From 02fd19b2f60f4db8a683734e4300d7498c861309 Mon Sep 17 00:00:00 2001 From: Kevin Hartman Date: Mon, 8 Sep 2014 21:46:02 -0700 Subject: [PATCH] Added support for multiple input device types for KeyMap and connected Qt. --- src/citra/emu_window/emu_window_glfw.cpp | 65 +++++----- src/citra/emu_window/emu_window_glfw.h | 5 +- src/citra_qt/bootmanager.cpp | 49 ++++--- src/citra_qt/bootmanager.hxx | 2 + src/common/CMakeLists.txt | 1 + src/common/emu_window.cpp | 17 +++ src/common/emu_window.h | 19 +-- src/common/key_map.cpp | 18 ++- src/common/key_map.h | 44 ++++--- src/core/hle/service/hid.cpp | 156 ++++++++++++----------- src/core/hle/service/hid.h | 80 ++++++------ src/video_core/video_core.h | 1 + 12 files changed, 256 insertions(+), 201 deletions(-) create mode 100644 src/common/emu_window.cpp diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp index 0a861cff09..b911e60c5d 100644 --- a/src/citra/emu_window/emu_window_glfw.cpp +++ b/src/citra/emu_window/emu_window_glfw.cpp @@ -8,49 +8,53 @@ #include "citra/emu_window/emu_window_glfw.h" -static const KeyMap::DefaultKeyMapping default_key_map[] = { - { KeyMap::CitraKey(GLFW_KEY_A), HID_User::PAD_A }, - { KeyMap::CitraKey(GLFW_KEY_B), HID_User::PAD_B }, - { KeyMap::CitraKey(GLFW_KEY_BACKSLASH), HID_User::PAD_SELECT }, - { KeyMap::CitraKey(GLFW_KEY_ENTER), HID_User::PAD_START }, - { KeyMap::CitraKey(GLFW_KEY_RIGHT), HID_User::PAD_RIGHT }, - { KeyMap::CitraKey(GLFW_KEY_LEFT), HID_User::PAD_LEFT }, - { KeyMap::CitraKey(GLFW_KEY_UP), HID_User::PAD_UP }, - { KeyMap::CitraKey(GLFW_KEY_DOWN), HID_User::PAD_DOWN }, - { KeyMap::CitraKey(GLFW_KEY_R), HID_User::PAD_R }, - { KeyMap::CitraKey(GLFW_KEY_L), HID_User::PAD_L }, - { KeyMap::CitraKey(GLFW_KEY_X), HID_User::PAD_X }, - { KeyMap::CitraKey(GLFW_KEY_Y), HID_User::PAD_Y }, - { KeyMap::CitraKey(GLFW_KEY_H), HID_User::PAD_CIRCLE_RIGHT }, - { KeyMap::CitraKey(GLFW_KEY_F), HID_User::PAD_CIRCLE_LEFT }, - { KeyMap::CitraKey(GLFW_KEY_T), HID_User::PAD_CIRCLE_UP }, - { KeyMap::CitraKey(GLFW_KEY_G), HID_User::PAD_CIRCLE_DOWN }, +static const std::pair default_key_map[] = { + { GLFW_KEY_A, HID_User::PAD_A }, + { GLFW_KEY_B, HID_User::PAD_B }, + { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT }, + { GLFW_KEY_ENTER, HID_User::PAD_START }, + { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT }, + { GLFW_KEY_LEFT, HID_User::PAD_LEFT }, + { GLFW_KEY_UP, HID_User::PAD_UP }, + { GLFW_KEY_DOWN, HID_User::PAD_DOWN }, + { GLFW_KEY_R, HID_User::PAD_R }, + { GLFW_KEY_L, HID_User::PAD_L }, + { GLFW_KEY_X, HID_User::PAD_X }, + { GLFW_KEY_Y, HID_User::PAD_Y }, + { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT }, + { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT }, + { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP }, + { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN }, }; +/// Called by GLFW when a key event occurs +void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { + + if (!VideoCore::g_emu_window) { + return; + } + + int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id; -static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { if (action == GLFW_PRESS) { - EmuWindow::KeyPressed(KeyMap::CitraKey(key)); + EmuWindow::KeyPressed({key, keyboard_id}); } if (action == GLFW_RELEASE) { - EmuWindow::KeyReleased(KeyMap::CitraKey(key)); + EmuWindow::KeyReleased({key, keyboard_id}); } - HID_User::PADUpdateComplete(); -} - -static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) { - EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win); - emu_window->SetClientAreaWidth(width); - emu_window->SetClientAreaHeight(height); + HID_User::PadUpdateComplete(); } /// EmuWindow_GLFW constructor EmuWindow_GLFW::EmuWindow_GLFW() { - // Set default key mappings - for (int i = 0; i < ARRAY_SIZE(default_key_map); i++) { - KeyMap::SetKeyMapping(default_key_map[i].key, default_key_map[i].state); + // Register a new ID for the default keyboard + keyboard_id = KeyMap::NewDeviceId(); + + // Set default key mappings for keyboard + for (auto mapping : default_key_map) { + KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); } // Initialize