Merge pull request #8914 from lioncash/audio-const
audio_core: Mark several member functions as const
This commit is contained in:
commit
4a7a771340
25 changed files with 87 additions and 82 deletions
|
@ -25,8 +25,8 @@ SystemManager& Manager::GetSystemManager() {
|
||||||
return *system_manager;
|
return *system_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count)
|
Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
|
||||||
-> Result {
|
u64& out_count) const {
|
||||||
if (!CheckValidRevision(params.revision)) {
|
if (!CheckValidRevision(params.revision)) {
|
||||||
return Service::Audio::ERR_INVALID_REVISION;
|
return Service::Audio::ERR_INVALID_REVISION;
|
||||||
}
|
}
|
||||||
|
@ -54,7 +54,7 @@ void Manager::ReleaseSessionId(const s32 session_id) {
|
||||||
session_ids[--session_count] = session_id;
|
session_ids[--session_count] = session_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Manager::GetSessionCount() {
|
u32 Manager::GetSessionCount() const {
|
||||||
std::scoped_lock l{session_lock};
|
std::scoped_lock l{session_lock};
|
||||||
return session_count;
|
return session_count;
|
||||||
}
|
}
|
||||||
|
|
|
@ -46,7 +46,7 @@ public:
|
||||||
* @param out_count - Output size of the required workbuffer.
|
* @param out_count - Output size of the required workbuffer.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count);
|
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a new session id.
|
* Get a new session id.
|
||||||
|
@ -60,7 +60,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return The number of active sessions.
|
* @return The number of active sessions.
|
||||||
*/
|
*/
|
||||||
u32 GetSessionCount();
|
u32 GetSessionCount() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Add a renderer system to the manager.
|
* Add a renderer system to the manager.
|
||||||
|
@ -94,7 +94,7 @@ private:
|
||||||
/// Number of active renderers
|
/// Number of active renderers
|
||||||
u32 session_count{};
|
u32 session_count{};
|
||||||
/// Lock for interacting with the sessions
|
/// Lock for interacting with the sessions
|
||||||
std::mutex session_lock{};
|
mutable std::mutex session_lock{};
|
||||||
/// Regularly generates commands from the registered systems for the AudioRenderer
|
/// Regularly generates commands from the registered systems for the AudioRenderer
|
||||||
std::unique_ptr<SystemManager> system_manager{};
|
std::unique_ptr<SystemManager> system_manager{};
|
||||||
};
|
};
|
||||||
|
|
|
@ -36,7 +36,7 @@ public:
|
||||||
*
|
*
|
||||||
* @param buffer - The new buffer.
|
* @param buffer - The new buffer.
|
||||||
*/
|
*/
|
||||||
void AppendBuffer(AudioBuffer& buffer) {
|
void AppendBuffer(const AudioBuffer& buffer) {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
buffers[appended_index] = buffer;
|
buffers[appended_index] = buffer;
|
||||||
appended_count++;
|
appended_count++;
|
||||||
|
@ -93,7 +93,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return Is the buffer was released.
|
* @return Is the buffer was released.
