr},
|
||||
});
|
||||
for (FunctionId function_id = 0; function_id < functions.size(); ++function_id) {
|
||||
while (!functions[function_id].labels.empty()) {
|
||||
Function& function{functions[function_id]};
|
||||
|
@ -294,35 +202,16 @@ void CFG::AnalyzeLabel(FunctionId function_id, Label& label) {
|
|||
return;
|
||||
}
|
||||
// Try to find the next block
|
||||
Function* function{&functions[function_id]};
|
||||
Function* const function{&functions[function_id]};
|
||||
Location pc{label.address};
|
||||
const auto next{std::upper_bound(function->blocks.begin(), function->blocks.end(), pc,
|
||||
[function](Location pc, u32 block_index) {
|
||||
return pc < function->blocks_data[block_index].begin;
|
||||
})};
|
||||
const auto next_index{std::distance(function->blocks.begin(), next)};
|
||||
const bool is_last{next == function->blocks.end()};
|
||||
Location next_pc;
|
||||
BlockId next_id{UNREACHABLE_BLOCK_ID};
|
||||
if (!is_last) {
|
||||
next_pc = function->blocks_data[*next].begin;
|
||||
next_id = function->blocks_data[*next].id;
|
||||
}
|
||||
const auto next_it{function->blocks.upper_bound(pc, Compare{})};
|
||||
const bool is_last{next_it == function->blocks.end()};
|
||||
Block* const next{is_last ? nullptr : &*next_it};
|
||||
// Insert before the next block
|
||||
Block block{
|
||||
.begin{pc},
|
||||
.end{pc},
|
||||
.end_class{EndClass::Branch},
|
||||
.id{label.block_id},
|
||||
.stack{std::move(label.stack)},
|
||||
.cond{true},
|
||||
.branch_true{UNREACHABLE_BLOCK_ID},
|
||||
.branch_false{UNREACHABLE_BLOCK_ID},
|
||||
.imm_predecessors{},
|
||||
};
|
||||
Block* const block{label.block};
|
||||
// Analyze instructions until it reaches an already visited block or there's a branch
|
||||
bool is_branch{false};
|
||||
while (is_last || pc < next_pc) {
|
||||
while (!next || pc < next->begin) {
|
||||
is_branch = AnalyzeInst(block, function_id, pc) == AnalysisState::Branch;
|
||||
if (is_branch) {
|
||||
break;
|
||||
|
@ -332,43 +221,36 @@ void CFG::AnalyzeLabel(FunctionId function_id, Label& label) {
|
|||
if (!is_branch) {
|
||||
// If the block finished without a branch,
|
||||
// it means that the next instruction is already visited, jump to it
|
||||
block.end = pc;
|
||||
block.cond = true;
|
||||
block.branch_true = next_id;
|
||||
block.branch_false = UNREACHABLE_BLOCK_ID;
|
||||
block->end = pc;
|
||||
block->cond = IR::Condition{true};
|
||||
block->branch_true = next;
|
||||
block->branch_false = nullptr;
|
||||
}
|
||||
// Function's pointer might be invalid, resolve it again
|
||||
function = &functions[function_id];
|
||||
const u32 new_block_index = static_cast<u32>(function->blocks_data.size());
|
||||
function->blocks.insert(function->blocks.begin() + next_index, new_block_index);
|
||||
function->blocks_data.push_back(std::move(block));
|
||||
// Insert the new block
|
||||
functions[function_id].blocks.insert(*block);
|
||||
}
|
||||
|
||||
bool CFG::InspectVisitedBlocks(FunctionId function_id, const Label& label) {
|
||||
const Location pc{label.address};
|
||||
Function& function{functions[function_id]};
|
||||
const auto it{std::ranges::find_if(function.blocks, [&function, pc](u32 block_index) {
|
||||
return function.blocks_data[block_index].Contains(pc);
|
||||
})};
|
||||
const auto it{
|
||||
std::ranges::find_if(function.blocks, [pc](auto& block) { return block.Contains(pc); })};
|
||||
if (it == function.blocks.end()) {
|
||||
// Address has not been visited
|
||||
return false;
|
||||
}
|
||||
Block& block{function.blocks_data[*it]};
|
||||
if (block.begin == pc) {
|
||||
throw LogicError("Dangling branch");
|
||||
Block* const visited_block{&*it};
|
||||
if (visited_block->begin == pc) {
|
||||
throw LogicError("Dangling block");
|
||||
}
|
||||
const u32 first_index{*it};
|
||||
const u32 second_index{static_cast<u32>(function.blocks_data.size())};
|
||||
const std::array new_indices{first_index, second_index};
|
||||
std::array split_blocks{Split(std::move(block), pc, label.block_id)};
|
||||
function.blocks_data[*it] = std::move(split_blocks[0]);
|
||||
function.blocks_data.push_back(std::move(split_blocks[1]));
|
||||
function.blocks.insert(function.blocks.erase(it), new_indices.begin(), new_indices.end());
|
||||
Block* const new_block{label.block};
|
||||
Split(visited_block, new_block, pc);
|
||||
function.blocks.insert(it, *new_block);
|
||||
return true;
|
||||
}
|
||||
|
||||
CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Location pc) {
|
||||
CFG::AnalysisState CFG::AnalyzeInst(Block* block, FunctionId function_id, Location pc) {
|
||||
const Instruction inst{env.ReadInstruction(pc.Offset())};
|
||||
const Opcode opcode{Decode(inst.raw)};
|
||||
switch (opcode) {
|
||||
|
@ -390,12 +272,12 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
|
|||
AnalyzeBRX(block, pc, inst, IsAbsoluteJump(opcode));
|
||||
break;
|
||||
case Opcode::RET:
|
||||
block.end_class = EndClass::Return;
|
||||
block->end_class = EndClass::Return;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
block.end = pc;
|
||||
block->end = pc;
|
||||
return AnalysisState::Branch;
|
||||
case Opcode::BRK:
|
||||
case Opcode::CONT:
|
||||
|
@ -404,9 +286,9 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
|
|||
if (!AnalyzeBranch(block, function_id, pc, inst, opcode)) {
|
||||
return AnalysisState::Continue;
|
||||
}
|
||||
