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kernel/svc: Deglobalize the supervisor call handlers

Adjusts the interface of the wrappers to take a system reference, which
allows accessing a system instance without using the global accessors.

This also allows getting rid of all global accessors within the
supervisor call handling code. While this does make the wrappers
themselves slightly more noisy, this will be further cleaned up in a
follow-up. This eliminates the global system accessors in the current
code while preserving the existing interface.
This commit is contained in:
Lioncash 2019-04-06 18:46:18 -04:00
parent f14328bf0a
commit b117ca5fce
8 changed files with 419 additions and 370 deletions

View file

@ -14,6 +14,7 @@
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/core_timing_util.h" #include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h" #include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h" #include "core/hle/kernel/svc.h"
#include "core/hle/kernel/vm_manager.h" #include "core/hle/kernel/vm_manager.h"
@ -99,7 +100,7 @@ public:
} }
void CallSVC(u32 swi) override { void CallSVC(u32 swi) override {
Kernel::CallSVC(swi); Kernel::CallSVC(parent.system, swi);
} }
void AddTicks(u64 ticks) override { void AddTicks(u64 ticks) override {
@ -112,14 +113,14 @@ public:
// Always execute at least one tick. // Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1); amortized_ticks = std::max<u64>(amortized_ticks, 1);
parent.core_timing.AddTicks(amortized_ticks); parent.system.CoreTiming().AddTicks(amortized_ticks);
num_interpreted_instructions = 0; num_interpreted_instructions = 0;
} }
u64 GetTicksRemaining() override { u64 GetTicksRemaining() override {
return std::max(parent.core_timing.GetDowncount(), 0); return std::max(parent.system.CoreTiming().GetDowncount(), 0);
} }
u64 GetCNTPCT() override { u64 GetCNTPCT() override {
return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks()); return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
} }
ARM_Dynarmic& parent; ARM_Dynarmic& parent;
@ -129,7 +130,7 @@ public:
}; };
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const { std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
auto* current_process = Core::CurrentProcess(); auto* current_process = system.Kernel().CurrentProcess();
auto** const page_table = current_process->VMManager().page_table.pointers.data(); auto** const page_table = current_process->VMManager().page_table.pointers.data();
Dynarmic::A64::UserConfig config; Dynarmic::A64::UserConfig config;
@ -171,10 +172,10 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1); cb->InterpreterFallback(jit->GetPC(), 1);
} }
ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor, ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index) std::size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing}, : cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
core_index{core_index}, core_timing{core_timing}, core_index{core_index}, system{system},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} { exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
ThreadContext ctx{}; ThreadContext ctx{};
inner_unicorn.SaveContext(ctx); inner_unicorn.SaveContext(ctx);

View file

@ -12,19 +12,15 @@
#include "core/arm/exclusive_monitor.h" #include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h" #include "core/arm/unicorn/arm_unicorn.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Core { namespace Core {
class ARM_Dynarmic_Callbacks; class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor; class DynarmicExclusiveMonitor;
class System;
class ARM_Dynarmic final : public ARM_Interface { class ARM_Dynarmic final : public ARM_Interface {
public: public:
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor, ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
std::size_t core_index);
~ARM_Dynarmic() override; ~ARM_Dynarmic() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory, void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@ -63,7 +59,7 @@ private:
ARM_Unicorn inner_unicorn; ARM_Unicorn inner_unicorn;
std::size_t core_index; std::size_t core_index;
Timing::CoreTiming& core_timing; System& system;
DynarmicExclusiveMonitor& exclusive_monitor; DynarmicExclusiveMonitor& exclusive_monitor;
}; };

View file

@ -10,7 +10,6 @@
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/kernel/svc.h" #include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Core { namespace Core {
@ -49,20 +48,6 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
} }
} }
static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
u32 esr{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
auto ec = esr >> 26;
auto iss = esr & 0xFFFFFF;
switch (ec) {
case 0x15: // SVC
Kernel::CallSVC(iss);
break;
}
}
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value, static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
void* user_data) { void* user_data) {
ARM_Interface::ThreadContext ctx{}; ARM_Interface::ThreadContext ctx{};
@ -72,7 +57,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return {}; return {};
} }
ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} { ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc)); CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
auto fpv = 3 << 20; auto fpv = 3 << 20;
@ -177,7 +162,7 @@ void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) { if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0)); ExecuteInstructions(std::max(4000000, 0));
} else { } else {
ExecuteInstructions(std::max(core_timing.GetDowncount(), 0)); ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
} }
} }
@ -190,7 +175,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) { void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn); MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions)); CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
core_timing.AddTicks(num_instructions); system.CoreTiming().AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) { if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) { if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address); uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
@ -273,4 +258,20 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
last_bkpt_hit = true; last_bkpt_hit = true;
} }
void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
u32 esr{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
const auto ec = esr >> 26;
const auto iss = esr & 0xFFFFFF;
auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
switch (ec) {
case 0x15: // SVC
Kernel::CallSVC(arm_instance->system, iss);
break;
}
}
} // namespace Core } // namespace Core