|
||||||
*/
|
*/
|
||||||
bool ReleaseBuffers(Core::Timing::CoreTiming& core_timing, DeviceSession& session) {
|
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
bool buffer_released{false};
|
bool buffer_released{false};
|
||||||
while (registered_count > 0) {
|
while (registered_count > 0) {
|
||||||
|
|
|
@ -73,12 +73,12 @@ void DeviceSession::Stop() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
|
void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
|
||||||
for (size_t i = 0; i < buffers.size(); i++) {
|
for (const auto& buffer : buffers) {
|
||||||
Sink::SinkBuffer new_buffer{
|
Sink::SinkBuffer new_buffer{
|
||||||
.frames = buffers[i].size / (channel_count * sizeof(s16)),
|
.frames = buffer.size / (channel_count * sizeof(s16)),
|
||||||
.frames_played = 0,
|
.frames_played = 0,
|
||||||
.tag = buffers[i].tag,
|
.tag = buffer.tag,
|
||||||
.consumed = false,
|
.consumed = false,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -86,21 +86,21 @@ void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
|
||||||
std::vector<s16> samples{};
|
std::vector<s16> samples{};
|
||||||
stream->AppendBuffer(new_buffer, samples);
|
stream->AppendBuffer(new_buffer, samples);
|
||||||
} else {
|
} else {
|
||||||
std::vector<s16> samples(buffers[i].size / sizeof(s16));
|
std::vector<s16> samples(buffer.size / sizeof(s16));
|
||||||
system.Memory().ReadBlockUnsafe(buffers[i].samples, samples.data(), buffers[i].size);
|
system.Memory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
|
||||||
stream->AppendBuffer(new_buffer, samples);
|
stream->AppendBuffer(new_buffer, samples);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeviceSession::ReleaseBuffer(AudioBuffer& buffer) const {
|
void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const {
|
||||||
if (type == Sink::StreamType::In) {
|
if (type == Sink::StreamType::In) {
|
||||||
auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))};
|
auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))};
|
||||||
system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
|
system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DeviceSession::IsBufferConsumed(AudioBuffer& buffer) const {
|
bool DeviceSession::IsBufferConsumed(const AudioBuffer& buffer) const {
|
||||||
return played_sample_count >= buffer.end_timestamp;
|
return played_sample_count >= buffer.end_timestamp;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -62,14 +62,14 @@ public:
|
||||||
*
|
*
|
||||||
* @param buffers - The buffers to play.
|
* @param buffers - The buffers to play.
|
||||||
*/
|
*/
|
||||||
void AppendBuffers(std::span<AudioBuffer> buffers) const;
|
void AppendBuffers(std::span<const AudioBuffer> buffers) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* (Audio In only) Pop samples from the backend, and write them back to this buffer's address.
|
* (Audio In only) Pop samples from the backend, and write them back to this buffer's address.
|
||||||
*
|
*
|
||||||
* @param buffer - The buffer to write to.
|
* @param buffer - The buffer to write to.
|
||||||
*/
|
*/
|
||||||
void ReleaseBuffer(AudioBuffer& buffer) const;
|
void ReleaseBuffer(const AudioBuffer& buffer) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Check if the buffer for the given tag has been consumed by the backend.
|
* Check if the buffer for the given tag has been consumed by the backend.
|
||||||
|
@ -78,7 +78,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return true if the buffer has been consumed, otherwise false.
|
* @return true if the buffer has been consumed, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool IsBufferConsumed(AudioBuffer& buffer) const;
|
bool IsBufferConsumed(const AudioBuffer& buffer) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start this device session, starting the backend stream.
|
* Start this device session, starting the backend stream.
|
||||||
|
|
|
@ -72,7 +72,7 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
|
||||||
return event->GetReadableEvent();
|
return event->GetReadableEvent();
|
||||||
}
|
}
|
||||||
|
|
||||||
f32 In::GetVolume() {
|
f32 In::GetVolume() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetVolume();
|
return system.GetVolume();
|
||||||
}
|
}
|
||||||
|
@ -82,17 +82,17 @@ void In::SetVolume(f32 volume) {
|
||||||
system.SetVolume(volume);
|
system.SetVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool In::ContainsAudioBuffer(u64 tag) {
|
bool In::ContainsAudioBuffer(u64 tag) const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.ContainsAudioBuffer(tag);
|
return system.ContainsAudioBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 In::GetBufferCount() {
|
u32 In::GetBufferCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetBufferCount();
|
return system.GetBufferCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 In::GetPlayedSampleCount() {
|
u64 In::GetPlayedSampleCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetPlayedSampleCount();
|
return system.GetPlayedSampleCount();
|
||||||
}
|
}
|
||||||
|
|
|
@ -102,7 +102,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return The current volume.