const auto [stack_pc, new_stack]{block.stack.Pop(OpcodeToken(opcode))};
|
||||
block.branch_true = AddLabel(block, new_stack, stack_pc, function_id);
|
||||
block.end = pc;
|
||||
const auto [stack_pc, new_stack]{block->stack.Pop(OpcodeToken(opcode))};
|
||||
block->branch_true = AddLabel(block, new_stack, stack_pc, function_id);
|
||||
block->end = pc;
|
||||
return AnalysisState::Branch;
|
||||
}
|
||||
case Opcode::PBK:
|
||||
|
@ -414,7 +296,7 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
|
|||
case Opcode::PEXIT:
|
||||
case Opcode::PLONGJMP:
|
||||
case Opcode::SSY:
|
||||
block.stack.Push(OpcodeToken(opcode), BranchOffset(pc, inst));
|
||||
block->stack.Push(OpcodeToken(opcode), BranchOffset(pc, inst));
|
||||
return AnalysisState::Continue;
|
||||
case Opcode::EXIT:
|
||||
return AnalyzeEXIT(block, function_id, pc, inst);
|
||||
|
@ -444,51 +326,51 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
|
|||
return AnalysisState::Branch;
|
||||
}
|
||||
|
||||
void CFG::AnalyzeCondInst(Block& block, FunctionId function_id, Location pc,
|
||||
void CFG::AnalyzeCondInst(Block* block, FunctionId function_id, Location pc,
|
||||
EndClass insn_end_class, IR::Condition cond) {
|
||||
if (block.begin != pc) {
|
||||
if (block->begin != pc) {
|
||||
// If the block doesn't start in the conditional instruction
|
||||
// mark it as a label to visit it later
|
||||
block.end = pc;
|
||||
block.cond = true;
|
||||
block.branch_true = AddLabel(block, block.stack, pc, function_id);
|
||||
block.branch_false = UNREACHABLE_BLOCK_ID;
|
||||
block->end = pc;
|
||||
block->cond = IR::Condition{true};
|
||||
block->branch_true = AddLabel(block, block->stack, pc, function_id);
|
||||
block->branch_false = nullptr;
|
||||
return;
|
||||
}
|
||||
// Impersonate the visited block with a virtual block
|
||||
// Jump from this virtual to the real conditional instruction and the next instruction
|
||||
Function& function{functions[function_id]};
|
||||
const BlockId conditional_block_id{++function.current_block_id};
|
||||
function.blocks.push_back(static_cast<u32>(function.blocks_data.size()));
|
||||
Block& virtual_block{function.blocks_data.emplace_back(Block{
|
||||
.begin{}, // Virtual block
|
||||
.end{},
|
||||
// Create a virtual block and a conditional block
|
||||
Block* const conditional_block{block_pool.Create()};
|
||||
Block virtual_block{
|
||||
.begin{block->begin.Virtual()},
|
||||
.end{block->begin.Virtual()},
|
||||
.end_class{EndClass::Branch},
|
||||
.id{block.id}, // Impersonating
|
||||
.stack{block.stack},
|
||||
.stack{block->stack},
|
||||
.cond{cond},
|
||||
.branch_true{conditional_block_id},
|
||||
.branch_false{UNREACHABLE_BLOCK_ID},
|
||||
.imm_predecessors{},
|
||||
})};
|
||||
// Set the end properties of the conditional instruction and give it a new identity
|
||||
Block& conditional_block{block};
|
||||
conditional_block.end = pc;
|
||||
conditional_block.end_class = insn_end_class;
|
||||
conditional_block.id = conditional_block_id;
|
||||
.branch_true{conditional_block},
|
||||
.branch_false{nullptr},
|
||||
.ir{nullptr},
|
||||
};
|
||||
// Save the contents of the visited block in the conditional block
|
||||
*conditional_block = std::move(*block);
|
||||
// Impersonate the visited block with a virtual block
|
||||
*block = std::move(virtual_block);
|
||||
// Set the end properties of the conditional instruction
|
||||
conditional_block->end = pc;
|
||||
conditional_block->end_class = insn_end_class;
|
||||
// Add a label to the instruction after the conditional instruction
|
||||
const BlockId endif_block_id{AddLabel(conditional_block, block.stack, pc + 1, function_id)};
|
||||
Block* const endif_block{AddLabel(conditional_block, block->stack, pc + 1, function_id)};
|
||||
// Branch to the next instruction from the virtual block
|
||||
virtual_block.branch_false = endif_block_id;
|
||||
block->branch_false = endif_block;
|
||||
// And branch to it from the conditional instruction if it is a branch
|
||||
if (insn_end_class == EndClass::Branch) {
|
||||
conditional_block.cond = true;
|
||||
conditional_block.branch_true = endif_block_id;
|
||||
conditional_block.branch_false = UNREACHABLE_BLOCK_ID;
|
||||
conditional_block->cond = IR::Condition{true};
|
||||
conditional_block->branch_true = endif_block;
|
||||
conditional_block->branch_false = nullptr;
|
||||
}
|
||||
// Finally insert the condition block into the list of blocks
|
||||
functions[function_id].blocks.insert(*conditional_block);
|
||||
}
|
||||
|
||||
bool CFG::AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instruction inst,
|
||||
bool CFG::AnalyzeBranch(Block* block, FunctionId function_id, Location pc, Instruction inst,
|
||||
Opcode opcode) {
|
||||
if (inst.branch.is_cbuf) {
|
||||
throw NotImplementedException("Branch with constant buffer offset");
|
||||
|
@ -500,21 +382,21 @@ bool CFG::AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instr
|
|||
const bool has_flow_test{HasFlowTest(opcode)};
|
||||
const IR::FlowTest flow_test{has_flow_test ? inst.branch.flow_test.Value() : IR::FlowTest::T};
|
||||
if (pred != Predicate{true} || flow_test != IR::FlowTest::T) {
|
||||
block.cond = IR::Condition(flow_test, static_cast<IR::Pred>(pred.index), pred.negated);
|
||||
block.branch_false = AddLabel(block, block.stack, pc + 1, function_id);
|
||||
block->cond = IR::Condition(flow_test, static_cast<IR::Pred>(pred.index), pred.negated);