View file

@ -9,15 +9,13 @@
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h" #include "core/gdbstub/gdbstub.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Core { namespace Core {
class System;
class ARM_Unicorn final : public ARM_Interface { class ARM_Unicorn final : public ARM_Interface {
public: public:
explicit ARM_Unicorn(Timing::CoreTiming& core_timing); explicit ARM_Unicorn(System& system);
~ARM_Unicorn() override; ~ARM_Unicorn() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory, void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@ -47,8 +45,10 @@ public:
void RecordBreak(GDBStub::BreakpointAddress bkpt); void RecordBreak(GDBStub::BreakpointAddress bkpt);
private: private:
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
uc_engine* uc{}; uc_engine* uc{};
Timing::CoreTiming& core_timing; System& system;
GDBStub::BreakpointAddress last_bkpt{}; GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit = false; bool last_bkpt_hit = false;
}; };

View file

@ -55,13 +55,13 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} { : cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
if (Settings::values.use_cpu_jit) { if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64 #ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index); arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else #else
arm_interface = std::make_unique<ARM_Unicorn>(); arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available"); LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif #endif
} else { } else {
arm_interface = std::make_unique<ARM_Unicorn>(core_timing); arm_interface = std::make_unique<ARM_Unicorn>(system);
} }
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface); scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);

File diff suppressed because it is too large Load diff

View file

@ -6,8 +6,12 @@
#include "common/common_types.h" #include "common/common_types.h"
namespace Core {
class System;
}
namespace Kernel { namespace Kernel {
void CallSVC(u32 immediate); void CallSVC(Core::System& system, u32 immediate);
} // namespace Kernel } // namespace Kernel

