core_timing: handle concurrent unscheduling of looping events
This commit is contained in:
parent
575db04172
commit
05eda56e66
2 changed files with 15 additions and 4 deletions
|
@ -159,6 +159,8 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
|
||||||
for (auto h : to_remove) {
|
for (auto h : to_remove) {
|
||||||
event_queue.erase(h);
|
event_queue.erase(h);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
event_type->sequence_number++;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Force any in-progress events to finish
|
// Force any in-progress events to finish
|
||||||
|
@ -202,9 +204,10 @@ std::optional<s64> CoreTiming::Advance() {
|
||||||
const Event& evt = event_queue.top();
|
const Event& evt = event_queue.top();
|
||||||
|
|
||||||
if (const auto event_type{evt.type.lock()}) {
|
if (const auto event_type{evt.type.lock()}) {
|
||||||
if (evt.reschedule_time == 0) {
|
|
||||||
const auto evt_time = evt.time;
|
const auto evt_time = evt.time;
|
||||||
|
const auto evt_sequence_num = event_type->sequence_number;
|
||||||
|
|
||||||
|
if (evt.reschedule_time == 0) {
|
||||||
event_queue.pop();
|
event_queue.pop();
|
||||||
|
|
||||||
basic_lock.unlock();
|
basic_lock.unlock();
|
||||||
|
@ -217,10 +220,15 @@ std::optional<s64> CoreTiming::Advance() {
|
||||||
basic_lock.unlock();
|
basic_lock.unlock();
|
||||||
|
|
||||||
const auto new_schedule_time{event_type->callback(
|
const auto new_schedule_time{event_type->callback(
|
||||||
evt.time, std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
|
evt_time, std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time})};
|
||||||
|
|
||||||
basic_lock.lock();
|
basic_lock.lock();
|
||||||
|
|
||||||
|
if (evt_sequence_num != event_type->sequence_number) {
|
||||||
|
// Heap handle is invalidated after external modification.
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
const auto next_schedule_time{new_schedule_time.has_value()
|
const auto next_schedule_time{new_schedule_time.has_value()
|
||||||
? new_schedule_time.value().count()
|
? new_schedule_time.value().count()
|
||||||
: evt.reschedule_time};
|
: evt.reschedule_time};
|
||||||
|
|
|
@ -27,12 +27,15 @@ using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
|
||||||
/// Contains the characteristics of a particular event.
|
/// Contains the characteristics of a particular event.
|
||||||
struct EventType {
|
struct EventType {
|
||||||
explicit EventType(TimedCallback&& callback_, std::string&& name_)
|
explicit EventType(TimedCallback&& callback_, std::string&& name_)
|
||||||
: callback{std::move(callback_)}, name{std::move(name_)} {}
|
: callback{std::move(callback_)}, name{std::move(name_)}, sequence_number{0} {}
|
||||||
|
|
||||||
/// The event's callback function.
|
/// The event's callback function.
|
||||||
TimedCallback callback;
|
TimedCallback callback;
|
||||||
/// A pointer to the name of the event.
|
/// A pointer to the name of the event.
|
||||||
const std::string name;
|
const std::string name;
|
||||||
|
/// A monotonic sequence number, incremented when this event is
|
||||||
|
/// changed externally.
|
||||||
|
size_t sequence_number;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class UnscheduleEventType {
|
enum class UnscheduleEventType {
|
||||||
|
|
Loading…
Reference in a new issue