|
||||
block->branch_false = AddLabel(block, block->stack, pc + 1, function_id);
|
||||
} else {
|
||||
block.cond = true;
|
||||
block->cond = IR::Condition{true};
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void CFG::AnalyzeBRA(Block& block, FunctionId function_id, Location pc, Instruction inst,
|
||||
void CFG::AnalyzeBRA(Block* block, FunctionId function_id, Location pc, Instruction inst,
|
||||
bool is_absolute) {
|
||||
const Location bra_pc{is_absolute ? inst.branch.Absolute() : BranchOffset(pc, inst)};
|
||||
block.branch_true = AddLabel(block, block.stack, bra_pc, function_id);
|
||||
block->branch_true = AddLabel(block, block->stack, bra_pc, function_id);
|
||||
}
|
||||
|
||||
void CFG::AnalyzeBRX(Block&, Location, Instruction, bool is_absolute) {
|
||||
void CFG::AnalyzeBRX(Block*, Location, Instruction, bool is_absolute) {
|
||||
throw NotImplementedException("{}", is_absolute ? "JMX" : "BRX");
|
||||
}
|
||||
|
||||
|
@ -528,7 +410,7 @@ void CFG::AnalyzeCAL(Location pc, Instruction inst, bool is_absolute) {
|
|||
}
|
||||
}
|
||||
|
||||
CFG::AnalysisState CFG::AnalyzeEXIT(Block& block, FunctionId function_id, Location pc,
|
||||
CFG::AnalysisState CFG::AnalyzeEXIT(Block* block, FunctionId function_id, Location pc,
|
||||
Instruction inst) {
|
||||
const IR::FlowTest flow_test{inst.branch.flow_test};
|
||||
const Predicate pred{inst.Pred()};
|
||||
|
@ -537,41 +419,52 @@ CFG::AnalysisState CFG::AnalyzeEXIT(Block& block, FunctionId function_id, Locati
|
|||
return AnalysisState::Continue;
|
||||
}
|
||||
if (pred != Predicate{true} || flow_test != IR::FlowTest::T) {
|
||||
if (block.stack.Peek(Token::PEXIT).has_value()) {
|
||||
if (block->stack.Peek(Token::PEXIT).has_value()) {
|
||||
throw NotImplementedException("Conditional EXIT with PEXIT token");
|
||||
}
|
||||
const IR::Condition cond{flow_test, static_cast<IR::Pred>(pred.index), pred.negated};
|
||||
AnalyzeCondInst(block, function_id, pc, EndClass::Exit, cond);
|
||||
return AnalysisState::Branch;
|
||||
}
|
||||
if (const std::optional<Location> exit_pc{block.stack.Peek(Token::PEXIT)}) {
|
||||
const Stack popped_stack{block.stack.Remove(Token::PEXIT)};
|
||||
block.cond = true;
|
||||
block.branch_true = AddLabel(block, popped_stack, *exit_pc, function_id);
|
||||
block.branch_false = UNREACHABLE_BLOCK_ID;
|
||||
if (const std::optional<Location> exit_pc{block->stack.Peek(Token::PEXIT)}) {
|
||||
const Stack popped_stack{block->stack.Remove(Token::PEXIT)};
|
||||
block->cond = IR::Condition{true};
|
||||
block->branch_true = AddLabel(block, popped_stack, *exit_pc, function_id);
|
||||
block->branch_false = nullptr;
|
||||
return AnalysisState::Branch;
|
||||
}
|
||||
block.end = pc;
|
||||
block.end_class = EndClass::Exit;
|
||||
block->end = pc;
|
||||
block->end_class = EndClass::Exit;
|
||||
return AnalysisState::Branch;
|
||||
}
|
||||
|
||||
BlockId CFG::AddLabel(const Block& block, Stack stack, Location pc, FunctionId function_id) {
|
||||
Block* CFG::AddLabel(Block* block, Stack stack, Location pc, FunctionId function_id) {
|
||||
Function& function{functions[function_id]};
|
||||
if (block.begin == pc) {
|
||||
return block.id;
|
||||
if (block->begin == pc) {
|
||||
// Jumps to itself
|
||||
return block;
|
||||
}
|
||||
const auto target{std::ranges::find(function.blocks_data, pc, &Block::begin)};
|
||||
if (target != function.blocks_data.end()) {
|
||||
return target->id;
|
||||
if (const auto it{function.blocks.find(pc, Compare{})}; it != function.blocks.end()) {
|
||||
// Block already exists and it has been visited
|
||||
return &*it;
|
||||
}
|
||||
const BlockId block_id{++function.current_block_id};
|
||||
// TODO: FIX DANGLING BLOCKS
|
||||
Block* const new_block{block_pool.Create(Block{
|
||||
.begin{pc},
|
||||
.end{pc},
|
||||
.end_class{EndClass::Branch},
|
||||
.stack{stack},
|
||||
.cond{IR::Condition{true}},
|
||||
.branch_true{nullptr},
|
||||
.branch_false{nullptr},
|
||||
.ir{nullptr},
|
||||
})};
|
||||
function.labels.push_back(Label{
|
||||
.address{pc},
|
||||
.block_id{block_id},
|
||||
.block{new_block},
|
||||
.stack{std::move(stack)},
|
||||
});
|
||||
return block_id;
|
||||
return new_block;
|
||||
}
|
||||
|
||||
std::string CFG::Dot() const {
|
||||
|
@ -581,18 +474,12 @@ std::string CFG::Dot() const {
|
|||
for (const Function& function : functions) {
|
||||
dot += fmt::format("\tsubgraph cluster_{} {{\n", function.entrypoint);
|
||||
dot += fmt::format("\t\tnode [style=filled];\n");
|
||||
for (const u32 block_index : function.blocks) {
|
||||
const Block& block{function.blocks_data[block_index]};
|
||||
for (const Block& block : function.blocks) {
|
||||
const std::string name{NameOf(block)};
|
||||
const auto add_branch = [&](BlockId branch_id, bool add_label) {
|
||||
const auto it{std::ranges::find(function.blocks_data, branch_id, &Block::id)};
|
||||
dot += fmt::format("\t\t{}->", name);
|
||||
if (it == function.blocks_data.end()) {
|
||||
dot += fmt::format("\"Unknown label {}\"", branch_id);
|
||||
} else {
|
||||
dot += NameOf(*it);
|
||||
};
|
||||
if (add_label && block.cond != true && block.cond != false) {
|
||||
const auto add_branch = [&](Block* branch, bool add_label) {
|
||||
dot += fmt::format("\t\t{}->{}", name, NameOf(*branch));
|
||||
if (add_label && block.cond != IR::Condition{true} &&
|
||||