|
* @return The current volume.
|
||||||
*/
|
*/
|
||||||
f32 GetVolume();
|
f32 GetVolume() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set the system volume.
|
* Set the system volume.
|
||||||
|
@ -117,21 +117,21 @@ public:
|
||||||
* @param tag - The tag to search for.
|
* @param tag - The tag to search for.
|
||||||
* @return True if the buffer is in the system, otherwise false.
|
* @return True if the buffer is in the system, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool ContainsAudioBuffer(u64 tag);
|
bool ContainsAudioBuffer(u64 tag) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the maximum number of buffers.
|
* Get the maximum number of buffers.
|
||||||
*
|
*
|
||||||
* @return The maximum number of buffers.
|
* @return The maximum number of buffers.
|
||||||
*/
|
*/
|
||||||
u32 GetBufferCount();
|
u32 GetBufferCount() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the total played sample count for this audio in.
|
* Get the total played sample count for this audio in.
|
||||||
*
|
*
|
||||||
* @return The played sample count.
|
* @return The played sample count.
|
||||||
*/
|
*/
|
||||||
u64 GetPlayedSampleCount();
|
u64 GetPlayedSampleCount() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// The AudioIn::Manager this audio in is registered with
|
/// The AudioIn::Manager this audio in is registered with
|
||||||
|
|
|
@ -34,16 +34,16 @@ size_t System::GetSessionId() const {
|
||||||
return session_id;
|
return session_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string_view System::GetDefaultDeviceName() {
|
std::string_view System::GetDefaultDeviceName() const {
|
||||||
return "BuiltInHeadset";
|
return "BuiltInHeadset";
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string_view System::GetDefaultUacDeviceName() {
|
std::string_view System::GetDefaultUacDeviceName() const {
|
||||||
return "Uac";
|
return "Uac";
|
||||||
}
|
}
|
||||||
|
|
||||||
Result System::IsConfigValid(const std::string_view device_name,
|
Result System::IsConfigValid(const std::string_view device_name,
|
||||||
const AudioInParameter& in_params) {
|
const AudioInParameter& in_params) const {
|
||||||
if ((device_name.size() > 0) &&
|
if ((device_name.size() > 0) &&
|
||||||
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
|
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
|
||||||
return Service::Audio::ERR_INVALID_DEVICE_NAME;
|
return Service::Audio::ERR_INVALID_DEVICE_NAME;
|
||||||
|
@ -114,12 +114,14 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto timestamp{buffers.GetNextTimestamp()};
|
const auto timestamp{buffers.GetNextTimestamp()};
|
||||||
AudioBuffer new_buffer{.start_timestamp = timestamp,
|
const AudioBuffer new_buffer{
|
||||||
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
|
.start_timestamp = timestamp,
|
||||||
.played_timestamp = 0,
|
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
|
||||||
.samples = buffer.samples,
|
.played_timestamp = 0,
|
||||||
.tag = tag,
|
.samples = buffer.samples,
|
||||||
.size = buffer.size};
|
.tag = tag,
|
||||||
|
.size = buffer.size,
|
||||||
|
};
|
||||||
|
|
||||||
buffers.AppendBuffer(new_buffer);
|
buffers.AppendBuffer(new_buffer);
|
||||||
RegisterBuffers();
|
RegisterBuffers();
|
||||||
|
@ -200,11 +202,11 @@ void System::SetVolume(const f32 volume_) {
|
||||||
session->SetVolume(volume_);
|
session->SetVolume(volume_);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool System::ContainsAudioBuffer(const u64 tag) {
|
bool System::ContainsAudioBuffer(const u64 tag) const {
|
||||||
return buffers.ContainsBuffer(tag);
|
return buffers.ContainsBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 System::GetBufferCount() {
|
u32 System::GetBufferCount() const {
|
||||||
return buffers.GetAppendedRegisteredCount();
|
return buffers.GetAppendedRegisteredCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -68,7 +68,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return The default audio input device name.
