Merge pull request #2536 from lioncash/cache
game_list_worker: Use QFile over our own IOFile instance or std streams for the game list cache
This commit is contained in:
commit
4f7a1f6c8c
1 changed files with 26 additions and 36 deletions
|
@ -8,6 +8,7 @@
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <QDir>
|
#include <QDir>
|
||||||
|
#include <QFile>
|
||||||
#include <QFileInfo>
|
#include <QFileInfo>
|
||||||
#include <QSettings>
|
#include <QSettings>
|
||||||
|
|
||||||
|
@ -32,11 +33,6 @@
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
T GetGameListCachedObject(const std::string& filename, const std::string& ext,
|
|
||||||
const std::function<T()>& generator);
|
|
||||||
|
|
||||||
template <>
|
|
||||||
QString GetGameListCachedObject(const std::string& filename, const std::string& ext,
|
QString GetGameListCachedObject(const std::string& filename, const std::string& ext,
|
||||||
const std::function<QString()>& generator) {
|
const std::function<QString()>& generator) {
|
||||||
if (!UISettings::values.cache_game_list || filename == "0000000000000000") {
|
if (!UISettings::values.cache_game_list || filename == "0000000000000000") {
|
||||||
|
@ -51,26 +47,22 @@ QString GetGameListCachedObject(const std::string& filename, const std::string&
|
||||||
if (!FileUtil::Exists(path)) {
|
if (!FileUtil::Exists(path)) {
|
||||||
const auto str = generator();
|
const auto str = generator();
|
||||||
|
|
||||||
std::ofstream stream(path);
|
QFile file{QString::fromStdString(path)};
|
||||||
if (stream) {
|
if (file.open(QFile::WriteOnly)) {
|
||||||
stream << str.toStdString();
|
file.write(str.toUtf8());
|
||||||
}
|
}
|
||||||
|
|
||||||
return str;
|
return str;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::ifstream stream(path);
|
QFile file{QString::fromStdString(path)};
|
||||||
|
if (file.open(QFile::ReadOnly)) {
|
||||||
if (stream) {
|
return QString::fromUtf8(file.readAll());
|
||||||
const std::string out(std::istreambuf_iterator<char>{stream},
|
|
||||||
std::istreambuf_iterator<char>{});
|
|
||||||
return QString::fromStdString(out);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return generator();
|
return generator();
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
|
||||||
std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
|
std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
|
||||||
const std::string& filename, const std::string& ext,
|
const std::string& filename, const std::string& ext,
|
||||||
const std::function<std::pair<std::vector<u8>, std::string>()>& generator) {
|
const std::function<std::pair<std::vector<u8>, std::string>()>& generator) {
|
||||||
|
@ -88,58 +80,56 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
|
||||||
if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) {
|
if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) {
|
||||||
const auto [icon, nacp] = generator();
|
const auto [icon, nacp] = generator();
|
||||||
|
|
||||||
FileUtil::IOFile file1(path1, "wb");
|
QFile file1{QString::fromStdString(path1)};
|
||||||
if (!file1.IsOpen()) {
|
if (!file1.open(QFile::WriteOnly)) {
|
||||||
LOG_ERROR(Frontend, "Failed to open cache file.");
|
LOG_ERROR(Frontend, "Failed to open cache file.");
|
||||||
return generator();
|
return generator();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!file1.Resize(icon.size())) {
|
if (!file1.resize(icon.size())) {
|
||||||
LOG_ERROR(Frontend, "Failed to resize cache file to necessary size.");
|
LOG_ERROR(Frontend, "Failed to resize cache file to necessary size.");
|
||||||
return generator();
|
return generator();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (file1.WriteBytes(icon.data(), icon.size()) != icon.size()) {