block.cond != IR::Condition{false}) {
|
||||
dot += fmt::format(" [label=\"{}\"]", block.cond);
|
||||
}
|
||||
dot += '\n';
|
||||
|
@ -600,10 +487,10 @@ std::string CFG::Dot() const {
|
|||
dot += fmt::format("\t\t{};\n", name);
|
||||
switch (block.end_class) {
|
||||
case EndClass::Branch:
|
||||
if (block.cond != false) {
|
||||
if (block.cond != IR::Condition{false}) {
|
||||
add_branch(block.branch_true, true);
|
||||
}
|
||||
if (block.cond != true) {
|
||||
if (block.cond != IR::Condition{true}) {
|
||||
add_branch(block.branch_false, false);
|
||||
}
|
||||
break;
|
||||
|
@ -619,12 +506,6 @@ std::string CFG::Dot() const {
|
|||
node_uid);
|
||||
++node_uid;
|
||||
break;
|
||||
case EndClass::Unreachable:
|
||||
dot += fmt::format("\t\t{}->N{};\n", name, node_uid);
|
||||
dot += fmt::format(
|
||||
"\t\tN{} [label=\"Unreachable\"][shape=square][style=stripped];\n", node_uid);
|
||||
++node_uid;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (function.entrypoint == 8) {
|
||||
|
@ -635,10 +516,11 @@ std::string CFG::Dot() const {
|
|||
dot += "\t}\n";
|
||||
}
|
||||
if (!functions.empty()) {
|
||||
if (functions.front().blocks.empty()) {
|
||||
auto& function{functions.front()};
|
||||
if (function.blocks.empty()) {
|
||||
dot += "Start;\n";
|
||||
} else {
|
||||
dot += fmt::format("\tStart -> {};\n", NameOf(functions.front().blocks_data.front()));
|
||||
dot += fmt::format("\tStart -> {};\n", NameOf(*function.blocks.begin()));
|
||||
}
|
||||
dot += fmt::format("\tStart [shape=diamond];\n");
|
||||
}
|
||||
|
|
|
@ -11,25 +11,27 @@
|
|||
#include <vector>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include <boost/intrusive/set.hpp>
|
||||
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "shader_recompiler/frontend/ir/condition.h"
|
||||
#include "shader_recompiler/frontend/maxwell/instruction.h"
|
||||
#include "shader_recompiler/frontend/maxwell/location.h"
|
||||
#include "shader_recompiler/frontend/maxwell/opcodes.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::IR {
|
||||
class Block;
|
||||
}
|
||||
|
||||
namespace Shader::Maxwell::Flow {
|
||||
|
||||
using BlockId = u32;
|
||||
using FunctionId = size_t;
|
||||
|
||||
constexpr BlockId UNREACHABLE_BLOCK_ID{static_cast<u32>(-1)};
|
||||
|
||||
enum class EndClass {
|
||||
Branch,
|
||||
Exit,
|
||||
Return,
|
||||
Unreachable,
|
||||
};
|
||||
|
||||
enum class Token {
|
||||
|
@ -59,58 +61,37 @@ private:
|
|||
boost::container::small_vector<StackEntry, 3> entries;
|
||||
};
|
||||
|
||||
struct Block {
|
||||
struct Block : boost::intrusive::set_base_hook<
|
||||
// Normal link is ~2.5% faster compared to safe link
|
||||
boost::intrusive::link_mode<boost::intrusive::normal_link>> {
|
||||
[[nodiscard]] bool Contains(Location pc) const noexcept;
|
||||
|
||||
bool operator<(const Block& rhs) const noexcept {
|
||||
return begin < rhs.begin;
|
||||
}
|
||||
|
||||
Location begin;
|
||||
Location end;
|
||||
EndClass end_class;
|
||||
BlockId id;
|
||||
Stack stack;
|
||||
IR::Condition cond;
|
||||
BlockId branch_true;
|
||||
BlockId branch_false;
|
||||
boost::container::small_vector<BlockId, 4> imm_predecessors;
|
||||
boost::container::small_vector<BlockId, 8> dominance_frontiers;
|
||||
union {
|
||||
bool post_order_visited{false};
|
||||
Block* imm_dominator;
|
||||
};
|
||||
Block* branch_true;
|
||||
Block* branch_false;
|
||||
IR::Block* ir;
|
||||
};
|
||||
|
||||
struct Label {
|
||||
Location address;
|
||||
BlockId block_id;
|
||||
Block* block;
|
||||
Stack stack;
|
||||
};
|
||||
|
||||
struct Function {
|
||||
Function(Location start_address);
|
||||
|
||||
void BuildBlocksMap();
|
||||
|
||||
void BuildImmediatePredecessors();
|
||||
|
||||
void BuildPostOrder();
|
||||
|
||||
void BuildImmediateDominators();
|
||||
|
||||
void BuildDominanceFrontier();
|
||||
|
||||
[[nodiscard]] size_t NumBlocks() const noexcept {
|
||||
return static_cast<size_t>(current_block_id) + 1;
|
||||
}
|
||||
|
||||
Location entrypoint;
|
||||
BlockId current_block_id{0};
|
||||
boost::container::small_vector<Label, 16> labels;
|
||||
boost::container::small_vector<u32, 0x130> blocks;
|
||||
boost::container::small_vector<Block, 0x130> blocks_data;
|
||||
// Translates from BlockId to block index
|
||||
boost::container::small_vector<Block*, 0x130> blocks_map;
|
||||
|
||||
boost::container::small_vector<u32, 0x130> post_order_blocks;
|
||||
boost::container::small_vector<BlockId, 0x130> post_order_map;
|
||||
boost::intrusive::set<Block> blocks;
|
||||
};
|
||||
|
||||
class CFG {
|
||||
|
@ -120,7 +101,7 @@ class CFG {
|
|||
};
|
||||
|
||||
public:
|
||||
explicit CFG(Environment& env, Location start_address);
|
||||
explicit CFG(Environment& env, ObjectPool<Block>& block_pool, Location start_address);
|
||||
|
||||
CFG& operator=(const CFG&) = delete;
|
||||
CFG(const CFG&) = delete;
|
||||
|
@ -133,35 +114,37 @@ public:
|
|||
[[nodiscard]] std::span<const Function> Functions() const noexcept {
|
||||
return std::span(functions.data(), functions.size());
|
||||
}
|
||||
[[nodiscard]] std::span<Function> Functions() noexcept {
|
||||
return std::span(functions.data(), functions.size());
|
||||
}
|
||||
|
||||
private:
|
||||
void VisitFunctions(Location start_address);
|
||||
|
||||
void AnalyzeLabel(FunctionId function_id, Label& label);
|
||||
|
||||
/// Inspect already visited blocks.
