metal: use metal cpp
This commit is contained in:
parent
cc0cde9c3f
commit
897e0dfdc0
20 changed files with 189 additions and 225 deletions
1
externals/CMakeLists.txt
vendored
1
externals/CMakeLists.txt
vendored
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@ -320,4 +320,3 @@ if (ARCHITECTURE_arm64 AND NOT TARGET sse2neon)
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add_library(sse2neon INTERFACE)
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target_include_directories(sse2neon INTERFACE sse2neon)
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endif()
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@ -184,6 +184,11 @@ else()
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endif()
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endif()
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if (APPLE)
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# TODO: use target_link_libraries
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include_directories(${CMAKE_SOURCE_DIR}/externals/metal-cpp)
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endif()
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add_subdirectory(common)
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add_subdirectory(core)
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add_subdirectory(audio_core)
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@ -374,16 +374,17 @@ if (APPLE)
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)
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list(APPEND sources
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renderer_metal/mtl_buffer_cache.mm
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renderer_metal/metal_cpp_impl.cpp
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renderer_metal/mtl_buffer_cache.cpp
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renderer_metal/mtl_buffer_cache_base.cpp
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renderer_metal/mtl_command_recorder.mm
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renderer_metal/mtl_device.mm
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renderer_metal/mtl_rasterizer.mm
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renderer_metal/mtl_staging_buffer_pool.mm
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renderer_metal/mtl_swap_chain.mm
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renderer_metal/mtl_texture_cache.mm
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renderer_metal/mtl_command_recorder.cpp
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renderer_metal/mtl_device.cpp
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renderer_metal/mtl_rasterizer.cpp
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renderer_metal/mtl_staging_buffer_pool.cpp
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renderer_metal/mtl_swap_chain.cpp
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renderer_metal/mtl_texture_cache.cpp
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renderer_metal/mtl_texture_cache_base.cpp
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renderer_metal/renderer_metal.mm
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renderer_metal/renderer_metal.cpp
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)
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endif()
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@ -404,10 +405,6 @@ add_dependencies(video_core host_shaders)
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target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
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target_link_libraries(video_core PRIVATE sirit Vulkan::Headers Vulkan::UtilityHeaders GPUOpen::VulkanMemoryAllocator)
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if (APPLE)
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target_include_directories(video_core PRIVATE ${CMAKE_SOURCE_DIR}/externals/metal-cpp)
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endif()
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if (ENABLE_NSIGHT_AFTERMATH)
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if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
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message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
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6
src/video_core/renderer_metal/metal_cpp_impl.cpp
Normal file
6
src/video_core/renderer_metal/metal_cpp_impl.cpp
Normal file
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@ -0,0 +1,6 @@
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#define NS_PRIVATE_IMPLEMENTATION
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#define CA_PRIVATE_IMPLEMENTATION
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#define MTL_PRIVATE_IMPLEMENTATION
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#include <Foundation/Foundation.hpp>
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#include <Metal/Metal.hpp>
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#include <QuartzCore/QuartzCore.hpp>
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@ -15,37 +15,36 @@ namespace Metal {
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namespace {
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MTLBuffer_t CreatePrivateBuffer(const Device& device, size_t size) {
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return [device.GetDevice() newBufferWithLength:size options:MTLResourceStorageModePrivate];
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MTL::Buffer* CreatePrivateBuffer(const Device& device, size_t size) {
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return device.GetDevice()->newBuffer(size, MTL::ResourceStorageModePrivate);
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}
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} // Anonymous namespace
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BoundBuffer::BoundBuffer(MTLBuffer_t buffer_, size_t offset_, size_t size_)
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: buffer{[buffer_ retain]}, offset{offset_}, size{size_} {}
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BoundBuffer::BoundBuffer(MTL::Buffer* buffer_, size_t offset_, size_t size_)
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: buffer{buffer_->retain()}, offset{offset_}, size{size_} {}
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BoundBuffer::~BoundBuffer() {
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if (buffer) {
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[buffer release];
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buffer->release();
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}
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}
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BufferView::BufferView(MTLBuffer_t buffer_, size_t offset_, size_t size_,
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BufferView::BufferView(MTL::Buffer* buffer_, size_t offset_, size_t size_,
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VideoCore::Surface::PixelFormat format_)
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: buffer{[buffer_ retain]}, offset{offset_}, size{size_}, format{format_} {}
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: buffer{buffer_->retain()}, offset{offset_}, size{size_}, format{format_} {}
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BufferView::~BufferView() {
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[buffer release];
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buffer->release();
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}
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Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_params)
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: VideoCommon::BufferBase(null_params), buffer{runtime.CreateNullBuffer()},
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is_null{true}, view(buffer, 0, BufferCacheRuntime::NULL_BUFFER_SIZE) {}
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: VideoCommon::BufferBase(null_params), buffer{runtime.CreateNullBuffer()}, is_null{true},
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view(buffer, 0, BufferCacheRuntime::NULL_BUFFER_SIZE) {}
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Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
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: VideoCommon::BufferBase(cpu_addr_, size_bytes_),
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buffer{CreatePrivateBuffer(runtime.device, size_bytes_)},
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view(buffer, 0, size_bytes_) {}
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buffer{CreatePrivateBuffer(runtime.device, size_bytes_)}, view(buffer, 0, size_bytes_) {}
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BufferView Buffer::View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format) {
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return BufferView(buffer, offset, size, format);
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@ -78,18 +77,18 @@ void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noe
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void BufferCacheRuntime::Finish() {}
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void BufferCacheRuntime::CopyBuffer(MTLBuffer_t dst_buffer, MTLBuffer_t src_buffer,
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void BufferCacheRuntime::CopyBuffer(MTL::Buffer* dst_buffer, MTL::Buffer* src_buffer,
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std::span<const VideoCommon::BufferCopy> copies, bool barrier,
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bool can_reorder_upload) {
