1
0
Fork 0
forked from suyu/suyu

TextureCache: Fix OGL cleaning

This commit is contained in:
Fernando Sahmkow 2021-11-17 00:59:46 +01:00
parent 282e04bffb
commit 978f598ff6
5 changed files with 43 additions and 0 deletions

View file

@ -1117,6 +1117,8 @@ ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params) ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
: VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {} : VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {}
ImageView::~ImageView() = default;
GLuint ImageView::StorageView(Shader::TextureType texture_type, Shader::ImageFormat image_format) { GLuint ImageView::StorageView(Shader::TextureType texture_type, Shader::ImageFormat image_format) {
if (image_format == Shader::ImageFormat::Typeless) { if (image_format == Shader::ImageFormat::Typeless) {
return Handle(texture_type); return Handle(texture_type);
@ -1272,6 +1274,8 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
} }
} }
Framebuffer::~Framebuffer() = default;
void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image, void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies) { std::span<const VideoCommon::ImageCopy> copies) {
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0}; static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};

View file

@ -232,6 +232,14 @@ public:
const VideoCommon::ImageViewInfo& view_info); const VideoCommon::ImageViewInfo& view_info);
explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams&); explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams&);
~ImageView();
ImageView(const ImageView&) = delete;
ImageView& operator=(const ImageView&) = delete;
ImageView(ImageView&&) = default;
ImageView& operator=(ImageView&&) = default;
[[nodiscard]] GLuint StorageView(Shader::TextureType texture_type, [[nodiscard]] GLuint StorageView(Shader::TextureType texture_type,
Shader::ImageFormat image_format); Shader::ImageFormat image_format);
@ -300,6 +308,14 @@ public:
explicit Framebuffer(TextureCacheRuntime&, std::span<ImageView*, NUM_RT> color_buffers, explicit Framebuffer(TextureCacheRuntime&, std::span<ImageView*, NUM_RT> color_buffers,
ImageView* depth_buffer, const VideoCommon::RenderTargets& key); ImageView* depth_buffer, const VideoCommon::RenderTargets& key);
~Framebuffer();
Framebuffer(const Framebuffer&) = delete;
Framebuffer& operator=(const Framebuffer&) = delete;
Framebuffer(Framebuffer&&) = default;
Framebuffer& operator=(Framebuffer&&) = default;
[[nodiscard]] GLuint Handle() const noexcept { [[nodiscard]] GLuint Handle() const noexcept {
return framebuffer.handle; return framebuffer.handle;
} }

View file

@ -1366,6 +1366,8 @@ ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params) ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params)
: VideoCommon::ImageViewBase{params} {} : VideoCommon::ImageViewBase{params} {}
ImageView::~ImageView() = default;
VkImageView ImageView::DepthView() { VkImageView ImageView::DepthView() {
if (depth_view) { if (depth_view) {
return *depth_view; return *depth_view;
@ -1492,6 +1494,8 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
CreateFramebuffer(runtime, color_buffers, depth_buffer); CreateFramebuffer(runtime, color_buffers, depth_buffer);
} }
Framebuffer::~Framebuffer() = default;
void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime, void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
std::span<ImageView*, NUM_RT> color_buffers, std::span<ImageView*, NUM_RT> color_buffers,
ImageView* depth_buffer) { ImageView* depth_buffer) {

View file

@ -162,6 +162,14 @@ public:
const VideoCommon::ImageViewInfo&, GPUVAddr); const VideoCommon::ImageViewInfo&, GPUVAddr);
explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams&); explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams&);
~ImageView();
ImageView(const ImageView&) = delete;
ImageView& operator=(const ImageView&) = delete;
ImageView(ImageView&&) = default;
ImageView& operator=(ImageView&&) = default;
[[nodiscard]] VkImageView DepthView(); [[nodiscard]] VkImageView DepthView();
[[nodiscard]] VkImageView StencilView(); [[nodiscard]] VkImageView StencilView();
@ -235,6 +243,14 @@ public:
explicit Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer, explicit Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
ImageView* depth_buffer, VkExtent2D extent); ImageView* depth_buffer, VkExtent2D extent);
~Framebuffer();
Framebuffer(const Framebuffer&) = delete;
Framebuffer& operator=(const Framebuffer&) = delete;
Framebuffer(Framebuffer&&) = default;
Framebuffer& operator=(Framebuffer&&) = default;
void CreateFramebuffer(TextureCacheRuntime& runtime, void CreateFramebuffer(TextureCacheRuntime& runtime,
std::span<ImageView*, NUM_RT> color_buffers, ImageView* depth_buffer); std::span<ImageView*, NUM_RT> color_buffers, ImageView* depth_buffer);

View file

@ -1620,6 +1620,9 @@ void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_vi
auto it = framebuffers.begin(); auto it = framebuffers.begin();
while (it != framebuffers.end()) { while (it != framebuffers.end()) {
if (it->first.Contains(removed_views)) { if (it->first.Contains(removed_views)) {
auto framebuffer_id = it->second;
ASSERT(framebuffer_id);
sentenced_framebuffers.Push(std::move(slot_framebuffers[framebuffer_id]));
it = framebuffers.erase(it); it = framebuffers.erase(it);
} else { } else {
++it; ++it;