metal: logging
This commit is contained in:
parent
75386a5de7
commit
3f76e5b8d7
1 changed files with 35 additions and 35 deletions
|
@ -43,7 +43,7 @@ void RasterizerMetal::Draw(bool is_indexed, u32 instance_count) {
|
|||
//command_recorder.CheckIfRenderPassIsActive();
|
||||
//const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
|
||||
if (is_indexed) {
|
||||
std::cout << "Draw indexed" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "indexed");
|
||||
/*[command_buffer drawIndexedPrimitives:MTLPrimitiveTypeTriangle
|
||||
indexCount:draw_params.num_indices
|
||||
indexType:MTLIndexTypeUInt32
|
||||
|
@ -56,18 +56,18 @@ void RasterizerMetal::Draw(bool is_indexed, u32 instance_count) {
|
|||
// draw_params.first_index, draw_params.base_vertex,
|
||||
// draw_params.base_instance);
|
||||
} else {
|
||||
std::cout << "Draw" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "not indexed");
|
||||
//cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
|
||||
// draw_params.base_vertex, draw_params.base_instance);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerMetal::DrawTexture() {
|
||||
std::cout << "Draw texture" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::Clear(u32 layer_count) {
|
||||
std::cout << "Clear" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
texture_cache.UpdateRenderTargets(true);
|
||||
const Framebuffer* const framebuffer = texture_cache.GetFramebuffer();
|
||||
|
@ -80,16 +80,16 @@ void RasterizerMetal::Clear(u32 layer_count) {
|
|||
}
|
||||
|
||||
void RasterizerMetal::DispatchCompute() {
|
||||
std::cout << "Dispatch compute" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::ResetCounter(VideoCommon::QueryType type) {
|
||||
std::cout << "Reset counter" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
std::cout << "Query" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
// TODO: remove this
|
||||
if (!gpu_memory) {
|
||||
|
@ -106,19 +106,19 @@ void RasterizerMetal::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
|||
|
||||
void RasterizerMetal::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
u32 size) {
|
||||
std::cout << "Bind graphics uniform buffer" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
|
||||
std::cout << "Disable graphics uniform buffer" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::FlushAll() {
|
||||
std::cout << "Flush all" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::FlushRegion(DAddr addr, u64 size, VideoCommon::CacheType) {
|
||||
std::cout << "Flush region" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
bool RasterizerMetal::MustFlushRegion(DAddr addr, u64 size, VideoCommon::CacheType) {
|
||||
|
@ -126,7 +126,7 @@ bool RasterizerMetal::MustFlushRegion(DAddr addr, u64 size, VideoCommon::CacheTy
|
|||
}
|
||||
|
||||
void RasterizerMetal::InvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType) {
|
||||
std::cout << "Invalidate region" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
bool RasterizerMetal::OnCPUWrite(PAddr addr, u64 size) {
|
||||
|
@ -134,11 +134,11 @@ bool RasterizerMetal::OnCPUWrite(PAddr addr, u64 size) {
|
|||
}
|
||||
|
||||
void RasterizerMetal::OnCacheInvalidation(PAddr addr, u64 size) {
|
||||
std::cout << "On cache invalidation" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
VideoCore::RasterizerDownloadArea RasterizerMetal::GetFlushArea(PAddr addr, u64 size) {
|
||||
std::cout << "Get flush area" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
VideoCore::RasterizerDownloadArea new_area{
|
||||
.start_address = Common::AlignDown(addr, Core::DEVICE_PAGESIZE),
|
||||
|
@ -149,31 +149,31 @@ VideoCore::RasterizerDownloadArea RasterizerMetal::GetFlushArea(PAddr addr, u64
|
|||
}
|
||||
|
||||
void RasterizerMetal::InvalidateGPUCache() {
|
||||
std::cout << "Invalidate GPU cache" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::UnmapMemory(DAddr addr, u64 size) {
|
||||
std::cout << "Unmap memory" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {
|
||||
std::cout << "Modify GPU memory" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::SignalFence(std::function<void()>&& func) {
|
||||
std::cout << "Signal fence" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
func();
|
||||
}
|
||||
|
||||
void RasterizerMetal::SyncOperation(std::function<void()>&& func) {
|
||||
std::cout << "Sync operation" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
func();
|
||||
}
|
||||
|
||||
void RasterizerMetal::SignalSyncPoint(u32 value) {
|
||||
std::cout << "Signal sync point" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
auto& syncpoint_manager = gpu.Host1x().GetSyncpointManager();
|
||||
syncpoint_manager.IncrementGuest(value);
|
||||
|
@ -181,35 +181,35 @@ void RasterizerMetal::SignalSyncPoint(u32 value) {
|
|||
}
|
||||
|
||||
void RasterizerMetal::SignalReference() {
|
||||
std::cout << "Signal reference" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::ReleaseFences(bool) {
|
||||
std::cout << "Release fences" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::FlushAndInvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType) {
|
||||
std::cout << "Flush and invalidate region" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::WaitForIdle() {
|
||||
std::cout << "Wait for idle" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::FragmentBarrier() {
|
||||
std::cout << "Fragment barrier" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::TiledCacheBarrier() {
|
||||
std::cout << "Tiled cache barrier" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::FlushCommands() {
|
||||
std::cout << "Flush commands" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::TickFrame() {
|
||||
std::cout << "Tick frame" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
Tegra::Engines::AccelerateDMAInterface& RasterizerMetal::AccessAccelerateDMA() {
|
||||
|
@ -219,40 +219,40 @@ Tegra::Engines::AccelerateDMAInterface& RasterizerMetal::AccessAccelerateDMA() {
|
|||
bool RasterizerMetal::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) {
|
||||
std::cout << "Accelerate surface copy" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerMetal::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
|
||||
std::span<const u8> memory) {
|
||||
std::cout << "Accelerate inline to memory" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
std::cout << "Load disk resources" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
}
|
||||
|
||||
void RasterizerMetal::InitializeChannel(Tegra::Control::ChannelState& channel) {
|
||||
std::cout << "Initialize channel" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
CreateChannel(channel);
|
||||
texture_cache.CreateChannel(channel);
|
||||
}
|
||||
|
||||
void RasterizerMetal::BindChannel(Tegra::Control::ChannelState& channel) {
|
||||
std::cout << "Bind channel" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
BindToChannel(channel.bind_id);
|
||||
texture_cache.BindToChannel(channel.bind_id);
|
||||
}
|
||||
|
||||
void RasterizerMetal::ReleaseChannel(s32 channel_id) {
|
||||
std::cout << "Release channel" << std::endl;
|
||||
LOG_DEBUG(Render_Metal, "called");
|
||||
|
||||
EraseChannel(channel_id);
|
||||
texture_cache.EraseChannel(channel_id);
|
||||
}
|
||||
|
||||
} // namespace Metal
|
||||
} // namespace Metal
|
Loading…
Reference in a new issue