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// TODO: copy buffer
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}
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void BufferCacheRuntime::ClearBuffer(MTLBuffer_t dest_buffer, u32 offset, size_t size, u32 value) {
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void BufferCacheRuntime::ClearBuffer(MTL::Buffer* dest_buffer, u32 offset, size_t size, u32 value) {
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// TODO: clear buffer
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}
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void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
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u32 base_vertex, u32 num_indices, MTLBuffer_t buffer,
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u32 base_vertex, u32 num_indices, MTL::Buffer* buffer,
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u32 offset, [[maybe_unused]] u32 size) {
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// TODO: convert parameters to Metal enums
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bound_index_buffer = {BoundBuffer(buffer, offset, size)};
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@ -99,7 +98,7 @@ void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 fir
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// TODO: bind quad index buffer
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}
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void BufferCacheRuntime::BindVertexBuffer(u32 index, MTLBuffer_t buffer, u32 offset, u32 size,
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void BufferCacheRuntime::BindVertexBuffer(u32 index, MTL::Buffer* buffer, u32 offset, u32 size,
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u32 stride) {
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// TODO: use stride
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bound_vertex_buffers[MAX_METAL_BUFFERS - index - 1] = {BoundBuffer(buffer, offset, size)};
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@ -115,9 +114,8 @@ void BufferCacheRuntime::ReserveNullBuffer() {
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}
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}
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MTLBuffer_t BufferCacheRuntime::CreateNullBuffer() {
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return [device.GetDevice() newBufferWithLength:NULL_BUFFER_SIZE
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options:MTLResourceStorageModePrivate];
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MTL::Buffer* BufferCacheRuntime::CreateNullBuffer() {
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return CreatePrivateBuffer(device, NULL_BUFFER_SIZE);
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}
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} // namespace Vulkan
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} // namespace Metal
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@ -19,21 +19,21 @@ class BufferCacheRuntime;
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struct BoundBuffer {
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BoundBuffer() = default;
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BoundBuffer(MTLBuffer_t buffer_, size_t offset_, size_t size_);
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BoundBuffer(MTL::Buffer* buffer_, size_t offset_, size_t size_);
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~BoundBuffer();
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MTLBuffer_t buffer = nil;
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MTL::Buffer* buffer = nil;
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size_t offset{};
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size_t size{};
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};
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struct BufferView {
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BufferView(MTLBuffer_t buffer_, size_t offset_, size_t size_,
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BufferView(MTL::Buffer* buffer_, size_t offset_, size_t size_,
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VideoCore::Surface::PixelFormat format_ = VideoCore::Surface::PixelFormat::Invalid);
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~BufferView();
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MTLBuffer_t buffer = nil;
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MTL::Buffer* buffer = nil;
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size_t offset{};
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size_t size{};
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VideoCore::Surface::PixelFormat format{};
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@ -50,16 +50,16 @@ public:
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// TODO: track usage
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}
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[[nodiscard]] MTLBuffer_t Handle() const noexcept {
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[[nodiscard]] MTL::Buffer* Handle() const noexcept {
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return buffer;
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}
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operator MTLBuffer_t() const noexcept {
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operator MTL::Buffer*() const noexcept {
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return buffer;
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}
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private:
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MTLBuffer_t buffer = nil;
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MTL::Buffer* buffer = nil;
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bool is_null{};
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BufferView view;
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@ -108,25 +108,25 @@ public:
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void PreCopyBarrier() {}
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void CopyBuffer(MTLBuffer_t src_buffer, MTLBuffer_t dst_buffer,
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void CopyBuffer(MTL::Buffer* src_buffer, MTL::Buffer* dst_buffer,
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std::span<const VideoCommon::BufferCopy> copies, bool barrier,
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bool can_reorder_upload = false);
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void PostCopyBarrier() {}
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void ClearBuffer(MTLBuffer_t dest_buffer, u32 offset, size_t size, u32 value);
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void ClearBuffer(MTL::Buffer* dest_buffer, u32 offset, size_t size, u32 value);
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void BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format, u32 num_indices,
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u32 base_vertex, MTLBuffer_t buffer, u32 offset, u32 size);
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u32 base_vertex, MTL::Buffer* buffer, u32 offset, u32 size);
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void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
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void BindVertexBuffer(u32 index, MTLBuffer_t buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffer(u32 index, MTL::Buffer* buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
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// TODO: implement
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void BindTransformFeedbackBuffer(u32 index, MTLBuffer_t buffer, u32 offset, u32 size) {}
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void BindTransformFeedbackBuffer(u32 index, MTL::Buffer* buffer, u32 offset, u32 size) {}
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// TODO: implement
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings) {}
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@ -138,11 +138,11 @@ public:
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return ref.mapped_span;
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}
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void BindUniformBuffer(MTLBuffer_t buffer, u32 offset, u32 size) {
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void BindUniformBuffer(MTL::Buffer* buffer, u32 offset, u32 size) {
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BindBuffer(buffer, offset, size);
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}
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void BindStorageBuffer(MTLBuffer_t buffer, u32 offset, u32 size,
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void BindStorageBuffer(MTL::Buffer* buffer, u32 offset, u32 size,
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[[maybe_unused]] bool is_written) {
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BindBuffer(buffer, offset, size);
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}
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@ -152,21 +152,21 @@ public:
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VideoCore::Surface::PixelFormat format) {}
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private:
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void BindBuffer(MTLBuffer_t buffer, u32 offset, u32 size) {
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void BindBuffer(MTL::Buffer* buffer, u32 offset, u32 size) {
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// FIXME: what should be the index?