|
||||
/// Return true when the block has already been visited
|
||||
bool InspectVisitedBlocks(FunctionId function_id, const Label& label);
|
||||
|
||||
AnalysisState AnalyzeInst(Block& block, FunctionId function_id, Location pc);
|
||||
AnalysisState AnalyzeInst(Block* block, FunctionId function_id, Location pc);
|
||||
|
||||
void AnalyzeCondInst(Block& block, FunctionId function_id, Location pc, EndClass insn_end_class,
|
||||
void AnalyzeCondInst(Block* block, FunctionId function_id, Location pc, EndClass insn_end_class,
|
||||
IR::Condition cond);
|
||||
|
||||
/// Return true when the branch instruction is confirmed to be a branch
|
||||
bool AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instruction inst,
|
||||
bool AnalyzeBranch(Block* block, FunctionId function_id, Location pc, Instruction inst,
|
||||
Opcode opcode);
|
||||
|
||||
void AnalyzeBRA(Block& block, FunctionId function_id, Location pc, Instruction inst,
|
||||
void AnalyzeBRA(Block* block, FunctionId function_id, Location pc, Instruction inst,
|
||||
bool is_absolute);
|
||||
void AnalyzeBRX(Block& block, Location pc, Instruction inst, bool is_absolute);
|
||||
void AnalyzeBRX(Block* block, Location pc, Instruction inst, bool is_absolute);
|
||||
void AnalyzeCAL(Location pc, Instruction inst, bool is_absolute);
|
||||
AnalysisState AnalyzeEXIT(Block& block, FunctionId function_id, Location pc, Instruction inst);
|
||||
AnalysisState AnalyzeEXIT(Block* block, FunctionId function_id, Location pc, Instruction inst);
|
||||
|
||||
/// Return the branch target block id
|
||||
BlockId AddLabel(const Block& block, Stack stack, Location pc, FunctionId function_id);
|
||||
Block* AddLabel(Block* block, Stack stack, Location pc, FunctionId function_id);
|
||||
|
||||
Environment& env;
|
||||
ObjectPool<Block>& block_pool;
|
||||
boost::container::small_vector<Function, 1> functions;
|
||||
FunctionId current_function_id{0};
|
||||
};
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
namespace Shader::Maxwell {
|
||||
|
||||
class Location {
|
||||
static constexpr u32 VIRTUAL_OFFSET{std::numeric_limits<u32>::max()};
|
||||
static constexpr u32 VIRTUAL_BIAS{4};
|
||||
|
||||
public:
|
||||
constexpr Location() = default;
|
||||
|
@ -27,12 +27,18 @@ public:
|
|||
Align();
|
||||
}
|
||||
|
||||
constexpr Location Virtual() const noexcept {
|
||||
Location virtual_location;
|
||||
virtual_location.offset = offset - VIRTUAL_BIAS;
|
||||
return virtual_location;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Offset() const noexcept {
|
||||
return offset;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsVirtual() const {
|
||||
return offset == VIRTUAL_OFFSET;
|
||||
return offset % 8 == VIRTUAL_BIAS;
|
||||
}
|
||||
|
||||
constexpr auto operator<=>(const Location&) const noexcept = default;
|
||||
|
@ -89,7 +95,7 @@ private:
|
|||
offset -= 8 + (offset % 32 == 8 ? 8 : 0);
|
||||
}
|
||||
|
||||
u32 offset{VIRTUAL_OFFSET};
|
||||
u32 offset{0xcccccccc};
|
||||
};
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
|
|
@ -4,57 +4,58 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/structured_control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/program.h"
|
||||
#include "shader_recompiler/frontend/maxwell/termination_code.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
|
||||
#include "shader_recompiler/ir_opt/passes.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
namespace {
|
||||
void TranslateCode(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
Environment& env, const Flow::Function& cfg_function, IR::Function& function,
|
||||
std::span<IR::Block*> block_map) {
|
||||
IR::BlockList TranslateCode(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
Environment& env, Flow::Function& cfg_function) {
|
||||
const size_t num_blocks{cfg_function.blocks.size()};
|
||||
function.blocks.reserve(num_blocks);
|
||||
|
||||
for (const Flow::BlockId block_id : cfg_function.blocks) {
|
||||
const Flow::Block& flow_block{cfg_function.blocks_data[block_id]};
|
||||
|
||||
IR::Block* const ir_block{block_pool.Create(Translate(inst_pool, env, flow_block))};
|
||||
block_map[flow_block.id] = ir_block;
|
||||
function.blocks.emplace_back(ir_block);
|
||||
std::vector<IR::Block*> blocks(cfg_function.blocks.size());
|
||||
std::ranges::for_each(cfg_function.blocks, [&, i = size_t{0}](auto& cfg_block) mutable {
|
||||
const u32 begin{cfg_block.begin.Offset()};
|
||||
const u32 end{cfg_block.end.Offset()};
|
||||
blocks[i] = block_pool.Create(inst_pool, begin, end);
|
||||
cfg_block.ir = blocks[i];
|
||||
++i;
|
||||
});
|
||||
std::ranges::for_each(cfg_function.blocks, [&, i = size_t{0}](auto& cfg_block) mutable {
|
||||
IR::Block* const block{blocks[i]};
|
||||
++i;
|
||||
if (cfg_block.end_class != Flow::EndClass::Branch) {
|
||||
block->SetReturn();
|
||||
} else if (cfg_block.cond == IR::Condition{true}) {
|
||||
block->SetBranch(cfg_block.branch_true->ir);
|
||||
} else if (cfg_block.cond == IR::Condition{false}) {
|
||||
block->SetBranch(cfg_block.branch_false->ir);
|
||||
} else {
|
||||
block->SetBranches(cfg_block.cond, cfg_block.branch_true->ir,
|
||||
cfg_block.branch_false->ir);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitTerminationInsts(const Flow::Function& cfg_function,
|
||||