|
* @return The default audio input device name.
|
||||||
*/
|
*/
|
||||||
std::string_view GetDefaultDeviceName();
|
std::string_view GetDefaultDeviceName() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the default USB audio input device name.
|
* Get the default USB audio input device name.
|
||||||
|
@ -77,7 +77,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return The default USB audio input device name.
|
* @return The default USB audio input device name.
|
||||||
*/
|
*/
|
||||||
std::string_view GetDefaultUacDeviceName();
|
std::string_view GetDefaultUacDeviceName() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Is the given initialize config valid?
|
* Is the given initialize config valid?
|
||||||
|
@ -86,7 +86,7 @@ public:
|
||||||
* @param in_params - Input parameters, see AudioInParameter.
|
* @param in_params - Input parameters, see AudioInParameter.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params);
|
Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initialize this system.
|
* Initialize this system.
|
||||||
|
@ -218,14 +218,14 @@ public:
|
||||||
* @param tag - Unique tag to search for.
|
* @param tag - Unique tag to search for.
|
||||||
* @return True if the buffer is in the system, otherwise false.
|
* @return True if the buffer is in the system, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool ContainsAudioBuffer(u64 tag);
|
bool ContainsAudioBuffer(u64 tag) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the maximum number of usable buffers (default 32).
|
* Get the maximum number of usable buffers (default 32).
|
||||||
*
|
*
|
||||||
* @return The number of buffers.
|
* @return The number of buffers.
|
||||||
*/
|
*/
|
||||||
u32 GetBufferCount();
|
u32 GetBufferCount() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the total number of samples played by this system.
|
* Get the total number of samples played by this system.
|
||||||
|
|
|
@ -72,7 +72,7 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
|
||||||
return event->GetReadableEvent();
|
return event->GetReadableEvent();
|
||||||
}
|
}
|
||||||
|
|
||||||
f32 Out::GetVolume() {
|
f32 Out::GetVolume() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetVolume();
|
return system.GetVolume();
|
||||||
}
|
}
|
||||||
|
@ -82,17 +82,17 @@ void Out::SetVolume(const f32 volume) {
|
||||||
system.SetVolume(volume);
|
system.SetVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Out::ContainsAudioBuffer(const u64 tag) {
|
bool Out::ContainsAudioBuffer(const u64 tag) const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.ContainsAudioBuffer(tag);
|
return system.ContainsAudioBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Out::GetBufferCount() {
|
u32 Out::GetBufferCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetBufferCount();
|
return system.GetBufferCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 Out::GetPlayedSampleCount() {
|
u64 Out::GetPlayedSampleCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetPlayedSampleCount();
|
return system.GetPlayedSampleCount();
|
||||||
}
|
}
|
||||||
|
|
|
@ -102,7 +102,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return The current volume.
|
* @return The current volume.
|
||||||
*/
|
*/
|
||||||
f32 GetVolume();
|
f32 GetVolume() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set the system volume.
|
* Set the system volume.
|
||||||
|
@ -117,21 +117,21 @@ public:
|
||||||
* @param tag - The tag to search for.
|
* @param tag - The tag to search for.
|
||||||
* @return True if the buffer is in the system, otherwise false.
|
* @return True if the buffer is in the system, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool ContainsAudioBuffer(u64 tag);
|
bool ContainsAudioBuffer(u64 tag) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the maximum number of buffers.
|
* Get the maximum number of buffers.
|
||||||
*
|
*
|
||||||
* @return The maximum number of buffers.
|
* @return The maximum number of buffers.
|
||||||
*/
|
*/
|
||||||
u32 GetBufferCount();
|
u32 GetBufferCount() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the total played sample count for this audio out.
|
* Get the total played sample count for this audio out.
|
||||||
*
|
*
|
||||||
* @return The played sample count.