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bound_buffers[0] = BoundBuffer(buffer, offset, size);
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}
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void ReserveNullBuffer();
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MTLBuffer_t CreateNullBuffer();
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MTL::Buffer* CreateNullBuffer();
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const Device& device;
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CommandRecorder& command_recorder;
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StagingBufferPool& staging_pool;
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// Common buffers
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MTLBuffer_t null_buffer = nil;
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MTLBuffer_t quad_index_buffer = nil;
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MTL::Buffer* null_buffer = nil;
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MTL::Buffer* quad_index_buffer = nil;
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// TODO: probably move this into a separate class
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// Bound state
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@ -12,10 +12,10 @@ CommandRecorder::CommandRecorder(const Device& device_) : device(device_) {}
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CommandRecorder::~CommandRecorder() = default;
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void CommandRecorder::BeginRenderPass(MTLRenderPassDescriptor* render_pass_descriptor) {
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void CommandRecorder::BeginRenderPass(MTL::RenderPassDescriptor* render_pass_descriptor) {
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RequireCommandBuffer();
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EndEncoding();
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encoder = [command_buffer renderCommandEncoderWithDescriptor:render_pass_descriptor];
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encoder = command_buffer->renderCommandEncoder(render_pass_descriptor);
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encoder_type = EncoderType::Render;
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}
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@ -23,7 +23,7 @@ void CommandRecorder::RequireComputeEncoder() {
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RequireCommandBuffer();
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if (!encoder || encoder_type != EncoderType::Compute) {
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EndEncoding();
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encoder = [command_buffer computeCommandEncoder];
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encoder = command_buffer->computeCommandEncoder();
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encoder_type = EncoderType::Compute;
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}
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}
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@ -32,28 +32,28 @@ void CommandRecorder::RequireBlitEncoder() {
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RequireCommandBuffer();
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if (!encoder || encoder_type != EncoderType::Blit) {
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EndEncoding();
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encoder = [command_buffer blitCommandEncoder];
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encoder = command_buffer->blitCommandEncoder();
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encoder_type = EncoderType::Blit;
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}
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}
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void CommandRecorder::EndEncoding() {
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if (encoder) {
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[encoder endEncoding];
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encoder->endEncoding();
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//[encoder release];
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encoder = nil;
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}
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}
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void CommandRecorder::Present(CAMetalDrawable_t drawable) {
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void CommandRecorder::Present(CA::MetalDrawable* drawable) {
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EndEncoding();
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[command_buffer presentDrawable:drawable];
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command_buffer->presentDrawable(drawable);
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}
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void CommandRecorder::Submit() {
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if (command_buffer) {
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EndEncoding();
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[command_buffer commit];
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command_buffer->commit();
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//[command_buffer release];
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command_buffer = nil;
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}
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@ -61,7 +61,7 @@ void CommandRecorder::Submit() {
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void CommandRecorder::RequireCommandBuffer() {