std::span<IR::Block* const> block_map) {
|
||||
for (const Flow::BlockId block_id : cfg_function.blocks) {
|
||||
const Flow::Block& flow_block{cfg_function.blocks_data[block_id]};
|
||||
EmitTerminationCode(flow_block, block_map);
|
||||
}
|
||||
}
|
||||
|
||||
void TranslateFunction(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
Environment& env, const Flow::Function& cfg_function,
|
||||
IR::Function& function) {
|
||||
std::vector<IR::Block*> block_map;
|
||||
block_map.resize(cfg_function.blocks_data.size());
|
||||
|
||||
TranslateCode(inst_pool, block_pool, env, cfg_function, function, block_map);
|
||||
EmitTerminationInsts(cfg_function, block_map);
|
||||
});
|
||||
return IR::VisitAST(inst_pool, block_pool, blocks,
|
||||
[&](IR::Block* block) { Translate(env, block); });
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
Environment& env, const Flow::CFG& cfg) {
|
||||
Environment& env, Flow::CFG& cfg) {
|
||||
IR::Program program;
|
||||
auto& functions{program.functions};
|
||||
functions.reserve(cfg.Functions().size());
|
||||
for (const Flow::Function& cfg_function : cfg.Functions()) {
|
||||
TranslateFunction(inst_pool, block_pool, env, cfg_function, functions.emplace_back());
|
||||
for (Flow::Function& cfg_function : cfg.Functions()) {
|
||||
functions.push_back(IR::Function{
|
||||
.blocks{TranslateCode(inst_pool, block_pool, env, cfg_function)},
|
||||
});
|
||||
}
|
||||
|
||||
fmt::print(stdout, "No optimizations: {}", IR::DumpProgram(program));
|
||||
std::ranges::for_each(functions, Optimization::SsaRewritePass);
|
||||
for (IR::Function& function : functions) {
|
||||
Optimization::Invoke(Optimization::GlobalMemoryToStorageBufferPass, function);
|
||||
|
|
|
@ -19,6 +19,6 @@ namespace Shader::Maxwell {
|
|||
|
||||
[[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,
|
||||
ObjectPool<IR::Block>& block_pool, Environment& env,
|
||||
const Flow::CFG& cfg);
|
||||
Flow::CFG& cfg);
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
|
|
@ -1,86 +0,0 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/termination_code.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
static void EmitExit(IR::IREmitter& ir) {
|
||||
ir.Exit();
|
||||
}
|
||||
|
||||
static IR::U1 GetFlowTest(IR::FlowTest flow_test, IR::IREmitter& ir) {
|
||||
switch (flow_test) {
|
||||
case IR::FlowTest::T:
|
||||
return ir.Imm1(true);
|
||||
case IR::FlowTest::F:
|
||||
return ir.Imm1(false);
|
||||
case IR::FlowTest::NE:
|
||||
// FIXME: Verify this
|
||||
return ir.LogicalNot(ir.GetZFlag());
|
||||
case IR::FlowTest::NaN:
|
||||
// FIXME: Verify this
|
||||
return ir.LogicalAnd(ir.GetSFlag(), ir.GetZFlag());
|
||||
default:
|
||||
throw NotImplementedException("Flow test {}", flow_test);
|
||||
}
|
||||
}
|
||||
|
||||
static IR::U1 GetCond(IR::Condition cond, IR::IREmitter& ir) {
|
||||
const IR::FlowTest flow_test{cond.FlowTest()};
|
||||
const auto [pred, pred_negated]{cond.Pred()};
|
||||
if (pred == IR::Pred::PT && !pred_negated) {
|
||||
return GetFlowTest(flow_test, ir);
|
||||
}
|
||||
if (flow_test == IR::FlowTest::T) {
|
||||
return ir.GetPred(pred, pred_negated);
|
||||
}
|
||||
return ir.LogicalAnd(ir.GetPred(pred, pred_negated), GetFlowTest(flow_test, ir));
|
||||
}
|
||||
|
||||
static void EmitBranch(const Flow::Block& flow_block, std::span<IR::Block* const> block_map,
|
||||
IR::IREmitter& ir) {
|
||||
const auto add_immediate_predecessor = [&](Flow::BlockId label) {
|
||||
block_map[label]->AddImmediatePredecessor(&ir.block);
|
||||
};
|
||||
if (flow_block.cond == true) {
|
||||
add_immediate_predecessor(flow_block.branch_true);
|
||||
return ir.Branch(block_map[flow_block.branch_true]);
|
||||
}
|
||||
if (flow_block.cond == false) {
|
||||
add_immediate_predecessor(flow_block.branch_false);
|
||||
return ir.Branch(block_map[flow_block.branch_false]);
|
||||
}
|
||||
add_immediate_predecessor(flow_block.branch_true);
|
||||
add_immediate_predecessor(flow_block.branch_false);
|
||||
return ir.BranchConditional(GetCond(flow_block.cond, ir), block_map[flow_block.branch_true],
|
||||
block_map[flow_block.branch_false]);
|
||||
}
|
||||
|
||||
void EmitTerminationCode(const Flow::Block& flow_block, std::span<IR::Block* const> block_map) {
|
||||
IR::Block* const block{block_map[flow_block.id]};
|
||||
IR::IREmitter ir(*block);
|
||||
switch (flow_block.end_class) {
|
||||
case Flow::EndClass::Branch:
|
||||
EmitBranch(flow_block, block_map, ir);
|
||||
break;
|
||||
case Flow::EndClass::Exit:
|
||||
EmitExit(ir);
|
||||
break;
|
||||
case Flow::EndClass::Return:
|
||||
ir.Return();
|
||||
break;
|
||||
case Flow::EndClass::Unreachable:
|
||||
ir.Unreachable();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
|
@ -1,17 +0,0 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
/// Emit termination instructions and collect immediate predecessors
|
||||
void EmitTerminationCode(const Flow::Block& flow_block, std::span<IR::Block* const> block_map);
|
||||
|
||||
} // namespace Shader::Maxwell
|
|
@ -28,7 +28,7 @@ void SHL(TranslatorVisitor& v, u64 insn, const IR::U32& unsafe_shift) {
|
|||
IR::U32 result;
|
||||
if (shl.w != 0) {
|
||||
// When .W is set, the shift value is wrapped
|
||||
// To emulate this we just have to clamp it ourselves.
|
||||
// To emulate this we just have to wrap it ourselves.
