Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing.
This commit is contained in:
parent
51ee2d2eb1
commit
8fc9c03126
6 changed files with 37 additions and 49 deletions
|
@ -114,7 +114,13 @@ int main(int argc, char **argv) {
|
||||||
System::Init(emu_window.get());
|
System::Init(emu_window.get());
|
||||||
SCOPE_EXIT({ System::Shutdown(); });
|
SCOPE_EXIT({ System::Shutdown(); });
|
||||||
|
|
||||||
Loader::ResultStatus load_result = Loader::LoadFile(boot_filename);
|
std::unique_ptr<Loader::AppLoader> loader = Loader::GetFileLoader(boot_filename);
|
||||||
|
if (!loader) {
|
||||||
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
Loader::ResultStatus load_result = loader->Load();
|
||||||
if (Loader::ResultStatus::Success != load_result) {
|
if (Loader::ResultStatus::Success != load_result) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
|
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
|
||||||
return -1;
|
return -1;
|
||||||
|
|
|
@ -272,7 +272,15 @@ bool GMainWindow::InitializeSystem() {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GMainWindow::LoadROM(const std::string& filename) {
|
bool GMainWindow::LoadROM(const std::string& filename) {
|
||||||
Loader::ResultStatus result = Loader::LoadFile(filename);
|
std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetFileLoader(filename);
|
||||||
|
if (!app_loader) {
|
||||||
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
|
||||||
|
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||||
|
tr("The ROM format is not supported."));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Loader::ResultStatus result = app_loader->Load();
|
||||||
if (Loader::ResultStatus::Success != result) {
|
if (Loader::ResultStatus::Success != result) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||||
System::Shutdown();
|
System::Shutdown();
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "core/file_sys/archive_romfs.h"
|
#include "core/file_sys/archive_romfs.h"
|
||||||
#include "core/hle/kernel/process.h"
|
#include "core/hle/kernel/process.h"
|
||||||
#include "core/hle/kernel/resource_limit.h"
|
#include "core/hle/kernel/resource_limit.h"
|
||||||
|
#include "core/hle/service/fs/archive.h"
|
||||||
#include "core/loader/3dsx.h"
|
#include "core/loader/3dsx.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
|
@ -263,6 +264,8 @@ ResultStatus AppLoader_THREEDSX::Load() {
|
||||||
|
|
||||||
Kernel::g_current_process->Run(48, Kernel::DEFAULT_STACK_SIZE);
|
Kernel::g_current_process->Run(48, Kernel::DEFAULT_STACK_SIZE);
|
||||||
|
|
||||||
|
Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this), Service::FS::ArchiveIdCode::RomFS);
|
||||||
|
|
||||||
is_loaded = true;
|
is_loaded = true;
|
||||||
return ResultStatus::Success;
|
return ResultStatus::Success;
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,9 +8,7 @@
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
|
|
||||||
#include "core/file_sys/archive_romfs.h"
|
|
||||||
#include "core/hle/kernel/process.h"
|
#include "core/hle/kernel/process.h"
|
||||||
#include "core/hle/service/fs/archive.h"
|
|
||||||
#include "core/loader/3dsx.h"
|
#include "core/loader/3dsx.h"
|
||||||
#include "core/loader/elf.h"
|
#include "core/loader/elf.h"
|
||||||
#include "core/loader/ncch.h"
|
#include "core/loader/ncch.h"
|
||||||
|
@ -67,6 +65,9 @@ FileType GuessFromExtension(const std::string& extension_) {
|
||||||
if (extension == ".3dsx")
|
if (extension == ".3dsx")
|
||||||
return FileType::THREEDSX;
|
return FileType::THREEDSX;
|
||||||
|
|
||||||
|
if (extension == ".cia")
|
||||||
|
return FileType::CIA;
|
||||||
|
|
||||||
return FileType::Unknown;
|
return FileType::Unknown;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -108,15 +109,15 @@ std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type,
|
||||||
return std::make_unique<AppLoader_NCCH>(std::move(file), filepath);
|
return std::make_unique<AppLoader_NCCH>(std::move(file), filepath);
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return std::unique_ptr<AppLoader>();
|
return nullptr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ResultStatus LoadFile(const std::string& filename) {
|
std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename) {
|
||||||
FileUtil::IOFile file(filename, "rb");
|
FileUtil::IOFile file(filename, "rb");
|
||||||
if (!file.IsOpen()) {
|
if (!file.IsOpen()) {
|
||||||
LOG_ERROR(Loader, "Failed to load file %s", filename.c_str());
|
LOG_ERROR(Loader, "Failed to load file %s", filename.c_str());
|
||||||
return ResultStatus::Error;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string filename_filename, filename_extension;
|
std::string filename_filename, filename_extension;
|
||||||
|
@ -133,44 +134,7 @@ ResultStatus LoadFile(const std::string& filename) {
|
||||||
|
|
||||||
LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type));
|
LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type));
|
||||||
|
|
||||||
std::unique_ptr<AppLoader> app_loader = GetLoader(std::move(file), type, filename_filename, filename);
|
return GetLoader(std::move(file), type, filename_filename, filename);
|
||||||
|
|
||||||
switch (type) {
|
|
||||||
|
|
||||||
// 3DSX file format...