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if (!command_buffer) {
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command_buffer = [device.GetCommandQueue() commandBuffer];
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command_buffer = device.GetCommandQueue()->commandBuffer();
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}
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}
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@ -3,8 +3,8 @@
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#pragma once
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#include "objc_bridge.h"
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#include "video_core/renderer_metal/objc_bridge.h"
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#include <Metal/Metal.hpp>
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#include <QuartzCore/QuartzCore.hpp>
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namespace Metal {
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@ -17,7 +17,7 @@ public:
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CommandRecorder(const Device& device_);
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~CommandRecorder();
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void BeginRenderPass(MTLRenderPassDescriptor* render_pass_descriptor);
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void BeginRenderPass(MTL::RenderPassDescriptor* render_pass_descriptor);
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void CheckIfRenderPassIsActive() {
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if (!encoder || encoder_type != EncoderType::Render) {
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@ -32,15 +32,15 @@ public:
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void EndEncoding();
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void Present(CAMetalDrawable_t drawable);
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void Present(CA::MetalDrawable* drawable);
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void Submit();
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MTLCommandBuffer_t GetCommandBuffer() {
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MTL::CommandBuffer* GetCommandBuffer() {
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return command_buffer;
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}
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MTLCommandEncoder_t GetCommandEncoder() {
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MTL::CommandEncoder* GetCommandEncoder() {
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return encoder;
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}
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@ -49,8 +49,8 @@ private:
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// HACK: Command buffers and encoders currently aren't released every frame due to Xcode
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// crashing in Debug mode. This leads to memory leaks
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MTLCommandBuffer_t command_buffer = nil;
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MTLCommandEncoder_t encoder = nil;
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MTL::CommandBuffer* command_buffer = nil;
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MTL::CommandEncoder* encoder = nil;
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EncoderType encoder_type;
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@ -6,19 +6,19 @@
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namespace Metal {
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Device::Device() {
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device = MTLCreateSystemDefaultDevice();
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device = MTL::CreateSystemDefaultDevice();
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if (!device) {
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throw std::runtime_error("Failed to create Metal device");
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}
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command_queue = [device newCommandQueue];
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command_queue = device->newCommandQueue();
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if (!command_queue) {
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throw std::runtime_error("Failed to create Metal command queue");
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}
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}
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Device::~Device() {
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[command_queue release];
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[device release];
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command_queue->release();
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device->release();
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}
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} // namespace Metal
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@ -3,7 +3,9 @@
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#pragma once
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#include "video_core/renderer_metal/objc_bridge.h"
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#include <Foundation/Foundation.hpp>
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#include <Metal/Metal.hpp>
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#include <QuartzCore/QuartzCore.hpp>
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namespace Metal {