|
||||
const IR::U32 shift{v.ir.BitwiseAnd(unsafe_shift, v.ir.Imm32(31))};
|
||||
result = v.ir.ShiftLeftLogical(base, shift);
|
||||
} else {
|
||||
|
|
|
@ -23,14 +23,13 @@ static void Invoke(TranslatorVisitor& visitor, Location pc, u64 insn) {
|
|||
}
|
||||
}
|
||||
|
||||
IR::Block Translate(ObjectPool<IR::Inst>& inst_pool, Environment& env,
|
||||
const Flow::Block& flow_block) {
|
||||
IR::Block block{inst_pool, flow_block.begin.Offset(), flow_block.end.Offset()};
|
||||
TranslatorVisitor visitor{env, block};
|
||||
|
||||
const Location pc_end{flow_block.end};
|
||||
Location pc{flow_block.begin};
|
||||
while (pc != pc_end) {
|
||||
void Translate(Environment& env, IR::Block* block) {
|
||||
if (block->IsVirtual()) {
|
||||
return;
|
||||
}
|
||||
TranslatorVisitor visitor{env, *block};
|
||||
const Location pc_end{block->LocationEnd()};
|
||||
for (Location pc = block->LocationBegin(); pc != pc_end; ++pc) {
|
||||
const u64 insn{env.ReadInstruction(pc.Offset())};
|
||||
const Opcode opcode{Decode(insn)};
|
||||
switch (opcode) {
|
||||
|
@ -43,9 +42,7 @@ IR::Block Translate(ObjectPool<IR::Inst>& inst_pool, Environment& env,
|
|||
default:
|
||||
throw LogicError("Invalid opcode {}", opcode);
|
||||
}
|
||||
++pc;
|
||||
}
|
||||
return block;
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
|
|
@ -6,14 +6,9 @@
|
|||
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/microinstruction.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/location.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
[[nodiscard]] IR::Block Translate(ObjectPool<IR::Inst>& inst_pool, Environment& env,
|
||||
const Flow::Block& flow_block);
|
||||
void Translate(Environment& env, IR::Block* block);
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
|
|
@ -132,6 +132,32 @@ void FoldLogicalAnd(IR::Inst& inst) {
|
|||
}
|
||||
}
|
||||
|
||||
void FoldLogicalOr(IR::Inst& inst) {
|
||||
if (!FoldCommutative(inst, [](bool a, bool b) { return a || b; })) {
|
||||
return;
|
||||
}
|
||||
const IR::Value rhs{inst.Arg(1)};
|
||||
if (rhs.IsImmediate()) {
|
||||
if (rhs.U1()) {
|
||||
inst.ReplaceUsesWith(IR::Value{true});
|
||||
} else {
|
||||
inst.ReplaceUsesWith(inst.Arg(0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FoldLogicalNot(IR::Inst& inst) {
|
||||
const IR::U1 value{inst.Arg(0)};
|
||||
if (value.IsImmediate()) {
|
||||
inst.ReplaceUsesWith(IR::Value{!value.U1()});
|
||||
return;
|
||||
}
|
||||
IR::Inst* const arg{value.InstRecursive()};
|
||||
if (arg->Opcode() == IR::Opcode::LogicalNot) {
|
||||
inst.ReplaceUsesWith(arg->Arg(0));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Dest, typename Source>
|
||||
void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) {
|
||||
const IR::Value value{inst.Arg(0)};
|
||||
|
@ -160,6 +186,24 @@ void FoldWhenAllImmediates(IR::Inst& inst, Func&& func) {
|
|||
inst.ReplaceUsesWith(EvalImmediates(inst, func, Indices{}));
|
||||
}
|
||||
|
||||
void FoldBranchConditional(IR::Inst& inst) {
|
||||
const IR::U1 cond{inst.Arg(0)};
|
||||
if (cond.IsImmediate()) {
|
||||
// TODO: Convert to Branch
|
||||
return;
|
||||
}
|
||||
const IR::Inst* cond_inst{cond.InstRecursive()};
|
||||
if (cond_inst->Opcode() == IR::Opcode::LogicalNot) {
|
||||
const IR::Value true_label{inst.Arg(1)};
|
||||
const IR::Value false_label{inst.Arg(2)};
|
||||
// Remove negation on the conditional (take the parameter out of LogicalNot) and swap
|
||||
// the branches
|
||||
inst.SetArg(0, cond_inst->Arg(0));
|
||||
inst.SetArg(1, false_label);
|
||||
inst.SetArg(2, true_label);
|
||||
}
|
||||
}
|
||||
|
||||
void ConstantPropagation(IR::Inst& inst) {
|
||||
switch (inst.Opcode()) {
|
||||
case IR::Opcode::GetRegister:
|
||||
|
@ -178,6 +222,10 @@ void ConstantPropagation(IR::Inst& inst) {
|
|||
return FoldSelect<u32>(inst);
|
||||
case IR::Opcode::LogicalAnd:
|
||||
return FoldLogicalAnd(inst);
|
||||
case IR::Opcode::LogicalOr:
|
||||
return FoldLogicalOr(inst);
|
||||
case IR::Opcode::LogicalNot:
|
||||
return FoldLogicalNot(inst);
|
||||
case IR::Opcode::ULessThan:
|
||||
return FoldWhenAllImmediates(inst, [](u32 a, u32 b) { return a < b; });
|
||||
case IR::Opcode::BitFieldUExtract:
|
||||
|
@ -188,6 +236,8 @@ void ConstantPropagation(IR::Inst& inst) {
|
|||
}
|
||||
return (base >> shift) & ((1U << count) - 1);
|
||||
});
|
||||
case IR::Opcode::BranchConditional:
|
||||
return FoldBranchConditional(inst);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -34,6 +34,13 @@ struct SignFlagTag : FlagTag {};
|
|||
struct CarryFlagTag : FlagTag {};
|
||||
struct OverflowFlagTag : FlagTag {};
|
||||
|
||||
struct GotoVariable : FlagTag {
|
||||
GotoVariable() = default;
|
||||
explicit GotoVariable(u32 index_) : index{index_} {}
|
||||
|
||||
u32 index;
|
||||
};
|
||||
|
||||
struct DefTable {
|
||||
[[nodiscard]] ValueMap& operator[](IR::Reg variable) noexcept {
|
||||
return regs[IR::RegIndex(variable)];
|
||||
|
@ -43,6 +50,10 @@ struct DefTable {
|
|||
return preds[IR::PredIndex(variable)];
|
||||
}
|
||||
|
||||
[[nodiscard]] ValueMap& operator[](GotoVariable goto_variable) {
|
||||
return goto_vars[goto_variable.index];
|
||||
}
|
||||
|
||||
[[nodiscard]] ValueMap& operator[](ZeroFlagTag) noexcept {
|
||||