the window @@ -79,7 +83,6 @@ EmuWindow_GLFW::EmuWindow_GLFW() { // Setup callbacks glfwSetWindowUserPointer(m_render_window, this); glfwSetKeyCallback(m_render_window, OnKeyEvent); - //glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent); DoneCurrent(); } diff --git a/src/citra/emu_window/emu_window_glfw.h b/src/citra/emu_window/emu_window_glfw.h index c1b41203be..29325bb756 100644 --- a/src/citra/emu_window/emu_window_glfw.h +++ b/src/citra/emu_window/emu_window_glfw.h @@ -25,8 +25,9 @@ public: /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread void DoneCurrent(); - GLFWwindow* m_render_window; ///< Internal GLFW render window + static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods); private: - + GLFWwindow* m_render_window; ///< Internal GLFW render window + int keyboard_id; ///< Device id of keyboard for use with KeyMap }; diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index 573060d306..657e39bead 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp @@ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread() return emu_thread; } +static const std::pair default_key_map[] = { + { Qt::Key_A, HID_User::PAD_A }, + { Qt::Key_B, HID_User::PAD_B }, + { Qt::Key_Backslash, HID_User::PAD_SELECT }, + { Qt::Key_Enter, HID_User::PAD_START }, + { Qt::Key_Right, HID_User::PAD_RIGHT }, + { Qt::Key_Left, HID_User::PAD_LEFT }, + { Qt::Key_Up, HID_User::PAD_UP }, + { Qt::Key_Down, HID_User::PAD_DOWN }, + { Qt::Key_R, HID_User::PAD_R }, + { Qt::Key_L, HID_User::PAD_L }, + { Qt::Key_X, HID_User::PAD_X }, + { Qt::Key_Y, HID_User::PAD_Y }, + { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT }, + { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT }, + { Qt::Key_T, HID_User::PAD_CIRCLE_UP }, + { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN }, +}; + GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this) { + // Register a new ID for the default keyboard + keyboard_id = KeyMap::NewDeviceId(); + + // Set default key mappings for keyboard + for (auto mapping : default_key_map) { + KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); + } + // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose QGLFormat fmt; fmt.setProfile(QGLFormat::CoreProfile); @@ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry() void GRenderWindow::keyPressEvent(QKeyEvent* event) { - /* - bool key_processed = false; - for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) - if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED)) - key_processed = true; - - if (!key_processed) - QWidget::keyPressEvent(event); - */ + EmuWindow::KeyPressed({event->key(), keyboard_id}); + HID_User::PadUpdateComplete(); } void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - /* - bool key_processed = false; - for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) - if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED)) - key_processed = true; - - if (!key_processed) - QWidget::keyPressEvent(event); - */ + EmuWindow::KeyReleased({event->key(), keyboard_id}); + HID_User::PadUpdateComplete(); } diff --git a/src/citra_qt/bootmanager.hxx b/src/citra_qt/bootmanager.hxx index 51cb781e91..eedf194711 100644 --- a/src/citra_qt/bootmanager.hxx +++ b/src/citra_qt/bootmanager.hxx @@ -116,4 +116,6 @@ private: EmuThread emu_thread; QByteArray geometry; + + int keyboard_id; }; diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 4ae34bea9e..9d5a90762e 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -4,6 +4,7 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU set(SRCS break_points.cpp console_listener.cpp + emu_window.cpp extended_trace.cpp file_search.cpp file_util.cpp diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp new file mode 100644 index 0000000000..7a2c50ac83 --- /dev/null +++ b/src/common/emu_window.cpp @@ -0,0 +1,17 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "emu_window.h" + +void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { + HID_User::PadState mapped_key = KeyMap::GetPadKey(key); + + HID_User::PadButtonPress(mapped_key); +} + +void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) { + HID_User::PadState mapped_key = KeyMap::GetPadKey(key); + + HID_User::PadButtonRelease(mapped_key); +} diff --git a/src/common/emu_window.h b/src/common/emu_window.h index 90fbd9335a..23f178fdf8 100644 --- a/src/common/emu_window.h +++ b/src/common/emu_window.h @@ -8,7 +8,6 @@ #include "common/scm_rev.h" #include "common/key_map.h" -#include "core/hle/service/hid.h" // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL, // QGLWidget, GLFW, etc...) @@ -35,21 +34,11 @@ public: /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread virtual void DoneCurrent() = 0; - static void KeyPressed(KeyMap::CitraKey key) { - HID_User::PADState mapped_key = KeyMap::Get3DSKey(key); + /// Signals a key press action to the HID module + static void KeyPressed(KeyMap::HostDeviceKey key); - if (mapped_key.hex != HID_User::PAD_NONE.hex) { - HID_User::PADButtonPress(mapped_key); - } - } - - static void KeyReleased(KeyMap::CitraKey key) { - HID_User::PADState mapped_key = KeyMap::Get3DSKey(key); - - if (mapped_key.hex != HID_User::PAD_NONE.hex) { - HID_User::PADButtonRelease(mapped_key); - } - } + /// Signals a key release action to the HID module + static void KeyReleased(KeyMap::HostDeviceKey key); Config GetConfig() const { return m_config; diff --git a/src/common/key_map.cpp b/src/common/key_map.cpp index 5941a105b8..309caab986 100644 --- a/src/common/key_map.cpp +++ b/src/common/key_map.cpp @@ -1,21 +1,25 @@ -// Copyright 2013 Dolphin Emulator Project +// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "key_map.h" #include - namespace KeyMap { -std::map g_key_map; +static std::map key_map; +static int next_device_id = 0; -void SetKeyMapping(CitraKey key, HID_User::PADState padState) { - g_key_map[key].hex = padState.hex; +int NewDeviceId() { + return next_device_id++; } -HID_User::PADState Get3DSKey(CitraKey key) { - return g_key_map[key]; +void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState) { + key_map[key].hex = padState.hex; +} + +HID_User::PadState GetPadKey(HostDeviceKey key) { + return key_map[key]; } } diff --git a/src/common/key_map.h b/src/common/key_map.h index 7e94df6181..b5acfbab0d 100644 --- a/src/common/key_map.h +++ b/src/common/key_map.h @@ -1,4 +1,4 @@ -// Copyright 2013 Dolphin Emulator Project +// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. @@ -8,28 +8,38 @@ namespace KeyMap { -class CitraKey { -public: - CitraKey() : keyCode(0) {} - CitraKey(int code) : keyCode(code) {} +/** + * Represents a key for a specific host device. + */ +struct HostDeviceKey { + int key_code; + int device_id; ///< Uniquely identifies a host device - int keyCode; - - bool operator < (const CitraKey &other) const { - return keyCode < other.keyCode; + bool operator < (const HostDeviceKey &other) const { + if (device_id == other.device_id) { + return key_code < other.key_code; + } + return device_id < other.device_id; } - bool operator == (const CitraKey &other) const { - return keyCode == other.keyCode; + bool operator == (const HostDeviceKey &other) const { + return device_id == other.device_id && key_code == other.key_code; } }; -struct DefaultKeyMapping { - KeyMap::CitraKey key; - HID_User::PADState state; -}; +/** + * Generates a new device id, which uniquely identifies a host device within KeyMap. + */ +int NewDeviceId(); -void SetKeyMapping(CitraKey key, HID_User::PADState padState); -HID_User::PADState Get3DSKey(CitraKey key); +/** + * Maps a device-specific key to a PadState. + */ +void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState); + +/** + * Gets the PadState that's mapped to the provided device-specific key. + */ +HID_User::PadState GetPadKey(HostDeviceKey key); } diff --git a/src/core/hle/service/hid.cpp b/src/core/hle/service/hid.cpp index 1ef39fced8..b6ec1b8ff2 100644 --- a/src/core/hle/service/hid.cpp +++ b/src/core/hle/service/hid.cpp @@ -14,96 +14,102 @@ namespace HID_User { -Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service +// Handle to shared memory region designated to HID_User service +static