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@ -12,17 +14,17 @@ public:
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explicit Device();
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~Device();
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MTLDevice_t GetDevice() const {
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MTL::Device* GetDevice() const {
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return device;
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}
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MTLCommandQueue_t GetCommandQueue() const {
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MTL::CommandQueue* GetCommandQueue() const {
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return command_queue;
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}
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private:
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MTLDevice_t device;
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MTLCommandQueue_t command_queue;
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MTL::Device* device;
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MTL::CommandQueue* command_queue;
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};
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} // namespace Metal
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@ -18,18 +18,18 @@
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namespace Metal {
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StagingBufferRef::StagingBufferRef(MTLBuffer_t buffer_, size_t offset_, std::span<u8> mapped_span_)
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: buffer{[buffer_ retain]}, offset{offset_}, mapped_span{mapped_span_} {}
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StagingBufferRef::StagingBufferRef(MTL::Buffer* buffer_, size_t offset_, std::span<u8> mapped_span_)
|
||||
: buffer{buffer_->retain()}, offset{offset_}, mapped_span{mapped_span_} {}
|
||||
|
||||
StagingBufferRef::~StagingBufferRef() {
|
||||
[buffer release];
|
||||
buffer->release();
|
||||
}
|
||||
|
||||
StagingBuffer::StagingBuffer(MTLBuffer_t buffer_, std::span<u8> mapped_span_)
|
||||
: buffer{[buffer_ retain]}, mapped_span{mapped_span_} {}
|
||||
StagingBuffer::StagingBuffer(MTL::Buffer* buffer_, std::span<u8> mapped_span_)
|
||||
: buffer{buffer_->retain()}, mapped_span{mapped_span_} {}
|
||||
|
||||
StagingBuffer::~StagingBuffer() {
|
||||
[buffer release];
|
||||
buffer->release();
|
||||
}
|
||||
|
||||
StagingBufferRef StagingBuffer::Ref() const noexcept {
|
||||
|
@ -37,13 +37,13 @@ StagingBufferRef StagingBuffer::Ref() const noexcept {
|
|||
}
|
||||
|
||||
// TODO: use the _MiB suffix
|
||||
constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;//128_MiB;
|
||||
constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; // 128_MiB;
|
||||
constexpr size_t REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
|
||||
|
||||
StagingBufferPool::StagingBufferPool(const Device& device_, CommandRecorder& command_recorder_)
|
||||
: device{device_}, command_recorder{command_recorder_} {
|
||||
stream_buffer = [device.GetDevice() newBufferWithLength:STREAM_BUFFER_SIZE
|
||||
options:MTLResourceStorageModeShared];
|
||||
stream_buffer =
|
||||
device.GetDevice()->newBuffer(STREAM_BUFFER_SIZE, MTL::ResourceStorageModeShared);
|
||||
}
|
||||
|
||||
StagingBufferPool::~StagingBufferPool() = default;
|
||||
|
@ -57,7 +57,7 @@ StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool
|
|||
}
|
||||
|
||||
void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) {
|
||||
// TODO: implement this
|
||||
// TODO: implement this
|
||||
}
|
||||
|
||||
void StagingBufferPool::TickFrame() {
|
||||
|
@ -83,10 +83,9 @@ StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage us
|
|||
StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage,
|
||||
bool deferred) {
|
||||
const u32 log2 = Common::Log2Ceil64(size);
|
||||
MTLBuffer_t buffer = [device.GetDevice() newBufferWithLength:size
|
||||
options:MTLResourceStorageModeShared];
|
||||
MTL::Buffer* buffer = device.GetDevice()->newBuffer(size, MTL::ResourceStorageModeShared);
|
||||
// TODO: check if the mapped span is correct
|
||||
std::span<u8> mapped_span(static_cast<u8*>([buffer contents]), size);
|
||||
std::span<u8> mapped_span(static_cast<u8*>(buffer->contents()), size);
|
||||
auto& entry = GetCache(usage)[log2].entries.emplace_back(buffer, mapped_span);
|
||||
|
||||
return entry.Ref();
|
|
@ -7,10 +7,9 @@
|
|||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include <Metal/Metal.hpp>
|
||||
|
||||
#include "objc_bridge.h"
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
|
@ -24,19 +23,19 @@ enum class MemoryUsage {
|
|||
};
|
||||
|
||||
struct StagingBufferRef {
|
||||
StagingBufferRef(MTLBuffer_t buffer_, size_t offset_, std::span<u8> mapped_span_);
|
||||
StagingBufferRef(MTL::Buffer* buffer_, size_t offset_, std::span<u8> mapped_span_);
|
||||
~StagingBufferRef();
|
||||
|
||||
MTLBuffer_t buffer;
|
||||
MTL::Buffer* buffer;
|
||||
size_t offset;
|
||||
std::span<u8> mapped_span;
|
||||
};
|
||||
|
||||
struct StagingBuffer {
|
||||
StagingBuffer(MTLBuffer_t buffer_, std::span<u8> mapped_span_);
|
||||
StagingBuffer(MTL::Buffer* buffer_, std::span<u8> mapped_span_);
|
||||
~StagingBuffer();
|
||||
|
||||
MTLBuffer_t buffer;
|
||||
MTL::Buffer* buffer;
|
||||
std::span<u8> mapped_span;
|
||||
|
||||
StagingBufferRef Ref() const noexcept;
|
||||
|
@ -52,7 +51,7 @@ public:
|
|||
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
|
||||
void FreeDeferred(StagingBufferRef& ref);
|
||||
|
||||
[[nodiscard]] MTLBuffer_t GetSTreamBufferHandle() const noexcept {
|
||||
[[nodiscard]] MTL::Buffer* GetSTreamBufferHandle() const noexcept {