|
* @return The played sample count.
|
||||||
*/
|
*/
|
||||||
u64 GetPlayedSampleCount();
|
u64 GetPlayedSampleCount() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// The AudioOut::Manager this audio out is registered with
|
/// The AudioOut::Manager this audio out is registered with
|
||||||
|
|
|
@ -27,11 +27,12 @@ void System::Finalize() {
|
||||||
buffer_event->GetWritableEvent().Signal();
|
buffer_event->GetWritableEvent().Signal();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string_view System::GetDefaultOutputDeviceName() {
|
std::string_view System::GetDefaultOutputDeviceName() const {
|
||||||
return "DeviceOut";
|
return "DeviceOut";
|
||||||
}
|
}
|
||||||
|
|
||||||
Result System::IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) {
|
Result System::IsConfigValid(std::string_view device_name,
|
||||||
|
const AudioOutParameter& in_params) const {
|
||||||
if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) {
|
if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) {
|
||||||
return Service::Audio::ERR_INVALID_DEVICE_NAME;
|
return Service::Audio::ERR_INVALID_DEVICE_NAME;
|
||||||
}
|
}
|
||||||
|
@ -113,12 +114,14 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) {
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto timestamp{buffers.GetNextTimestamp()};
|
const auto timestamp{buffers.GetNextTimestamp()};
|
||||||
AudioBuffer new_buffer{.start_timestamp = timestamp,
|
const AudioBuffer new_buffer{
|
||||||
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
|
.start_timestamp = timestamp,
|
||||||
.played_timestamp = 0,
|
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
|
||||||
.samples = buffer.samples,
|
.played_timestamp = 0,
|
||||||
.tag = tag,
|
.samples = buffer.samples,
|
||||||
.size = buffer.size};
|
.tag = tag,
|
||||||
|
.size = buffer.size,
|
||||||
|
};
|
||||||
|
|
||||||
buffers.AppendBuffer(new_buffer);
|
buffers.AppendBuffer(new_buffer);
|
||||||
RegisterBuffers();
|
RegisterBuffers();
|
||||||
|
@ -198,11 +201,11 @@ void System::SetVolume(const f32 volume_) {
|
||||||
session->SetVolume(volume_);
|
session->SetVolume(volume_);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool System::ContainsAudioBuffer(const u64 tag) {
|
bool System::ContainsAudioBuffer(const u64 tag) const {
|
||||||
return buffers.ContainsBuffer(tag);
|
return buffers.ContainsBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 System::GetBufferCount() {
|
u32 System::GetBufferCount() const {
|
||||||
return buffers.GetAppendedRegisteredCount();
|
return buffers.GetAppendedRegisteredCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -68,7 +68,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return The default audio output device name.
|
* @return The default audio output device name.
|
||||||
*/
|
*/
|
||||||
std::string_view GetDefaultOutputDeviceName();
|
std::string_view GetDefaultOutputDeviceName() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Is the given initialize config valid?
|
* Is the given initialize config valid?
|
||||||
|
@ -77,7 +77,7 @@ public:
|
||||||
* @param in_params - Input parameters, see AudioOutParameter.
|
* @param in_params - Input parameters, see AudioOutParameter.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params);
|
Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initialize this system.
|
* Initialize this system.
|
||||||
|
@ -209,14 +209,14 @@ public:
|
||||||
* @param tag - Unique tag to search for.
|
* @param tag - Unique tag to search for.
|
||||||
* @return True if the buffer is in the system, otherwise false.
|
* @return True if the buffer is in the system, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool ContainsAudioBuffer(u64 tag);
|
bool ContainsAudioBuffer(u64 tag) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the maximum number of usable buffers (default 32).
|
* Get the maximum number of usable buffers (default 32).
|
||||||
*
|
*
|
||||||
* @return The number of buffers.
|
* @return The number of buffers.