View file

@ -11,278 +11,312 @@
namespace Kernel { namespace Kernel {
static inline u64 Param(int n) { static inline u64 Param(const Core::System& system, int n) {
return Core::CurrentArmInterface().GetReg(n); return system.CurrentArmInterface().GetReg(n);
} }
/** /**
* HLE a function return from the current ARM userland process * HLE a function return from the current ARM userland process
* @param res Result to return * @param system System context
* @param result Result to return
*/ */
static inline void FuncReturn(u64 res) { static inline void FuncReturn(Core::System& system, u64 result) {
Core::CurrentArmInterface().SetReg(0, res); system.CurrentArmInterface().SetReg(0, result);
} }
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type ResultCode // Function wrappers that return type ResultCode
template <ResultCode func(u64)> template <ResultCode func(Core::System&, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(Param(0)).raw); FuncReturn(system, func(system, Param(system, 0)).raw);
} }
template <ResultCode func(u32)> template <ResultCode func(Core::System&, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(static_cast<u32>(Param(0))).raw); FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
} }
template <ResultCode func(u32, u32)> template <ResultCode func(Core::System&, u32, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw); FuncReturn(
system,
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
} }
template <ResultCode func(u32*)> template <ResultCode func(Core::System&, u32*)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param = 0; u32 param = 0;
const u32 retval = func(&param).raw; const u32 retval = func(system, &param).raw;
Core::CurrentArmInterface().SetReg(1, param); system.CurrentArmInterface().SetReg(1, param);
FuncReturn(retval); FuncReturn(system, retval);
} }
template <ResultCode func(u32*, u32)> template <ResultCode func(Core::System&, u32*, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param_1 = 0; u32 param_1 = 0;
u32 retval = func(&param_1, static_cast<u32>(Param(1))).raw; const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1))).raw;
Core::CurrentArmInterface().SetReg(1, param_1); system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval); FuncReturn(system, retval);
} }
template <ResultCode func(u32*, u32*)> template <ResultCode func(Core::System&, u32*, u32*)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param_1 = 0; u32 param_1 = 0;
u32 param_2 = 0; u32 param_2 = 0;
const u32 retval = func(&param_1, &param_2).raw; const u32 retval = func(system, &param_1, &param_2).raw;
auto& arm_interface = Core::CurrentArmInterface(); auto& arm_interface = system.CurrentArmInterface();
arm_interface.SetReg(1, param_1); arm_interface.SetReg(1, param_1);
arm_interface.SetReg(2, param_2); arm_interface.SetReg(2, param_2);
FuncReturn(retval); FuncReturn(system, retval);
} }
template <ResultCode func(u32*, u64)> template <ResultCode func(Core::System&, u32*, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param_1 = 0; u32 param_1 = 0;
const u32 retval = func(&param_1, Param(1)).raw; const u32 retval = func(system, &param_1, Param(system, 1)).raw;
Core::CurrentArmInterface().SetReg(1, param_1); system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval); FuncReturn(system, retval);
} }
template <ResultCode func(u32*, u64, u32)> template <ResultCode func(Core::System&, u32*, u64, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param_1 = 0; u32 param_1 = 0;
const u32 retval = func(&param_1, Param(1), static_cast<u32>(Param(2))).raw; const u32 retval =
Core::CurrentArmInterface().SetReg(1, param_1); func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
FuncReturn(retval);
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(u64*, u32)> template <ResultCode func(Core::System&, u64*, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u64 param_1 = 0; u64 param_1 = 0;
const u32 retval = func(&param_1, static_cast<u32>(Param(1))).raw; const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1))).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval); system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(u64, s32)> template <ResultCode func(Core::System&, u64, s32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(Param(0), static_cast<s32>(Param(1))).raw); FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
} }
template <ResultCode func(u64, u32)> template <ResultCode func(Core::System&, u64, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(Param(0), static_cast<u32>(Param(1))).raw); FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
} }
template <ResultCode func(u64*, u64)> template <ResultCode func(Core::System&, u64*, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u64 param_1 = 0; u64 param_1 = 0;
u32 retval = func(&param_1, Param(1)).raw; const u32 retval = func(system, &param_1, Param(system, 1)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval); system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(u64*, u32, u32)> template <ResultCode func(Core::System&, u64*, u32, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u64 param_1 = 0; u64 param_1 = 0;
u32 retval = func(&param_1, static_cast<u32>(Param(1)), static_cast<u32>(Param(2))).raw; const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1)),
Core::CurrentArmInterface().SetReg(1, param_1); static_cast<u32>(Param(system, 2)))
FuncReturn(retval); .raw;
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(u32, u64)> template <ResultCode func(Core::System&, u32, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(static_cast<u32>(Param(0)), Param(1)).raw); FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
} }
template <ResultCode func(u32, u32, u64)> template <ResultCode func(Core::System&, u32, u32, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1)), Param(2)).raw); FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
static_cast<u32>(Param(system, 1)), Param(system, 2))
.raw);
} }
template <ResultCode func(u32, u32*, u64*)> template <ResultCode func(Core::System&, u32, u32*, u64*)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param_1 = 0; u32 param_1 = 0;
u64 param_2 = 0; u64 param_2 = 0;
ResultCode retval = func(static_cast<u32>(Param(2)), &param_1, &param_2); const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), &param_1, &param_2);
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CurrentArmInterface().SetReg(2, param_2); system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval.raw); system.CurrentArmInterface().SetReg(2, param_2);
FuncReturn(system, retval.raw);
} }
template <ResultCode func(u64, u64, u32, u32)> template <ResultCode func(Core::System&, u64, u64, u32, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
.raw);
}