|
||||
return stream_buffer;
|
||||
}
|
||||
|
||||
|
@ -83,7 +82,7 @@ private:
|
|||
const Device& device;
|
||||
CommandRecorder& command_recorder;
|
||||
|
||||
MTLBuffer_t stream_buffer{};
|
||||
MTL::Buffer* stream_buffer{};
|
||||
|
||||
size_t iterator = 0;
|
||||
size_t used_iterator = 0;
|
||||
|
|
|
@ -8,28 +8,28 @@
|
|||
namespace Metal {
|
||||
|
||||
SwapChain::SwapChain(const Device& device_, CommandRecorder& command_recorder_,
|
||||
const CAMetalLayer* layer_)
|
||||
: device(device_), command_recorder(command_recorder_), layer([layer_ retain]) {
|
||||
CA::MetalLayer* layer_)
|
||||
: device(device_), command_recorder(command_recorder_), layer(layer_->retain()) {
|
||||
// Give the layer our device
|
||||
layer.device = device.GetDevice();
|
||||
layer->setDevice(device.GetDevice());
|
||||
}
|
||||
|
||||
SwapChain::~SwapChain() {
|
||||
[layer release];
|
||||
layer->release();
|
||||
}
|
||||
|
||||
void SwapChain::AcquireNextDrawable() {
|
||||
// Get the next drawable
|
||||
drawable = [[layer nextDrawable] retain];
|
||||
drawable = layer->nextDrawable()->retain();
|
||||
}
|
||||
|
||||
void SwapChain::Present() {
|
||||
command_recorder.Present(drawable);
|
||||
[drawable release];
|
||||
drawable->release();
|
||||
}
|
||||
|
||||
MTLTexture_t SwapChain::GetDrawableTexture() {
|
||||
return drawable.texture;
|
||||
MTL::Texture* SwapChain::GetDrawableTexture() {
|
||||
return drawable->texture();
|
||||
}
|
||||
|
||||
} // namespace Metal
|
|
@ -3,7 +3,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
#include <Metal/Metal.hpp>
|
||||
#include <QuartzCore/QuartzCore.hpp>
|
||||
|
||||
namespace Metal {
|
||||
|
||||
|
@ -12,8 +13,7 @@ class CommandRecorder;
|
|||
|
||||
class SwapChain {
|
||||
public:
|
||||
SwapChain(const Device& device_, CommandRecorder& command_recorder_,
|
||||
const CAMetalLayer* layer_);
|
||||
SwapChain(const Device& device_, CommandRecorder& command_recorder_, CA::MetalLayer* layer_);
|
||||
~SwapChain();
|
||||
|
||||
void AcquireNextDrawable();
|
||||
|
@ -21,14 +21,14 @@ public:
|
|||
void Present();
|
||||
|
||||
// Can only be called between AcquireNextDrawable and Present
|
||||
MTLTexture_t GetDrawableTexture();
|
||||
MTL::Texture* GetDrawableTexture();
|
||||
|
||||
private:
|
||||
const Device& device;
|
||||
CommandRecorder& command_recorder;
|
||||
const CAMetalLayer* layer;
|
||||
CA::MetalLayer* layer;
|
||||
|
||||
CAMetalDrawable_t drawable = nil;
|
||||
CA::MetalDrawable* drawable = nil;
|
||||
};
|
||||
|
||||
} // namespace Metal
|
||||
|
|
|
@ -3,9 +3,9 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "common/bit_cast.h"
|
||||
#include "common/bit_util.h"
|
||||
|
@ -37,8 +37,7 @@ using VideoCore::Surface::SurfaceType;
|
|||
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, CommandRecorder& command_recorder_,
|
||||
StagingBufferPool& staging_buffer_pool_)
|
||||
: device{device_}, command_recorder{command_recorder_},
|
||||
staging_buffer_pool{staging_buffer_pool_},
|
||||
resolution{Settings::values.resolution_info} {}
|
||||
staging_buffer_pool{staging_buffer_pool_}, resolution{Settings::values.resolution_info} {}
|
||||
|
||||
void TextureCacheRuntime::TickFrame() {}
|
||||
|
||||
|
@ -54,30 +53,28 @@ void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
|
|||
staging_buffer_pool.FreeDeferred(ref);
|
||||
}
|
||||
|
||||
Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info,
|
||||
GPUVAddr gpu_addr_, VAddr cpu_addr_)
|
||||
Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info, GPUVAddr gpu_addr_,
|
||||
VAddr cpu_addr_)
|
||||
: VideoCommon::ImageBase(info, gpu_addr_, cpu_addr_) {
|
||||
MTLTextureDescriptor *texture_descriptor =
|
||||
[[MTLTextureDescriptor alloc] init];
|
||||
MTL::TextureDescriptor* texture_descriptor = MTL::TextureDescriptor::alloc()->init();
|
||||
// TODO: don't hardcode the format
|
||||
texture_descriptor.pixelFormat = MTLPixelFormatRGBA8Unorm;
|
||||
texture_descriptor.width = info.size.width;
|
||||
texture_descriptor.height = info.size.height;
|
||||
texture_descriptor->setPixelFormat(MTL::PixelFormatRGBA8Unorm);
|
||||
texture_descriptor->setWidth(info.size.width);
|
||||
texture_descriptor->setHeight(info.size.height);
|
||||
|
||||
texture =
|
||||
[runtime.device.GetDevice() newTextureWithDescriptor:texture_descriptor];
|
||||
texture = runtime.device.GetDevice()->newTexture(texture_descriptor);
|
||||
}
|
||||
|
||||
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}
|
||||
|
||||
Image::~Image() {
|
||||
if (texture) {
|
||||
[texture release];
|
||||
texture->release();
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: implement these
|
||||
void Image::UploadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
void Image::UploadMemory(MTL::Buffer* buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
@ -87,38 +84,33 @@ void Image::UploadMemory(const StagingBufferRef& map,
|
|||
;
|
||||
}
|
||||
|
||||
void Image::DownloadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
void Image::DownloadMemory(MTL::Buffer* buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
// TODO: uncomment
|
||||
/*
|
||||
void Image::DownloadMemory(std::span<MTLBuffer_t> buffers, std::span<size_t> offsets,
|
||||
void Image::DownloadMemory(std::span<MTL::Buffer*> buffers, std::span<size_t> offsets,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
*/
|
||||
|
||||
void Image::DownloadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
;
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageViewInfo& info, ImageId image_id_,
|
||||
Image& image)
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
||||
ImageId image_id_, Image& image)
|
||||
: VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr} {
|
||||
using Shader::TextureType;
|
||||
|
||||
texture = [image.GetHandle() retain];
|
||||
texture = image.GetHandle()->retain();
|
||||
|
||||
// TODO: create texture view
|
||||
}
|
||||
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageViewInfo& info, ImageId image_id_,
|
||||
Image& image, const SlotVector<Image>& slot_imgs)
|
||||
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
||||
ImageId image_id_, Image& image, const SlotVector<Image>& slot_imgs)
|
||||
: ImageView(runtime, info, image_id_, image) {
|
||||
// TODO: save slot images
|
||||
}
|
||||
|
@ -134,52 +126,51 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageV
|
|||
// TODO: implement
|
||||
}
|
||||
|
||||
ImageView::~ImageView() { [texture release]; }
|
||||
ImageView::~ImageView() {
|
||||
texture->release();
|
||||
}
|
||||
|
||||
Sampler::Sampler(TextureCacheRuntime& runtime,
|
||||
const Tegra::Texture::TSCEntry& tsc) {
|
||||
MTLSamplerDescriptor* sampler_descriptor =
|
||||
[[MTLSamplerDescriptor alloc] init];
|
||||
Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) {
|
||||
MTL::SamplerDescriptor* sampler_descriptor = MTL::SamplerDescriptor::alloc()->init();
|
||||
|
||||
// TODO: configure the descriptor
|
||||
|
||||
sampler_state = [runtime.device.GetDevice()
|
||||
newSamplerStateWithDescriptor:sampler_descriptor];
|
||||
sampler_state = runtime.device.GetDevice()->newSamplerState(sampler_descriptor);
|
||||
}
|
||||
|
||||
Framebuffer::Framebuffer(TextureCacheRuntime& runtime,
|
||||
std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer,
|
||||
const VideoCommon::RenderTargets& key) {
|
||||
CreateRenderPassDescriptor(runtime, color_buffers, depth_buffer,
|
||||
key.is_rescaled, key.size.width, key.size.height);
|
||||
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer, const VideoCommon::RenderTargets& key) {
|
||||
CreateRenderPassDescriptor(runtime, color_buffers, depth_buffer, key.is_rescaled,
|
||||
key.size.width, key.size.height);
|
||||
}
|
||||
|
||||
Framebuffer::~Framebuffer() = default;
|
||||
|
||||
void Framebuffer::CreateRenderPassDescriptor(
|
||||
TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer, bool is_rescaled, size_t width, size_t height) {
|
||||
render_pass = [MTLRenderPassDescriptor renderPassDescriptor];
|
||||
void Framebuffer::CreateRenderPassDescriptor(TextureCacheRuntime& runtime,
|
||||
std::span<ImageView*, NUM_RT> color_buffers,
|
||||
ImageView* depth_buffer, bool is_rescaled,
|
||||
size_t width, size_t height) {
|
||||
render_pass = MTL::RenderPassDescriptor::alloc()->init();
|
||||
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
const ImageView* const color_buffer = color_buffers[index];
|
||||
if (!color_buffer) {
|
||||
continue;
|
||||
continue;
|
||||
}
|
||||
// TODO: don't use index as attachment index
|
||||
render_pass.colorAttachments[index].clearColor =
|
||||
MTLClearColorMake(0.5, 1.0, 0.0, 1.0);
|
||||
render_pass.colorAttachments[index].loadAction = MTLLoadActionClear;
|
||||
render_pass.colorAttachments[index].storeAction = MTLStoreActionStore;
|
||||
render_pass.colorAttachments[index].texture = color_buffer->GetHandle();
|
||||
auto color_attachment = render_pass->colorAttachments()->object(index);
|
||||
color_attachment->setClearColor(MTL::ClearColor::Make(0.5, 1.0, 0.0, 1.0));
|
||||
color_attachment->setLoadAction(MTL::LoadActionClear);
|
||||
color_attachment->setStoreAction(MTL::StoreActionStore);
|
||||
color_attachment->setTexture(color_buffer->GetHandle());
|
||||
}
|
||||
if (depth_buffer) {
|
||||
render_pass.depthAttachment.clearDepth = 1.0;
|
||||
render_pass.depthAttachment.loadAction = MTLLoadActionClear;
|
||||
render_pass.depthAttachment.storeAction = MTLStoreActionStore;
|
||||
render_pass.depthAttachment.texture = depth_buffer->GetHandle();
|
||||
auto depth_attachment = render_pass->depthAttachment();
|
||||
depth_attachment->setClearDepth(1.0);
|
||||
depth_attachment->setLoadAction(MTL::LoadActionClear);
|
||||
depth_attachment->setStoreAction(MTL::StoreActionStore);
|
||||
depth_attachment->setTexture(depth_buffer->GetHandle());
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
} // namespace Metal
|
|
@ -5,12 +5,13 @@
|
|||
|
||||
#include <span>
|
||||
|
||||
#include <Metal/Metal.hpp>
|
||||
|
||||
#include "mtl_staging_buffer_pool.h"
|
||||
#include "video_core/texture_cache/texture_cache_base.h"
|
||||
|
||||
#include "shader_recompiler/shader_info.h"
|
||||
#include "video_core/renderer_metal/mtl_staging_buffer_pool.h"
|
||||
#include "video_core/renderer_metal/objc_bridge.h"
|
||||
#include "video_core/texture_cache/image_view_base.h"
|
||||
|
||||
namespace Settings {
|
||||
|
@ -127,21 +128,17 @@ public:
|
|||
Image(Image&&) = default;
|
||||
Image& operator=(Image&&) = default;
|
||||
|
||||
void UploadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
void UploadMemory(MTL::Buffer* buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
void UploadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
void DownloadMemory(MTLBuffer_t buffer, size_t offset,
|
||||
void DownloadMemory(MTL::Buffer* buffer, size_t offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
// For some reason, this function cannot be defined in the .mm file since it would report
|
||||
// undefined symbols
|
||||
void DownloadMemory(std::span<MTLBuffer_t> buffers, std::span<size_t> offsets,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
// TODO: implement
|
||||
}
|
||||
void DownloadMemory(std::span<MTL::Buffer*> buffers, std::span<size_t> offsets,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
void DownloadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
@ -160,12 +157,12 @@ public:
|
|||
return true;
|
||||
}
|
||||
|
||||
MTLTexture_t GetHandle() const noexcept {
|
||||
MTL::Texture* GetHandle() const noexcept {
|
||||
return texture;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLTexture_t texture = nil;
|
||||
MTL::Texture* texture = nil;
|
||||
bool initialized = false;
|
||||
|
||||
bool rescaled = false;
|
||||
|
@ -188,12 +185,12 @@ public:
|
|||
ImageView(ImageView&&) = default;
|
||||
ImageView& operator=(ImageView&&) = default;
|
||||
|
||||
MTLTexture_t GetHandle() const noexcept {
|
||||
MTL::Texture* GetHandle() const noexcept {
|
||||
return texture;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLTexture_t texture;
|
||||
MTL::Texture* texture;
|
||||
};
|
||||
|
||||
class ImageAlloc : public VideoCommon::ImageAllocBase {};
|
||||
|
@ -202,12 +199,12 @@ class Sampler {
|
|||
public:
|
||||
explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
|
||||
|
||||
MTLSamplerState_t GetHandle() const noexcept {
|
||||
MTL::SamplerState* GetHandle() const noexcept {
|
||||
return sampler_state;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLSamplerState_t sampler_state;
|
||||
MTL::SamplerState* sampler_state;
|
||||
};
|
||||
|
||||
class Framebuffer {
|
||||
|
@ -227,12 +224,12 @@ public:
|
|||
ImageView* depth_buffer, bool is_rescaled, size_t width,
|
||||
size_t height);
|
||||
|
||||
MTLRenderPassDescriptor* GetHandle() const noexcept {
|
||||
MTL::RenderPassDescriptor* GetHandle() const noexcept {
|
||||
return render_pass;
|
||||
}
|
||||
|
||||
private:
|
||||
MTLRenderPassDescriptor* render_pass{};
|
||||
MTL::RenderPassDescriptor* render_pass{};
|
||||
};
|
||||
|
||||
struct TextureCacheParams {
|
||||
|
@ -249,7 +246,7 @@ struct TextureCacheParams {
|
|||
using Sampler = Metal::Sampler;
|
||||
using Framebuffer = Metal::Framebuffer;
|
||||
using AsyncBuffer = Metal::StagingBufferRef;
|
||||
using BufferType = MTLBuffer_t;
|
||||
using BufferType = MTL::Buffer*;
|
||||
};
|
||||
|
||||
using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;
|
||||
|
|
|
@ -1,29 +0,0 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef __OBJC__
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
typedef id<MTLDevice> MTLDevice_t;
|
||||
typedef id<MTLCommandQueue> MTLCommandQueue_t;
|
||||
typedef id<MTLCommandBuffer> MTLCommandBuffer_t;
|
||||
typedef id<MTLCommandEncoder> MTLCommandEncoder_t;
|
||||
typedef id<MTLBuffer> MTLBuffer_t;
|
||||
typedef id<MTLTexture> MTLTexture_t;
|
||||
typedef id<MTLSamplerState> MTLSamplerState_t;
|
||||
typedef id<CAMetalDrawable> CAMetalDrawable_t;
|
||||
#else
|
||||
typedef void* MTLDevice_t;
|
||||
typedef void* MTLCommandQueue_t;
|
||||
typedef void* MTLCommandBuffer_t;
|
||||
typedef void* MTLCommandEncoder_t;
|
||||
typedef void* MTLBuffer_t;
|
||||
typedef void* MTLTexture_t;
|
||||
typedef void* MTLSamplerState_t;
|
||||
typedef void MTLRenderPassDescriptor;
|
||||
typedef void CAMetalLayer;
|
||||
typedef void* CAMetalDrawable_t;
|
||||
#define nil NULL
|
||||
#endif
|
|
@ -4,19 +4,18 @@
|
|||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/graphics_context.h"
|
||||
#include "video_core/capture.h"
|
||||
#include "video_core/renderer_metal/renderer_metal.h"
|
||||
#include "video_core/renderer_metal/mtl_device.h"
|
||||
#include "video_core/renderer_metal/renderer_metal.h"
|
||||
|
||||
namespace Metal {
|
||||
|
||||
RendererMetal::RendererMetal(Core::Frontend::EmuWindow& emu_window,
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
|
||||
: RendererBase(emu_window, std::move(context_)), device_memory{device_memory_},
|
||||
gpu{gpu_}, device{},
|
||||
command_recorder(device),
|
||||
: RendererBase(emu_window, std::move(context_)), device_memory{device_memory_}, gpu{gpu_},
|
||||
device{}, command_recorder(device),
|
||||
swap_chain(device, command_recorder,
|
||||
static_cast<const CAMetalLayer*>(render_window.GetWindowInfo().render_surface)),
|
||||
static_cast<CA::MetalLayer*>(render_window.GetWindowInfo().render_surface)),
|
||||
rasterizer(gpu_, device_memory, device, command_recorder, swap_chain) {}
|
||||
|
||||
RendererMetal::~RendererMetal() = default;
|
||||
|
@ -30,11 +29,13 @@ void RendererMetal::Composite(std::span<const Tegra::FramebufferConfig> framebuf
|
|||
swap_chain.AcquireNextDrawable();
|
||||
|
||||
// TODO: copy the framebuffer to the drawable texture instead of this dummy render pass
|
||||
MTLRenderPassDescriptor* render_pass_descriptor = [MTLRenderPassDescriptor renderPassDescriptor];
|
||||
render_pass_descriptor.colorAttachments[0].clearColor = MTLClearColorMake(1.0, 0.5, 0.0, 1.0);
|
||||
render_pass_descriptor.colorAttachments[0].loadAction = MTLLoadActionClear;
|
||||
render_pass_descriptor.colorAttachments[0].storeAction = MTLStoreActionStore;
|
||||
render_pass_descriptor.colorAttachments[0].texture = swap_chain.GetDrawableTexture();
|
||||
MTL::RenderPassDescriptor* render_pass_descriptor = MTL::RenderPassDescriptor::alloc()->init();
|
||||
render_pass_descriptor->colorAttachments()->object(0)->setClearColor(
|
||||
MTL::ClearColor::Make(1.0, 0.5, 0.0, 1.0));
|
||||
render_pass_descriptor->colorAttachments()->object(0)->setLoadAction(MTL::LoadActionClear);
|
||||
render_pass_descriptor->colorAttachments()->object(0)->setStoreAction(MTL::StoreActionStore);
|
||||
render_pass_descriptor->colorAttachments()->object(0)->setTexture(
|
||||
swap_chain.GetDrawableTexture());
|
||||
|
||||
command_recorder.BeginRenderPass(render_pass_descriptor);
|
||||
|
|
@ -6,7 +6,6 @@
|
|||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "objc_bridge.h"
|
||||
#include "video_core/host1x/gpu_device_memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_metal/mtl_command_recorder.h"
|
||||
|
|
Loading…
Reference in a new issue