|
||||||
*/
|
*/
|
||||||
u32 GetBufferCount();
|
u32 GetBufferCount() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the total number of samples played by this system.
|
* Get the total number of samples played by this system.
|
||||||
|
|
|
@ -50,7 +50,7 @@ u32 ADSP::GetRemainCommandCount(const u32 session_id) const {
|
||||||
return render_mailbox.GetRemainCommandCount(session_id);
|
return render_mailbox.GetRemainCommandCount(session_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ADSP::SendCommandBuffer(const u32 session_id, CommandBuffer& command_buffer) {
|
void ADSP::SendCommandBuffer(const u32 session_id, const CommandBuffer& command_buffer) {
|
||||||
render_mailbox.SetCommandBuffer(session_id, command_buffer);
|
render_mailbox.SetCommandBuffer(session_id, command_buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -131,7 +131,7 @@ public:
|
||||||
* @param session_id - The session id to check (0 or 1).
|
* @param session_id - The session id to check (0 or 1).
|
||||||
* @param command_buffer - The command buffer to process.
|
* @param command_buffer - The command buffer to process.
|
||||||
*/
|
*/
|
||||||
void SendCommandBuffer(u32 session_id, CommandBuffer& command_buffer);
|
void SendCommandBuffer(u32 session_id, const CommandBuffer& command_buffer);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Clear the command buffers (does not clear the time taken or the remaining command count)
|
* Clear the command buffers (does not clear the time taken or the remaining command count)
|
||||||
|
|
|
@ -51,7 +51,7 @@ CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const s32 session_id) {
|
||||||
return command_buffers[session_id];
|
return command_buffers[session_id];
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, CommandBuffer& buffer) {
|
void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, const CommandBuffer& buffer) {
|
||||||
command_buffers[session_id] = buffer;
|
command_buffers[session_id] = buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -91,7 +91,7 @@ public:
|
||||||
* @param session_id - The session id to get (0 or 1).
|
* @param session_id - The session id to get (0 or 1).
|
||||||
* @param buffer - The command buffer to set.
|
* @param buffer - The command buffer to set.
|
||||||
*/
|
*/
|
||||||
void SetCommandBuffer(u32 session_id, CommandBuffer& buffer);
|
void SetCommandBuffer(u32 session_id, const CommandBuffer& buffer);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the total render time taken for the last command lists sent.
|
* Get the total render time taken for the last command lists sent.
|
||||||
|
|
|
@ -34,7 +34,7 @@ void BehaviorInfo::ClearError() {
|
||||||
error_count = 0;
|
error_count = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BehaviorInfo::AppendError(ErrorInfo& error) {
|
void BehaviorInfo::AppendError(const ErrorInfo& error) {
|
||||||
LOG_ERROR(Service_Audio, "Error during RequestUpdate, reporting code {:04X} address {:08X}",
|
LOG_ERROR(Service_Audio, "Error during RequestUpdate, reporting code {:04X} address {:08X}",
|
||||||
error.error_code.raw, error.address);
|
error.error_code.raw, error.address);
|
||||||
if (error_count < MaxErrors) {
|
if (error_count < MaxErrors) {
|
||||||
|
@ -42,7 +42,7 @@ void BehaviorInfo::AppendError(ErrorInfo& error) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) {
|
void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const {
|
||||||
out_count = std::min(error_count, MaxErrors);
|
out_count = std::min(error_count, MaxErrors);
|
||||||
|
|
||||||
for (size_t i = 0; i < MaxErrors; i++) {
|
for (size_t i = 0; i < MaxErrors; i++) {
|
||||||
|
|
|
@ -94,7 +94,7 @@ public:
|
||||||
*
|
*
|
||||||
* @param error - The new error.
|
* @param error - The new error.
|
||||||
*/
|
*/
|
||||||
void AppendError(ErrorInfo& error);
|
void AppendError(const ErrorInfo& error);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Copy errors to the given output container.