return zero_flag;
|
||||
}
|
||||
|
@ -61,6 +72,7 @@ struct DefTable {
|
|||
|
||||
std::array<ValueMap, IR::NUM_USER_REGS> regs;
|
||||
std::array<ValueMap, IR::NUM_USER_PREDS> preds;
|
||||
boost::container::flat_map<u32, ValueMap> goto_vars;
|
||||
ValueMap zero_flag;
|
||||
ValueMap sign_flag;
|
||||
ValueMap carry_flag;
|
||||
|
@ -68,15 +80,15 @@ struct DefTable {
|
|||
};
|
||||
|
||||
IR::Opcode UndefOpcode(IR::Reg) noexcept {
|
||||
return IR::Opcode::Undef32;
|
||||
return IR::Opcode::UndefU32;
|
||||
}
|
||||
|
||||
IR::Opcode UndefOpcode(IR::Pred) noexcept {
|
||||
return IR::Opcode::Undef1;
|
||||
return IR::Opcode::UndefU1;
|
||||
}
|
||||
|
||||
IR::Opcode UndefOpcode(const FlagTag&) noexcept {
|
||||
return IR::Opcode::Undef1;
|
||||
return IR::Opcode::UndefU1;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsPhi(const IR::Inst& inst) noexcept {
|
||||
|
@ -165,6 +177,9 @@ void SsaRewritePass(IR::Function& function) {
|
|||
pass.WriteVariable(pred, block, inst.Arg(1));
|
||||
}
|
||||
break;
|
||||
case IR::Opcode::SetGotoVariable:
|
||||
pass.WriteVariable(GotoVariable{inst.Arg(0).U32()}, block, inst.Arg(1));
|
||||
break;
|
||||
case IR::Opcode::SetZFlag:
|
||||
pass.WriteVariable(ZeroFlagTag{}, block, inst.Arg(0));
|
||||
break;
|
||||
|
@ -187,6 +202,9 @@ void SsaRewritePass(IR::Function& function) {
|
|||
inst.ReplaceUsesWith(pass.ReadVariable(pred, block));
|
||||
}
|
||||
break;
|
||||
case IR::Opcode::GetGotoVariable:
|
||||
inst.ReplaceUsesWith(pass.ReadVariable(GotoVariable{inst.Arg(0).U32()}, block));
|
||||
break;
|
||||
case IR::Opcode::GetZFlag:
|
||||
inst.ReplaceUsesWith(pass.ReadVariable(ZeroFlagTag{}, block));
|
||||
break;
|
||||
|
|
|
@ -14,6 +14,10 @@ namespace Shader::Optimization {
|
|||
static void ValidateTypes(const IR::Function& function) {
|
||||
for (const auto& block : function.blocks) {
|
||||
for (const IR::Inst& inst : *block) {
|
||||
if (inst.Opcode() == IR::Opcode::Phi) {
|
||||
// Skip validation on phi nodes
|
||||
continue;
|
||||
}
|
||||
const size_t num_args{inst.NumArgs()};
|
||||
for (size_t i = 0; i < num_args; ++i) {
|
||||
const IR::Type t1{inst.Arg(i).Type()};
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include <filesystem>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
@ -36,34 +37,46 @@ void RunDatabase() {
|
|||
ForEachFile("D:\\Shaders\\Database", [&](const std::filesystem::path& path) {
|
||||
map.emplace_back(std::make_unique<FileEnvironment>(path.string().c_str()));
|
||||
});
|
||||
for (int i = 0; i < 300; ++i) {
|
||||
auto block_pool{std::make_unique<ObjectPool<Flow::Block>>()};
|
||||
auto t0 = std::chrono::high_resolution_clock::now();
|
||||
int N = 1;
|
||||
int n = 0;
|
||||
for (int i = 0; i < N; ++i) {
|
||||
for (auto& env : map) {
|
||||
++n;
|
||||
// fmt::print(stdout, "Decoding {}\n", path.string());
|
||||
|
||||
const Location start_address{0};
|
||||
auto cfg{std::make_unique<Flow::CFG>(*env, start_address)};
|
||||
block_pool->ReleaseContents();
|
||||
Flow::CFG cfg{*env, *block_pool, start_address};
|
||||
// fmt::print(stdout, "{}\n", cfg->Dot());
|
||||
// IR::Program program{env, cfg};
|
||||
// Optimize(program);
|
||||
// const std::string code{EmitGLASM(program)};
|
||||
}
|
||||
}
|
||||
auto t = std::chrono::high_resolution_clock::now();
|
||||
fmt::print(stdout, "{} ms",
|
||||
std::chrono::duration_cast<std::chrono::milliseconds>(t - t0).count() / double(N));
|
||||
}
|
||||
|
||||
int main() {
|
||||
// RunDatabase();
|
||||
|
||||
auto flow_block_pool{std::make_unique<ObjectPool<Flow::Block>>()};
|
||||
auto inst_pool{std::make_unique<ObjectPool<IR::Inst>>()};
|
||||
auto block_pool{std::make_unique<ObjectPool<IR::Block>>()};
|
||||
|
||||
// FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
|
||||
FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS15C2FB1F0B965767.bin"};
|
||||
FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
|
||||
// FileEnvironment env{"D:\\Shaders\\shader.bin"};
|
||||
for (int i = 0; i < 1; ++i) {
|
||||
block_pool->ReleaseContents();
|
||||
inst_pool->ReleaseContents();
|
||||
auto cfg{std::make_unique<Flow::CFG>(env, 0)};
|
||||
// fmt::print(stdout, "{}\n", cfg->Dot());
|
||||
IR::Program program{TranslateProgram(*inst_pool, *block_pool, env, *cfg)};
|
||||
// fmt::print(stdout, "{}\n", IR::DumpProgram(program));
|
||||
flow_block_pool->ReleaseContents();
|
||||
Flow::CFG cfg{env, *flow_block_pool, 0};
|
||||
fmt::print(stdout, "{}\n", cfg.Dot());
|
||||
IR::Program program{TranslateProgram(*inst_pool, *block_pool, env, cfg)};
|
||||
fmt::print(stdout, "{}\n", IR::DumpProgram(program));
|
||||
Backend::SPIRV::EmitSPIRV spirv{program};
|
||||
}
|
||||
}
|
||||
|
|
28
src/shader_recompiler/shader_info.h
Normal file
28
src/shader_recompiler/shader_info.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include <boost/container/static_vector.hpp>
|
||||
|
||||
namespace Shader {
|
||||
|
||||
struct Info {
|
||||
struct ConstantBuffer {
|
||||
|
||||
};
|
||||
|
||||
struct {
|
||||
bool workgroup_id{};
|
||||
bool local_invocation_id{};
|
||||
bool fp16{};
|
||||
bool fp64{};
|
||||
} uses;
|
||||
|
||||
std::array<18
|
||||
};
|
||||
|
||||
} // namespace Shader
|
Loading…
Reference in a new issue