|
if (file1.write(reinterpret_cast<const char*>(icon.data()), icon.size()) != icon.size()) {
|
||||||
LOG_ERROR(Frontend, "Failed to write data to cache file.");
|
LOG_ERROR(Frontend, "Failed to write data to cache file.");
|
||||||
return generator();
|
return generator();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::ofstream stream2(path2, std::ios::out);
|
QFile file2{QString::fromStdString(path2)};
|
||||||
if (stream2) {
|
if (file2.open(QFile::WriteOnly)) {
|
||||||
stream2 << nacp;
|
file2.write(nacp.data(), nacp.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::make_pair(icon, nacp);
|
return std::make_pair(icon, nacp);
|
||||||
}
|
}
|
||||||
|
|
||||||
FileUtil::IOFile file1(path1, "rb");
|
QFile file1(QString::fromStdString(path1));
|
||||||
std::ifstream stream2(path2);
|
QFile file2(QString::fromStdString(path2));
|
||||||
|
|
||||||
if (!file1.IsOpen()) {
|
if (!file1.open(QFile::ReadOnly)) {
|
||||||
LOG_ERROR(Frontend, "Failed to open cache file for reading.");
|
LOG_ERROR(Frontend, "Failed to open cache file for reading.");
|
||||||
return generator();
|
return generator();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!stream2) {
|
if (!file2.open(QFile::ReadOnly)) {
|
||||||
LOG_ERROR(Frontend, "Failed to open cache file for reading.");
|
LOG_ERROR(Frontend, "Failed to open cache file for reading.");
|
||||||
return generator();
|
return generator();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<u8> vec(file1.GetSize());
|
std::vector<u8> vec(file1.size());
|
||||||
file1.ReadBytes(vec.data(), vec.size());
|
if (file1.read(reinterpret_cast<char*>(vec.data()), vec.size()) !=
|
||||||
|
static_cast<s64>(vec.size())) {
|
||||||
if (stream2 && !vec.empty()) {
|
return generator();
|
||||||
const std::string out(std::istreambuf_iterator<char>{stream2},
|
|
||||||
std::istreambuf_iterator<char>{});
|
|
||||||
return std::make_pair(vec, out);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return generator();
|
const auto data = file2.readAll();
|
||||||
|
return std::make_pair(vec, data.toStdString());
|
||||||
}
|
}
|
||||||
|
|
||||||
void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager, const FileSys::NCA& nca,
|
void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager, const FileSys::NCA& nca,
|
||||||
std::vector<u8>& icon, std::string& name) {
|
std::vector<u8>& icon, std::string& name) {
|
||||||
std::tie(icon, name) = GetGameListCachedObject<std::pair<std::vector<u8>, std::string>>(
|
std::tie(icon, name) = GetGameListCachedObject(
|
||||||
fmt::format("{:016X}", patch_manager.GetTitleID()), {}, [&patch_manager, &nca] {
|
fmt::format("{:016X}", patch_manager.GetTitleID()), {}, [&patch_manager, &nca] {
|
||||||
const auto [nacp, icon_f] = patch_manager.ParseControlNCA(nca);
|
const auto [nacp, icon_f] = patch_manager.ParseControlNCA(nca);
|
||||||
return std::make_pair(icon_f->ReadAllBytes(), nacp->GetApplicationName());
|
return std::make_pair(icon_f->ReadAllBytes(), nacp->GetApplicationName());
|
||||||
|
@ -221,7 +211,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
|
||||||
};
|
};
|
||||||
|
|
||||||
if (UISettings::values.show_add_ons) {
|
if (UISettings::values.show_add_ons) {
|
||||||
const auto patch_versions = GetGameListCachedObject<QString>(
|
const auto patch_versions = GetGameListCachedObject(
|
||||||
fmt::format("{:016X}", patch.GetTitleID()), "pv.txt", [&patch, &loader] {
|
fmt::format("{:016X}", patch.GetTitleID()), "pv.txt", [&patch, &loader] {
|
||||||
return FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable());
|
return FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable());
|
||||||
});
|
});
|
||||||
|
|
Loading…
Reference in a new issue