Handle shared_mem = 0; // Event handles -Handle g_event_pad_or_touch_1 = 0; -Handle g_event_pad_or_touch_2 = 0; -Handle g_event_accelerometer = 0; -Handle g_event_gyroscope = 0; -Handle g_event_debug_pad = 0; +static Handle event_pad_or_touch_1 = 0; +static Handle event_pad_or_touch_2 = 0; +static Handle event_accelerometer = 0; +static Handle event_gyroscope = 0; +static Handle event_debug_pad = 0; -// Next PAD state update information -PADState g_next_state = {{0}}; -u32 g_next_index = 0; -s16 g_next_circle_x = 0; -s16 g_next_circle_y = 0; +// Next Pad state update information +static PadState next_state = {{0}}; +static u32 next_index = 0; +static s16 next_circle_x = 0; +static s16 next_circle_y = 0; -/** Gets a pointer to the PADData structure inside HID shared memory +/** + * Gets a pointer to the PadData structure inside HID shared memory */ -static inline PADData* GetPADData() { - if (0 == g_shared_mem) +static inline PadData* GetPadData() { + if (0 == shared_mem) return nullptr; - return reinterpret_cast(Kernel::GetSharedMemoryPointer(g_shared_mem, 0)); + return reinterpret_cast(Kernel::GetSharedMemoryPointer(shared_mem, 0)); } -/** Circle PAD from keys. +/** + * Circle Pad from keys. * - * This is implemented as "pushed all the way to an edge (max) or centered (0)". + * This is implemented as "pushed all the way to an edge (max) or centered (0)". * - * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. + * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. */ -void UpdateNextCirclePADState() { +void UpdateNextCirclePadState() { static const s16 max_value = 0x9C; - g_next_circle_x = g_next_state.circle_left ? -max_value : 0x0; - g_next_circle_x += g_next_state.circle_right ? max_value : 0x0; - g_next_circle_y = g_next_state.circle_down ? -max_value : 0x0; - g_next_circle_y += g_next_state.circle_up ? max_value : 0x0; + next_circle_x = next_state.circle_left ? -max_value : 0x0; + next_circle_x += next_state.circle_right ? max_value : 0x0; + next_circle_y = next_state.circle_down ? -max_value : 0x0; + next_circle_y += next_state.circle_up ? max_value : 0x0; } -/** Sets a PAD state (button or button combo) as pressed +/** + * Sets a Pad state (button or button combo) as pressed */ -void PADButtonPress(PADState pad_state) { - g_next_state.hex |= pad_state.hex; - UpdateNextCirclePADState(); +void PadButtonPress(PadState pad_state) { + next_state.hex |= pad_state.hex; + UpdateNextCirclePadState(); } -/** Sets a PAD state (button or button combo) as released +/** + * Sets a Pad state (button or button combo) as released */ -void PADButtonRelease(PADState pad_state) { - g_next_state.hex &= ~pad_state.hex; - UpdateNextCirclePADState(); +void PadButtonRelease(PadState pad_state) { + next_state.hex &= ~pad_state.hex; + UpdateNextCirclePadState(); } -/** Called after all PAD changes to be included in this update have been made, - * including both PAD key changes and analog circle PAD changes. +/** + * Called after all Pad changes to be included in this update have been made, + * including both Pad key changes and analog circle Pad changes. */ -void PADUpdateComplete() { - PADData* pad_data = GetPADData(); +void PadUpdateComplete() { + PadData* pad_data = GetPadData(); - // Update PADData struct - pad_data->current_state.hex = g_next_state.hex; - pad_data->index = g_next_index; - g_next_index = (g_next_index + 1) % pad_data->entries.size(); + // Update PadData struct + pad_data->current_state.hex = next_state.hex; + pad_data->index = next_index; + next_index = (next_index + 1) % pad_data->entries.size(); - // Get the previous PAD state + // Get the previous Pad state u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size(); - PADState old_state = pad_data->entries[last_entry_index].current_state; + PadState old_state = pad_data->entries[last_entry_index].current_state; // Compute bitmask with 1s for bits different from the old state - PADState changed; - changed.hex = (g_next_state.hex ^ old_state.hex); + PadState changed; + changed.hex = (next_state.hex ^ old_state.hex); // Compute what was added - PADState additions; - additions.hex = changed.hex & g_next_state.hex; + PadState additions; + additions.hex = changed.hex & next_state.hex; // Compute what was removed - PADState removals; + PadState removals; removals.hex = changed.hex & old_state.hex; - // Get the current PAD entry - PADDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; + // Get the current Pad entry + PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; // Update entry properties - current_pad_entry->current_state.hex = g_next_state.hex; + current_pad_entry->current_state.hex = next_state.hex; current_pad_entry->delta_additions.hex = additions.hex; current_pad_entry->delta_removals.hex = removals.hex; - // Set circle PAD - current_pad_entry->circle_pad_x = g_next_circle_x; - current_pad_entry->circle_pad_y = g_next_circle_y; + // Set circle Pad + current_pad_entry->circle_pad_x = next_circle_x; + current_pad_entry->circle_pad_y = next_circle_y; // If we just updated index 0, provide a new timestamp if (pad_data->index == 0) { @@ -111,24 +117,24 @@ void PADUpdateComplete() { pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks(); } - // Signal both handles when there's an update to PAD or touch - Kernel::SignalEvent(g_event_pad_or_touch_1); - Kernel::SignalEvent(g_event_pad_or_touch_2); + // Signal both handles when there's an update to Pad or touch + Kernel::SignalEvent(event_pad_or_touch_1); + Kernel::SignalEvent(event_pad_or_touch_2); } // TODO(peachum): -// Add a method for setting analog input from joystick device for the circle PAD. +// Add a method for setting analog input from joystick device for the circle Pad. // // This method should: -// * Be called after both PADButton(). -// * Be called before PADUpdateComplete() -// * Set current PADEntry.circle_pad_ using analog data +// * Be called after both PadButton(). +// * Be called before PadUpdateComplete() +// * Set current PadEntry.circle_pad_ using analog data // * Set PadData.raw_circle_pad_data -// * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_x >= 41 -// * Set PadData.current_state.circle_up = 1 if current PADEntry.circle_pad_y >= 41 -// * Set PadData.current_state.circle_left = 1 if current PADEntry.circle_pad_x <= -41 -// * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_y <= -41 +// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41 +// * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41 +// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41 +// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41 /** @@ -149,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) { u32* cmd_buff = Service::GetCommandBuffer(); cmd_buff[1] = 0; // No error - cmd_buff[3] = g_shared_mem; - cmd_buff[4] = g_event_pad_or_touch_1; - cmd_buff[5] = g_event_pad_or_touch_2; - cmd_buff[6] = g_event_accelerometer; - cmd_buff[7] = g_event_gyroscope; - cmd_buff[8] = g_event_debug_pad; + cmd_buff[3] = shared_mem; + cmd_buff[4] = event_pad_or_touch_1; + cmd_buff[5] = event_pad_or_touch_2; + cmd_buff[6] = event_accelerometer; + cmd_buff[7] = event_gyroscope; + cmd_buff[8] = event_debug_pad; DEBUG_LOG(KERNEL, "called"); } @@ -177,14 +183,14 @@ const Interface::FunctionInfo FunctionTable[] = { // Interface class Interface::Interface() { - g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object + shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object // Create event handles - g_event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch1"); - g_event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch2"); - g_event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); - g_event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); - g_event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPAD"); + event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1"); + event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2"); + event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); + event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); + event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad"); Register(FunctionTable, ARRAY_SIZE(FunctionTable)); } diff --git a/src/core/hle/service/hid.h b/src/core/hle/service/hid.h index f5f76f0fcf..a077e25cd3 100644 --- a/src/core/hle/service/hid.h +++ b/src/core/hle/service/hid.h @@ -10,13 +10,15 @@ //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace HID_User -// This service is used for interfacing to physical user controls... perhaps "Human Interface -// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc. +// This service is used for interfacing to physical user controls. +// Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad. namespace HID_User { -/// Structure of a PAD controller state -struct PADState { +/** + * Structure of a Pad controller state. + */ +struct PadState { union { u32 hex; @@ -40,58 +42,64 @@ struct PADState { }; }; -/// Structure of a single entry in the PADData's PAD state history array -struct PADDataEntry { - PADState current_state; - PADState delta_additions; - PADState delta_removals; +/** + * Structure of a single entry in the PadData's Pad state history array. + */ +struct PadDataEntry { + PadState current_state; + PadState delta_additions; + PadState delta_removals; s16 circle_pad_x; s16 circle_pad_y; }; -/// Structure of all data related to the 3DS Pad -struct PADData { +/** + * Structure of all data related to the 3DS Pad. + */ +struct PadData { s64 index_reset_ticks; s64 index_reset_ticks_previous; - u32 index; // the index of the last updated PAD state history element + u32 index; // the index of the last updated Pad state history element u32 pad1; u32 pad2; - PADState current_state; // same as entries[index].current_state + PadState current_state; // same as entries[index].current_state u32 raw_circle_pad_data; u32 pad3; - std::array entries; // PAD state history + std::array entries; // Pad state history }; -// Pre-defined PADStates for single button presses -const PADState PAD_NONE = {{0}}; -const PADState PAD_A = {{1u << 0}}; -const PADState PAD_B = {{1u << 1}}; -const PADState PAD_SELECT = {{1u << 2}}; -const PADState PAD_START = {{1u << 3}}; -const PADState PAD_RIGHT = {{1u << 4}}; -const PADState PAD_LEFT = {{1u << 5}}; -const PADState PAD_UP = {{1u << 6}}; -const PADState PAD_DOWN = {{1u << 7}}; -const PADState PAD_R = {{1u << 8}}; -const PADState PAD_L = {{1u << 9}}; -const PADState PAD_X = {{1u << 10}}; -const PADState PAD_Y = {{1u << 11}}; -const PADState PAD_CIRCLE_RIGHT = {{1u << 28}}; -const PADState PAD_CIRCLE_LEFT = {{1u << 29}}; -const PADState PAD_CIRCLE_UP = {{1u << 30}}; -const PADState PAD_CIRCLE_DOWN = {{1u << 31}}; +// Pre-defined PadStates for single button presses +const PadState PAD_NONE = {{0}}; +const PadState PAD_A = {{1u << 0}}; +const PadState PAD_B = {{1u << 1}}; +const PadState PAD_SELECT = {{1u << 2}}; +const PadState PAD_START = {{1u << 3}}; +const PadState PAD_RIGHT = {{1u << 4}}; +const PadState PAD_LEFT = {{1u << 5}}; +const PadState PAD_UP = {{1u << 6}}; +const PadState PAD_DOWN = {{1u << 7}}; +const PadState PAD_R = {{1u << 8}}; +const PadState PAD_L = {{1u << 9}}; +const PadState PAD_X = {{1u << 10}}; +const PadState PAD_Y = {{1u << 11}}; +const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; +const PadState PAD_CIRCLE_LEFT = {{1u << 29}}; +const PadState PAD_CIRCLE_UP = {{1u << 30}}; +const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; // Methods for updating the HID module's state -void PADButtonPress(PADState pad_state); -void PADButtonRelease(PADState pad_state); -void PADUpdateComplete(); +void PadButtonPress(PadState pad_state); +void PadButtonRelease(PadState pad_state); +void PadUpdateComplete(); -/// HID service interface +/** + * HID service interface. + */ class Interface : public Service::Interface { public: diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index d227b6aa42..5e8129b5a4 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -27,6 +27,7 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height extern RendererBase* g_renderer; ///< Renderer plugin extern int g_current_frame; ///< Current frame +extern EmuWindow* g_emu_window; ///< Emu window /// Start the video core void Start();