|
* Copy errors to the given output container.
|
||||||
|
@ -102,7 +102,7 @@ public:
|
||||||
* @param out_errors - Output container to receive the errors.
|
* @param out_errors - Output container to receive the errors.
|
||||||
* @param out_count - The number of errors written.
|
* @param out_count - The number of errors written.
|
||||||
*/
|
*/
|
||||||
void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count);
|
void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update the behaviour flags.
|
* Update the behaviour flags.
|
||||||
|
|
|
@ -485,7 +485,7 @@ Result InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& behaviour_) {
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result InfoUpdater::UpdateErrorInfo(BehaviorInfo& behaviour_) {
|
Result InfoUpdater::UpdateErrorInfo(const BehaviorInfo& behaviour_) {
|
||||||
auto out_params{reinterpret_cast<BehaviorInfo::OutStatus*>(output)};
|
auto out_params{reinterpret_cast<BehaviorInfo::OutStatus*>(output)};
|
||||||
behaviour_.CopyErrorInfo(out_params->errors, out_params->error_count);
|
behaviour_.CopyErrorInfo(out_params->errors, out_params->error_count);
|
||||||
|
|
||||||
|
|
|
@ -130,7 +130,7 @@ public:
|
||||||
* @param behaviour - Behaviour to update.
|
* @param behaviour - Behaviour to update.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result UpdateErrorInfo(BehaviorInfo& behaviour);
|
Result UpdateErrorInfo(const BehaviorInfo& behaviour);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update splitter.
|
* Update splitter.
|
||||||
|
|
|
@ -99,7 +99,7 @@ public:
|
||||||
return out_sample;
|
return out_sample;
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::FixedPoint<50, 14> Read() {
|
Common::FixedPoint<50, 14> Read() const {
|
||||||
return *output;
|
return *output;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -110,7 +110,7 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::FixedPoint<50, 14> TapOut(const s32 index) {
|
Common::FixedPoint<50, 14> TapOut(const s32 index) const {
|
||||||
auto out{input - (index + 1)};
|
auto out{input - (index + 1)};
|
||||||
if (out < buffer.data()) {
|
if (out < buffer.data()) {
|
||||||
out += max_delay + 1;
|
out += max_delay + 1;
|
||||||
|
|
|
@ -95,7 +95,7 @@ public:
|
||||||
return out_sample;
|
return out_sample;
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::FixedPoint<50, 14> Read() {
|
Common::FixedPoint<50, 14> Read() const {
|
||||||
return *output;
|
return *output;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -106,7 +106,7 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::FixedPoint<50, 14> TapOut(const s32 index) {
|
Common::FixedPoint<50, 14> TapOut(const s32 index) const {
|
||||||
auto out{input - (index + 1)};
|
auto out{input - (index + 1)};
|
||||||
if (out < buffer.data()) {
|
if (out < buffer.data()) {
|
||||||
out += sample_count;
|
out += sample_count;
|
||||||
|
|
|
@ -56,7 +56,7 @@ class NodeStates {
|
||||||
*
|
*
|
||||||
* @return The current stack position.
|
* @return The current stack position.
|
||||||
*/
|
*/
|
||||||
u32 Count() {
|
u32 Count() const {
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -83,7 +83,7 @@ class NodeStates {
|
||||||
*
|
*
|
||||||
* @return The node on the top of the stack.
|
* @return The node on the top of the stack.
|
||||||
*/
|
*/
|
||||||
u32 top() {
|
u32 top() const {
|
||||||
return stack[pos - 1];
|
return stack[pos - 1];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -151,7 +151,7 @@ public:
|
||||||
*
|
*
|
||||||
* @return The number of queued buffers.
|
* @return The number of queued buffers.
|
||||||
*/
|
*/
|
||||||
u32 GetQueueSize() {
|
u32 GetQueueSize() const {
|
||||||
return queued_buffers.load();
|
return queued_buffers.load();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue