2023-06-06 07:31:43 +02:00
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <map>
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#include <string>
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#include <type_traits>
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#include <typeindex>
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#include "common/common_types.h"
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namespace Settings {
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enum class AudioEngine : u32 {
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Auto,
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Cubeb,
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Sdl2,
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Null,
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};
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enum class AudioMode : u32 {
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Mono,
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Stereo,
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Surround,
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};
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enum class Language : u32 {
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Japanese,
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EnglishAmerican,
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French,
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German,
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Italian,
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Spanish,
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Chinese,
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Korean,
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Dutch,
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Portuguese,
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Russian,
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Taiwanese,
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EnglishBritish,
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FrenchCanadian,
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SpanishLatin,
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ChineseSimplified,
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ChineseTraditional,
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PortugueseBrazilian,
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};
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enum class Region : u32 {
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Japan,
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Usa,
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Europe,
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Australia,
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China,
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Korea,
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Taiwan,
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};
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enum class TimeZone : u32 {
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Auto,
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Default,
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CET,
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CST6CDT,
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Cuba,
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EET,
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Egypt,
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Eire,
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EST,
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EST5EDT,
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GB,
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GBEire,
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GMT,
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GMTPlusZero,
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GMTMinusZero,
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GMTZero,
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Greenwich,
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Hongkong,
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HST,
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Iceland,
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Iran,
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Israel,
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Jamaica,
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Japan,
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Kwajalein,
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Libya,
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MET,
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MST,
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MST7MDT,
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Navajo,
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NZ,
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NZCHAT,
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Poland,
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Portugal,
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PRC,
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PST8PDT,
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ROC,
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ROK,
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Singapore,
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Turkey,
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UCT,
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Universal,
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UTC,
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W_SU,
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WET,
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Zulu,
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};
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enum class AnisotropyMode : u32 {
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Automatic = 0,
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Default = 1,
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X2 = 2,
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X4 = 3,
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X8 = 4,
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X16 = 5,
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};
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enum class AstcDecodeMode : u32 {
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Cpu = 0,
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Gpu = 1,
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CpuAsynchronous = 2,
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};
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enum class AstcRecompression : u32 {
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Uncompressed = 0,
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Bc1 = 1,
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Bc3 = 2,
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};
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enum class VSyncMode : u32 {
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Immediate = 0,
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Mailbox = 1,
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Fifo = 2,
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FifoRelaxed = 3,
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};
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enum class RendererBackend : u32 {
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OpenGL = 0,
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Vulkan = 1,
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Null = 2,
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};
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enum class ShaderBackend : u32 {
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Glsl = 0,
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Glasm = 1,
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SpirV = 2,
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};
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enum class GpuAccuracy : u32 {
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Normal = 0,
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High = 1,
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Extreme = 2,
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};
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enum class CpuAccuracy : u32 {
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Auto = 0,
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Accurate = 1,
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Unsafe = 2,
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Paranoid = 3,
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};
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enum class FullscreenMode : u32 {
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Borderless = 0,
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Exclusive = 1,
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};
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enum class NvdecEmulation : u32 {
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Off = 0,
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Cpu = 1,
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Gpu = 2,
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};
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enum class ResolutionSetup : u32 {
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Res1_2X = 0,
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Res3_4X = 1,
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Res1X = 2,
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Res3_2X = 3,
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Res2X = 4,
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Res3X = 5,
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Res4X = 6,
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Res5X = 7,
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Res6X = 8,
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Res7X = 9,
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Res8X = 10,
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};
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enum class ScalingFilter : u32 {
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NearestNeighbor = 0,
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Bilinear = 1,
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Bicubic = 2,
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Gaussian = 3,
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ScaleForce = 4,
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Fsr = 5,
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LastFilter = Fsr,
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};
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enum class AntiAliasing : u32 {
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None = 0,
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Fxaa = 1,
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Smaa = 2,
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LastAA = Smaa,
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};
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enum class AspectRatio : u32 {
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R16_9,
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R4_3,
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R21_9,
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R16_10,
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Stretch,
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};
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#define X(ENUM, NAME) \
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{ (#NAME), static_cast<u32>(ENUM::NAME) }
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static std::map<std::type_index, std::map<std::string, u32>> canonicalizations = {
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{typeid(AudioEngine),
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{
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{"auto", static_cast<u32>(AudioEngine::Auto)},
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{"cubeb", static_cast<u32>(AudioEngine::Cubeb)},
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{"sdl2", static_cast<u32>(AudioEngine::Sdl2)},
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{"null", static_cast<u32>(AudioEngine::Null)},
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}},
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{typeid(AudioMode),
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{
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X(AudioMode, Mono),
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X(AudioMode, Stereo),
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X(AudioMode, Surround),
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}},
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{typeid(Language),
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{
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X(Language, Japanese),
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X(Language, EnglishAmerican),
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X(Language, French),
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X(Language, German),
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X(Language, Italian),
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X(Language, Spanish),
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X(Language, Chinese),
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X(Language, Korean),
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X(Language, Dutch),
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X(Language, Portuguese),
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X(Language, Russian),
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X(Language, Taiwanese),
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X(Language, EnglishBritish),
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X(Language, FrenchCanadian),
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X(Language, SpanishLatin),
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X(Language, ChineseSimplified),
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X(Language, ChineseTraditional),
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X(Language, PortugueseBrazilian),
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}},
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{typeid(Region),
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{
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X(Region, Japan),
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X(Region, Usa),
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X(Region, Europe),
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X(Region, Australia),
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X(Region, China),
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X(Region, Korea),
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X(Region, Taiwan),
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}},
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{typeid(TimeZone),
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{
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X(TimeZone, Auto), X(TimeZone, Default), X(TimeZone, CET),
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X(TimeZone, CST6CDT), X(TimeZone, Cuba), X(TimeZone, EET),
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X(TimeZone, Egypt), X(TimeZone, Eire), X(TimeZone, EST5EDT),
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X(TimeZone, GB), X(TimeZone, GBEire), X(TimeZone, GMT),
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X(TimeZone, GMTPlusZero), X(TimeZone, GMTMinusZero), X(TimeZone, GMTZero),
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X(TimeZone, Greenwich), X(TimeZone, Hongkong), X(TimeZone, HST),
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X(TimeZone, Iceland), X(TimeZone, Iran), X(TimeZone, Israel),
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X(TimeZone, Jamaica), X(TimeZone, Japan), X(TimeZone, Kwajalein),
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X(TimeZone, Libya), X(TimeZone, MET), X(TimeZone, MST),
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X(TimeZone, MST7MDT), X(TimeZone, Navajo), X(TimeZone, NZ),
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X(TimeZone, NZCHAT), X(TimeZone, Poland), X(TimeZone, Portugal),
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X(TimeZone, PRC), X(TimeZone, ROC), X(TimeZone, ROK),
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X(TimeZone, Singapore), X(TimeZone, Turkey), X(TimeZone, UCT),
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X(TimeZone, Universal), X(TimeZone, UTC), X(TimeZone, W_SU),
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X(TimeZone, WET), X(TimeZone, Zulu),
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}},
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{typeid(AnisotropyMode),
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{
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X(AnisotropyMode, Automatic),
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X(AnisotropyMode, Default),
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X(AnisotropyMode, X2),
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X(AnisotropyMode, X4),
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X(AnisotropyMode, X8),
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X(AnisotropyMode, X16),
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}},
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{typeid(AstcDecodeMode),
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{
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X(AstcDecodeMode, Cpu),
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X(AstcDecodeMode, Gpu),
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X(AstcDecodeMode, CpuAsynchronous),
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}},
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{typeid(AstcRecompression),
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{
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X(AstcRecompression, Uncompressed),
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X(AstcRecompression, Bc1),
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X(AstcRecompression, Bc3),
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}},
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{typeid(VSyncMode),
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{
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X(VSyncMode, Immediate),
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X(VSyncMode, Mailbox),
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X(VSyncMode, Fifo),
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X(VSyncMode, FifoRelaxed),
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}},
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{typeid(RendererBackend),
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{
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X(RendererBackend, OpenGL),
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X(RendererBackend, Vulkan),
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X(RendererBackend, Null),
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}},
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{typeid(ShaderBackend),
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{
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X(ShaderBackend, Glsl),
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X(ShaderBackend, Glasm),
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X(ShaderBackend, SpirV),
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}},
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{typeid(GpuAccuracy),
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{
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X(GpuAccuracy, Normal),
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X(GpuAccuracy, High),
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X(GpuAccuracy, Extreme),
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}},
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{typeid(CpuAccuracy),
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{
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X(CpuAccuracy, Auto),
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X(CpuAccuracy, Accurate),
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X(CpuAccuracy, Unsafe),
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X(CpuAccuracy, Paranoid),
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}},
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{typeid(FullscreenMode),
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{
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X(FullscreenMode, Borderless),
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X(FullscreenMode, Exclusive),
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}},
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{typeid(NvdecEmulation),
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{
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X(NvdecEmulation, Off),
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X(NvdecEmulation, Cpu),
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X(NvdecEmulation, Gpu),
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}},
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{typeid(ResolutionSetup),
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{
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X(ResolutionSetup, Res1_2X),
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X(ResolutionSetup, Res3_4X),
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X(ResolutionSetup, Res1X),
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X(ResolutionSetup, Res3_2X),
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X(ResolutionSetup, Res2X),
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X(ResolutionSetup, Res3X),
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X(ResolutionSetup, Res4X),
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X(ResolutionSetup, Res5X),
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X(ResolutionSetup, Res6X),
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X(ResolutionSetup, Res7X),
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X(ResolutionSetup, Res8X),
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}},
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{typeid(ScalingFilter),
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{
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X(ScalingFilter, NearestNeighbor),
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X(ScalingFilter, Bilinear),
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X(ScalingFilter, Bicubic),
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X(ScalingFilter, Gaussian),
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X(ScalingFilter, ScaleForce),
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X(ScalingFilter, Fsr),
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}},
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{typeid(AntiAliasing),
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{
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X(AntiAliasing, None),
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X(AntiAliasing, Fxaa),
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X(AntiAliasing, Smaa),
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}},
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{typeid(AspectRatio),
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{
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X(AspectRatio, R16_9),
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X(AspectRatio, R4_3),
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X(AspectRatio, R21_9),
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X(AspectRatio, R16_10),
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X(AspectRatio, Stretch),
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}}};
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#undef X
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static std::string invalid_string{"(invalid setting)"};
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template <typename Type>
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const std::string& CanonicalizeEnum(Type id) {
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auto& group = canonicalizations.at(typeid(Type));
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for (auto& [name, value] : group) {
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if (static_cast<Type>(value) == id) {
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return name;
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}
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}
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return invalid_string;
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2023-06-06 07:31:43 +02:00
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}
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template <typename Type>
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2023-06-07 07:52:23 +02:00
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static Type ToEnum(const std::string& canonicalization) {
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return static_cast<Type>(canonicalizations.at(typeid(Type)).at(canonicalization));
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2023-06-06 07:31:43 +02:00
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}
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} // namespace Settings
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