|
|
||||||
// or NCCH/NCSD container formats...
|
|
||||||
case FileType::THREEDSX:
|
|
||||||
case FileType::CXI:
|
|
||||||
case FileType::CCI:
|
|
||||||
{
|
|
||||||
// Load application and RomFS
|
|
||||||
ResultStatus result = app_loader->Load();
|
|
||||||
if (ResultStatus::Success == result) {
|
|
||||||
Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*app_loader), Service::FS::ArchiveIdCode::RomFS);
|
|
||||||
return ResultStatus::Success;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Standard ELF file format...
|
|
||||||
case FileType::ELF:
|
|
||||||
return app_loader->Load();
|
|
||||||
|
|
||||||
// CIA file format...
|
|
||||||
case FileType::CIA:
|
|
||||||
return ResultStatus::ErrorNotImplemented;
|
|
||||||
|
|
||||||
// Error occurred durring IdentifyFile...
|
|
||||||
case FileType::Error:
|
|
||||||
|
|
||||||
// IdentifyFile could know identify file type...
|
|
||||||
case FileType::Unknown:
|
|
||||||
{
|
|
||||||
LOG_CRITICAL(Loader, "File %s is of unknown type.", filename.c_str());
|
|
||||||
return ResultStatus::ErrorInvalidFormat;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return ResultStatus::Error;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Loader
|
} // namespace Loader
|
||||||
|
|
|
@ -207,10 +207,10 @@ extern const std::initializer_list<Kernel::AddressMapping> default_address_mappi
|
||||||
std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath);
|
std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Identifies and loads a bootable file
|
* Identifies a bootable file and return a suitable loader
|
||||||
* @param filename String filename of bootable file
|
* @param filename String filename of bootable file
|
||||||
* @return ResultStatus result of function
|
* @return best loader for this file
|
||||||
*/
|
*/
|
||||||
ResultStatus LoadFile(const std::string& filename);
|
std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename);
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
|
@ -10,8 +10,10 @@
|
||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
#include "common/swap.h"
|
#include "common/swap.h"
|
||||||
|
|
||||||
|
#include "core/file_sys/archive_romfs.h"
|
||||||
#include "core/hle/kernel/process.h"
|
#include "core/hle/kernel/process.h"
|
||||||
#include "core/hle/kernel/resource_limit.h"
|
#include "core/hle/kernel/resource_limit.h"
|
||||||
|
#include "core/hle/service/fs/archive.h"
|
||||||
#include "core/loader/ncch.h"
|
#include "core/loader/ncch.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
|
@ -303,7 +305,12 @@ ResultStatus AppLoader_NCCH::Load() {
|
||||||
|
|
||||||
is_loaded = true; // Set state to loaded
|
is_loaded = true; // Set state to loaded
|
||||||
|
|
||||||
return LoadExec(); // Load the executable into memory for booting
|
result = LoadExec(); // Load the executable into memory for booting
|
||||||
|
if (ResultStatus::Success != result)
|
||||||
|
return result;
|
||||||
|
|
||||||
|
Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this), Service::FS::ArchiveIdCode::RomFS);
|
||||||
|
return ResultStatus::Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) {
|
ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) {
|
||||||
|
|
Loading…
Reference in a new issue