VideoCore: Use union to index into Regs struct
Also remove some unused members.
This commit is contained in:
parent
2889372e47
commit
602f57da38
2 changed files with 28 additions and 46 deletions
|
@ -49,19 +49,23 @@ MICROPROFILE_DEFINE(GPU_Drawing, "GPU", "Drawing", MP_RGB(50, 50, 240));
|
||||||
static void WritePicaReg(u32 id, u32 value, u32 mask) {
|
static void WritePicaReg(u32 id, u32 value, u32 mask) {
|
||||||
auto& regs = g_state.regs;
|
auto& regs = g_state.regs;
|
||||||
|
|
||||||
if (id >= regs.NumIds())
|
if (id >= Regs::NUM_REGS) {
|
||||||
|
LOG_ERROR(HW_GPU,
|
||||||
|
"Commandlist tried to write to invalid register 0x%03X (value: %08X, mask: %X)",
|
||||||
|
id, value, mask);
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
|
// TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
|
||||||
u32 old_value = regs[id];
|
u32 old_value = regs.reg_array[id];
|
||||||
|
|
||||||
const u32 write_mask = expand_bits_to_bytes[mask];
|
const u32 write_mask = expand_bits_to_bytes[mask];
|
||||||
|
|
||||||
regs[id] = (old_value & ~write_mask) | (value & write_mask);
|
regs.reg_array[id] = (old_value & ~write_mask) | (value & write_mask);
|
||||||
|
|
||||||
// Double check for is_pica_tracing to avoid call overhead
|
// Double check for is_pica_tracing to avoid call overhead
|
||||||
if (DebugUtils::IsPicaTracing()) {
|
if (DebugUtils::IsPicaTracing()) {
|
||||||
DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs[id]});
|
DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs.reg_array[id]});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_debug_context)
|
if (g_debug_context)
|
||||||
|
|
|
@ -45,46 +45,31 @@ namespace Pica {
|
||||||
#endif // _MSC_VER
|
#endif // _MSC_VER
|
||||||
|
|
||||||
struct Regs {
|
struct Regs {
|
||||||
INSERT_PADDING_WORDS(0x10);
|
static constexpr size_t NUM_REGS = 0x300;
|
||||||
u32 trigger_irq;
|
|
||||||
INSERT_PADDING_WORDS(0x2f);
|
union {
|
||||||
RasterizerRegs rasterizer;
|
struct {
|
||||||
TexturingRegs texturing;
|
INSERT_PADDING_WORDS(0x10);
|
||||||
FramebufferRegs framebuffer;
|
u32 trigger_irq;
|
||||||
LightingRegs lighting;
|
INSERT_PADDING_WORDS(0x2f);
|
||||||
PipelineRegs pipeline;
|
RasterizerRegs rasterizer;
|
||||||
ShaderRegs gs;
|
TexturingRegs texturing;
|
||||||
ShaderRegs vs;
|
FramebufferRegs framebuffer;
|
||||||
INSERT_PADDING_WORDS(0x20);
|
LightingRegs lighting;
|
||||||
|
PipelineRegs pipeline;
|
||||||
|
ShaderRegs gs;
|
||||||
|
ShaderRegs vs;
|
||||||
|
INSERT_PADDING_WORDS(0x20);
|
||||||
|
};
|
||||||
|
std::array<u32, NUM_REGS> reg_array;
|
||||||
|
};
|
||||||
|
|
||||||
// Map register indices to names readable by humans
|
// Map register indices to names readable by humans
|
||||||
// Used for debugging purposes, so performance is not an issue here
|
|
||||||
static std::string GetCommandName(int index);
|
static std::string GetCommandName(int index);
|
||||||
|
|
||||||
static constexpr size_t NumIds() {
|
|
||||||
return sizeof(Regs) / sizeof(u32);
|
|
||||||
}
|
|
||||||
|
|
||||||
const u32& operator[](int index) const {
|
|
||||||
const u32* content = reinterpret_cast<const u32*>(this);
|
|
||||||
return content[index];
|
|
||||||
}
|
|
||||||
|
|
||||||
u32& operator[](int index) {
|
|
||||||
u32* content = reinterpret_cast<u32*>(this);
|
|
||||||
return content[index];
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
/*
|
|
||||||
* Most physical addresses which Pica registers refer to are 8-byte aligned.
|
|
||||||
* This function should be used to get the address from a raw register value.
|
|
||||||
*/
|
|
||||||
static inline u32 DecodeAddressRegister(u32 register_value) {
|
|
||||||
return register_value * 8;
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Regs struct has wrong size");
|
||||||
|
|
||||||
// TODO: MSVC does not support using offsetof() on non-static data members even though this
|
// TODO: MSVC does not support using offsetof() on non-static data members even though this
|
||||||
// is technically allowed since C++11. This macro should be enabled once MSVC adds
|
// is technically allowed since C++11. This macro should be enabled once MSVC adds
|
||||||
// support for that.
|
// support for that.
|
||||||
|
@ -154,11 +139,4 @@ ASSERT_REG_POSITION(vs, 0x2b0);
|
||||||
#undef ASSERT_REG_POSITION
|
#undef ASSERT_REG_POSITION
|
||||||
#endif // !defined(_MSC_VER)
|
#endif // !defined(_MSC_VER)
|
||||||
|
|
||||||
// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value
|
|
||||||
// anyway.
|
|
||||||
static_assert(sizeof(Regs) <= 0x300 * sizeof(u32),
|
|
||||||
"Register set structure larger than it should be");
|
|
||||||
static_assert(sizeof(Regs) >= 0x300 * sizeof(u32),
|
|
||||||
"Register set structure smaller than it should be");
|
|
||||||
|
|
||||||
} // namespace Pica
|
} // namespace Pica
|
||||||
|
|
Loading…
Reference in a new issue