template <ResultCode func(Core::System&, u64, u64, u32, u64)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
static_cast<u32>(Param(system, 2)), Param(system, 3))
.raw);
}
template <ResultCode func(Core::System&, u32, u64, u32)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
static_cast<u32>(Param(system, 2)))
.raw);
}
template <ResultCode func(Core::System&, u64, u64, u64)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
}
template <ResultCode func(Core::System&, u64, u64, u32)>
void SvcWrap(Core::System& system) {
FuncReturn( FuncReturn(
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw); system,
func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
} }
template <ResultCode func(u64, u64, u32, u64)> template <ResultCode func(Core::System&, u32, u64, u64, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw); FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
Param(system, 2), static_cast<u32>(Param(system, 3)))
.raw);
} }
template <ResultCode func(u32, u64, u32)> template <ResultCode func(Core::System&, u32, u64, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), static_cast<u32>(Param(2))).raw);
}
template <ResultCode func(u64, u64, u64)>
void SvcWrap() {
FuncReturn(func(Param(0), Param(1), Param(2)).raw);
}
template <ResultCode func(u64, u64, u32)>
void SvcWrap() {
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
}
template <ResultCode func(u32, u64, u64, u32)>
void SvcWrap() {
FuncReturn( FuncReturn(
func(static_cast<u32>(Param(0)), Param(1), Param(2), static_cast<u32>(Param(3))).raw); system,
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
} }
template <ResultCode func(u32, u64, u64)> template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), Param(2)).raw);
}
template <ResultCode func(u32*, u64, u64, s64)>
void SvcWrap() {
u32 param_1 = 0; u32 param_1 = 0;
ResultCode retval = const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
func(&param_1, Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3))); static_cast<s64>(Param(system, 3)))
Core::CurrentArmInterface().SetReg(1, param_1); .raw;
FuncReturn(retval.raw);
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(u64, u64, u32, s64)> template <ResultCode func(Core::System&, u64, u64, u32, s64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn( FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3))).raw); static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
.raw);
} }
template <ResultCode func(u64*, u64, u64, u64)> template <ResultCode func(Core::System&, u64*, u64, u64, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u64 param_1 = 0; u64 param_1 = 0;
u32 retval = func(&param_1, Param(1), Param(2), Param(3)).raw; const u32 retval =
Core::CurrentArmInterface().SetReg(1, param_1); func(system, &param_1, Param(system, 1), Param(system, 2), Param(system, 3)).raw;
FuncReturn(retval);
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(u32*, u64, u64, u64, u32, s32)> template <ResultCode func(Core::System&, u32*, u64, u64, u64, u32, s32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param_1 = 0; u32 param_1 = 0;
u32 retval = func(&param_1, Param(1), Param(2), Param(3), static_cast<u32>(Param(4)), const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2), Param(system, 3),
static_cast<s32>(Param(5))) static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
.raw; .raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval); system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(u32*, u64, u64, u32)> template <ResultCode func(Core::System&, u32*, u64, u64, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param_1 = 0; u32 param_1 = 0;
u32 retval = func(&param_1, Param(1), Param(2), static_cast<u32>(Param(3))).raw; const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2),
Core::CurrentArmInterface().SetReg(1, param_1); static_cast<u32>(Param(system, 3)))
FuncReturn(retval); .raw;
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(Handle*, u64, u32, u32)> template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
u32 param_1 = 0; u32 param_1 = 0;
u32 retval = const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
func(&param_1, Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw; static_cast<u32>(Param(system, 3)))
Core::CurrentArmInterface().SetReg(1, param_1); .raw;
FuncReturn(retval);
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
} }
template <ResultCode func(u64, u32, s32, s64)> template <ResultCode func(Core::System&, u64, u32, s32, s64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)), FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
static_cast<s64>(Param(3))) static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
.raw); .raw);
} }
template <ResultCode func(u64, u32, s32, s32)> template <ResultCode func(Core::System&, u64, u32, s32, s32)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)), FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
static_cast<s32>(Param(3))) static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
.raw); .raw);
} }
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32 // Function wrappers that return type u32
template <u32 func()> template <u32 func(Core::System&)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func()); FuncReturn(system, func(system));
} }
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u64 // Function wrappers that return type u64
template <u64 func()> template <u64 func(Core::System&)>
void SvcWrap() { void SvcWrap(Core::System& system) {
FuncReturn(func()); FuncReturn(system, func(system));
} }
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
/// Function wrappers that return type void /// Function wrappers that return type void
template <void func()> template <void func(Core::System&)>
void SvcWrap() { void SvcWrap(Core::System& system) {
func(); func(system);
} }
template <void func(s64)> template <void func(Core::System&, s64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
func(static_cast<s64>(Param(0))); func(system, static_cast<s64>(Param(system, 0)));
} }
template <void func(u64, u64 len)> template <void func(Core::System&, u64, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
func(Param(0), Param(1)); func(system, Param(system, 0), Param(system, 1));
} }
template <void func(u64, u64, u64)> template <void func(Core::System&, u64, u64, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
func(Param(0), Param(1), Param(2)); func(system, Param(system, 0), Param(system, 1), Param(system, 2));
} }
template <void func(u32, u64, u64)> template <void func(Core::System&, u32, u64, u64)>
void SvcWrap() { void SvcWrap(Core::System& system) {
func(static_cast<u32>(Param(0)), Param(1), Param(2)); func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
} }
} // namespace Kernel } // namespace Kernel